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| Category: Flight Simulator X - AI Aircraft | |
| AI Mexicana Link AI Malcontent Bombardier CRJ-200 Fleet Pack |
|
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File Description:
This is the Third Oldest Airline in the world, the Second Oldest Airline in Latin America, and the First Oldest Airline in Mexico, Mexicana Airlines (Mexicana de Aviacion), this is the Airbus A318-111 for now the pack have the Last New Livery (2010) and the Old Livery (2005), more later will upload the Older Liveries, the Old Livery but with the Thin Logo and No Wingtips Logos, and the mos popular and old Mexicana´s livery, (1997-2005). For the 100th Anniversary I´ll upload all the fleet, since 1940´s with the DC-2 to the last fleet that had when it flies, the Mark and Airline still exists, BUT It doesn´t fly since 2011. In this case this is the MexicanaLink, a subsidiary of Mexicana based in Guadalajara International Airport, was the feeder airline for Mexicana and MexicanaClick, operating in markets that did not justify the use of larger aircraft, as they were considered thin routes. This airline was the regional operator, while MexicanaClick was the domestic low-price airline that competed with Interjet, Volaris and Viva Aerobus.
The airline's presentation to the media was made on March 10, 2009.The fleet consisted in 2010 in Bombardier Canadair Regional Jet CRJ-200. I´ll upload very soon the other Model Raven FS Labs (RFSL/RAI) Bombardier CRJ-200, with the same fleet pack than this model.
The model is AI Malcontent (AIM) Bombardier CRJ-200 Basepack. I hope enjoy it!.
| Filename: | AI_Mexicana_Link_AI_Malcontent_Bombardier_CRJ200_F.zip |
| License: | Freeware |
| Added: | 18th November 2021, 22:25:41 |
| Downloads: | 86 |
| Author: | Jesús Gibran Soriano Solleiro |
| Size: | 166.47 MB |
| Category: Flight Simulator X - AI Aircraft | |
| AI Mexicana Link Raven FS Labs Bombardier CRJ-200 Fleet Pack |
|
Images related to this file:
File Description:
This is the Third Oldest Airline in the world, the Second Oldest Airline in Latin America, and the First Oldest Airline in Mexico, Mexicana Airlines (Mexicana de Aviacion), this is the Airbus A318-111 for now the pack have the Last New Livery (2010) and the Old Livery (2005), more later will upload the Older Liveries, the Old Livery but with the Thin Logo and No Wingtips Logos, and the mos popular and old Mexicana´s livery, (1997-2005). For the 100th Anniversary I´ll upload all the fleet, since 1940´s with the DC-2 to the last fleet that had when it flies, the Mark and Airline still exists, BUT It doesn´t fly since 2011. In this case this is the MexicanaLink, a subsidiary of Mexicana based in Guadalajara International Airport, was the feeder airline for Mexicana and MexicanaClick, operating in markets that did not justify the use of larger aircraft, as they were considered thin routes. This airline was the regional operator, while MexicanaClick was the domestic low-price airline that competed with Interjet, Volaris and Viva Aerobus. The airline's presentation to the media was made on March 10, 2009.The fleet consisted in 2010 in Bombardier Canadair Regional Jet CRJ-200. I´ll upload very soon the other Model AI Malcontent (AIM) Bombardier CRJ-200, with the same fleet pack than this model. The model is Raven FS Labs (RFSL/RAI) Bombardier CRJ-200 Basepack. I hope enjoy it!.
| Filename: | AI_Mexicana_Link_Raven_FS_Labs_Bombardier_CRJ200_F.zip |
| License: | Freeware |
| Added: | 2nd December 2021, 02:11:40 |
| Downloads: | 69 |
| Author: | Jesús Gibran Soriano Solleiro |
| Size: | 97.19 MB |
| Category: Flight Simulator X - Scenery | |
| FSX-DTTJ-Djerba |
|
File Description:
Well it starts like always, I can't find a usable freeware airport in this
case for the DTTJ Djerba-Zarzis so I'll build it myself again.........
well what can I say here it is built as real as possible with many details
with the standard scenery after a lot of work ..........
So fly to Tunisia to the island of Djerba, of course with an Airbus A321 or
a Boeing 737. There you change to a helicopter or a smaller plane and
look around the area...Tip: Zarzis is near the port a helipad......
Installation:
copy the folder DTTJ Djerba Scenery into the addon folder of the FSX,
start the FSX go to settings, scenery library, add area, press OK, then
you can already start.............
Extras: to be able to see people, I deliver the file 3DPeoble_Lib, copy it
into the Addon Scenery folder and activate it in FSX as described during
the installation and you can already see people......
the same applies to all files that are supplied to see more details in the
FSX folder Addon Scenery copy individually and activate in FSX you
should have already activated one of these files! You don't need to install
it again! EZ-Scenery-Object Files ( for extra buildings and accessories )
...... RCJ-Neoplan............( Buses ). airport_restaurants_ss_fsx..........
( extra building ) Parking lots_large_ss_Fsx.Bgl........( vehicles and
parking lots) Lightobj.bgl......lights and light poles......... more about it on
my youtube channel https://www.youtube.com
/channel/UC7vHXQMa3hhU2iGtODXlkHw/videos
Support:Questions and help on my YouTube channel or by email to
[email protected] And now have fun In Djerba Jamaica
| Filename: | FSXDTTJDjerba.zip |
| License: | Freeware |
| Added: | 18th September 2023, 14:53:38 |
| Downloads: | 396 |
| Author: | Wagner Ewald alias Jamaika |
| Size: | 84.97 MB |
| Category: Flight Simulator X - Scenery | |
| FSX-LPMA-Funchal-Madeira |
|
File Description:
FSX-LPMA-Funchal-Madeira
well it starts as always, i can't find any usable freeware airport in this case for
the LPMA Madeira Funchal so I'll build it myself again...............well what can i
say here it is after a lot of work as real as possible with a lot of details with the
Default scenery built ..........So fly to Madeira with an Airbus A321 or a Boeing
737, of course There youchange to a heli or a smaller plane and see each other on
the premises at......
Installation:copy the folder LPMA-Madeira Scenery into the addon folder of the
FSX, start the FSX go to settings, scenery library , add area, press ok , after that
you can already start............
Extras:
to be able to see people I deliver the file 3DPeoble_Lib with you can also put it in
the Copy the addon folder and activate it in FSX as described during installation
and you'll see you people..............
the same applies to extra vehicles and extra buildings with the supplied files
ObjLib-Large-Car-Parking-FSX and you'll see more vehicles...........
Airport_Restaurants_ss_fsx.BGL + RCS_Cobus3000.BGL
! You don't need these extras if you already have them!
Extra bonus:
especially for the LPMA-Madeira, I'm adding the Airport AI Enhancer program so
that you can create your own AI traffic.........
more about it on my Youtube channel
https://www.youtube.com/channel/UC7vHXQMa3hhU2iGtODXlkHw/videos
Support:
Questions and help on my Youtube channel or by email to [email protected]
now have fun in Madeira Funschal
Jamaika
| Filename: | FSXLPMAFunchalMadeira.zip |
| License: | Freeware |
| Added: | 18th September 2022, 21:19:38 |
| Downloads: | 1,856 |
| Author: | Ewald Wagner |
| Size: | 71.29 MB |
| Category: Flight Simulator X - Original Aircraft | |
| FedEx McDonnell Douglas MD-11F (N604FE) |
|
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File Description:
The Boeing MD-11F aircraft, N604FE, named "Hollis" is based out of Memphis, TN and can fly both Domestic and International Routes. The MD-11F (53 built) are the Freight transport aircraft version and were the second variant on offer at launch in 1986, and was the last and longest (1988-2000) manufactured version. 22 MD-11F's were delivered between 1991 and 2001 to FedEx. According to Flight Aware, she flies mainly domestic routes daily. The aircraft is almost identical to the DC-10F, although BOEING modernized their model with a longer fuselage and more powerful engines, giving her a longer range and higher service ceiling. Most flights are at full payload, and those disclude the center long-range fuel tanks, and involve flights ranging between 2,000 and 4,500 nm. I've been dealing with several versions of this aircraft for many years, actually since the first offered on CompuServe for FS98 in the '90s, and through time have found many aerodynamic details that were required in order to make her fly realistically. The Internet slowly added the details I needed, and then came the testing. Needless to say, I've flown many versions, including this one, for way too many hours, and added and corrected things along the way. This version is the best I've ever done, and I've worked on her for about a year before this upload. Everything is aerodynamically correct, and the engines (and their placement) are beyond anything ever presented by anyone with anything like this previously. I even fixed the gear to be 100% authentic in placement and use. I tried to fix the lights, but the textures are from FS2004, so I did the best I could. I chose this aircraft because it is actually in service today, and because the painter did a great job in making her look authentic. She now flies in FSX just as she does in reality, but you are better advised to study this on your own, rather than take my word. Aircraft ratings by manufacturers are based on simple standards, and very conservative. FSX is a virtual “WIND TUNNEL†when realistic aerodynamics are employed, so we can see what aircraft are capable of if we do it all right. Sorry to say, no one ever builds a free aircraft for upload with the correct engine/aerodynamics employed. In fact, I don't think anyone, other than myself, has ever put that much effort into it. So, keep this in mind. What you have now is real. It is Free. Now learn from it. READ THE MD11Readme.txt document before any operation after unzipping this. Tri-Engine Sound by B.G. Hany; Textures by Bradley McCoy; Panel by Marco Spada; Real World Engine/Aerodynamics by Douglas E. Trapp, [email protected], June 2018. This aircraft is designed for educational use protected under the Fair Use Doctrine: (http://www.expertlaw.com/library/intellectual_property/fair_use.html) ... It cannot be sold or bundled for sale, and such will never be approved by me or the original authors. FREEWARE DISTRIBUTION ONLY!!!
| Filename: | FedEx_McDonnell_Douglas_MD11F_N604FE.zip |
| License: | Freeware |
| Added: | 1st July 2018, 02:41:02 |
| Downloads: | 1,475 |
| Author: | Douglas E. Trapp |
| Size: | 121.26 MB |
| Category: Flight Simulator X - Original Aircraft | |
| B-2A Spirit Stealth Bomber |
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File Description:
The B-2A Stealth Bomber is the most sophisticated aircraft on the planet. She is essentially a “Flying Wing†platform with no V-Tail, and is controlled by pre-programed flight computers stationed in various positions within the crew cabin and wings. There is one main computer that controls the aircraft, with two redundant back-up computers assigned to it in case of failure. All additional computers are assigned to functions involving flight control, system monitoring, data communications, and radar. Engine and Aerodynamic effects are controlled by these computers which serve several actuators and ailerons, including the spoilerons, which further compensate for the lack of a V-Tail. In theory, and because of these computers, the aircraft is “Stall-Proofâ€. The only way it can stall is if the computers fail. There is no way she can be flown without the computers active. The REAL aircraft does almost everything based on pre-programed data, other than taxi to the runway (although this is also possible to program). Before each flight, the Mission is designed and then assigned to the Mission Flight Box (Portable Computer) which is then carried by the Commander to the aircraft, and the data from the box is “transferred†to the main on-board computers. Because of this, the B-2 cannot be flown until the box is ready for the mission, and pilots cannot simply jump in and fly her, with the exception that the data is transferred via satellite. Everything is pre-planned, and this takes several hours. Once the data is on-board, the taxi can begin. When lined-up on the runway, all the pilot needs to do is push a button or three. Everything else is computer controlled until landing. The aircraft CAN be flown manually with basic data inputs into the main computer systems, but even in that case it is not conventional. If a pilot wants to turn right, he sets the data to turn to a certain degrees of heading. The same with climb and descent, speed increase or decrease. A pilot cannot over-ride the computers in any case, so steep banks, climbs, or descents cannot be forced. There is a lot of space for the two member crew within the cockpit, but there is also a space reserved for one observer. This additional seat is known as “Suicide Position†because there is no ejection seat for that observer. In the event of a mishap, the observer can try to bail-out through the ejection hatches after the pilots, or can try the exit ramp door, or the bomb bay as an exit route. The odds of escape for the observer are very small, but he has a parachute as reassurance. Otherwise, what the crew does during missions is only a guess, since they really don't have to do anything unless an alarm goes off. Since the plane flies so smooth, we can only imagine what sort of things they may dream-up to entertain themselves during a long flight. High altitude flights are conducted at night mainly due to the obvious contrail such a flight will exhibit during the day with such hot engines. The engines are encased in a heat absorbing shield material (still exhaust exists), and the rest of the plane is coated with Radar absorbant material, with the additional low profile effect of the aircraft design itself. If it can be seen by the ground or a fighter, it can be attacked by fighters or the ground. During daytime flight they will stay below the contrail level, and monitor the radar systems in preparations for counter-measures. If a fighter can visually observe them, the fighter may be able to shoot them down with bullets from behind, but not likely with missiles because of the sophisticated counter-measures available. On Radar the aircraft appears the size of a pigeon, until about 8 to 10 miles away, which would be too late to counter from the ground, so most attacks are either done at night or during the day at very low altitude. Upon landing the aircraft is automated down to about 200 feet AGL, when the pilot takes command. All she/he does at this point is allow her to glide down and contact the runway, and retard the engines. Brakes are used to slow, then the computers are turned off, and the pilot can control the throttles, nose gear, and brakes. The Commander watches for obstructions, mainly, and communicates with the tower and ground crew. Everything in this model has been reconfigured to meet realistic standards, without any tricks or flight tuning, and following real world aerodynamic principals and available data, including MOI. The panel requires study before use, but very realistic. The sounds are very authentic. There is no other model offered anywhere that compares to what you have now available in front of you. Please read and study the Readme.txt file within the main folder before attempting to fly this 2.2 Billion Dollar aircraft. Yes, that's correct ... $2,200,000,000 each! The use of this model, and the configuration of such, is designed for educational purposes, and protected by the Free Use Act: (https://www.law.cornell.edu/uscode/text/17/107). The Authors will not approve redistribution for monetary purposes. Original aircraft design by Alphasim; VC Adaptation, panels and gauges by Philippe Wallaert; Sound by Ruggero Osto; REAL WORLD Engine/Aerodynamics, data and effects by Douglas E. Trapp ([email protected]) June 2018
| Filename: | B2A_Spirit_Stealth_Bomber.zip |
| License: | Freeware |
| Added: | 2nd June 2018, 17:16:30 |
| Downloads: | 1,038 |
| Author: | Douglas E. Trapp |
| Size: | 14.81 MB |