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| Category: Flight Simulator X - Aircraft Repaints, Textures and Modifications | |
| Canadian Airlines Boeing 747-8i |
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File Description:
This is a repaint for the amazing SkySpirit 747-8i Series II. It includes the base model, high-quality textures, a VC, and custom ground service vehicles.
Canadian Airlines never flew the 747-8i, as by the time the company was absorbed by Air Canada in 1999 the aircraft did not exist. The largest aircraft flown by Canadian Airlines was the Boeing 747-427. However, in our new universe, Canadian Airlines has taken delivery of one single Boeing 747-8i, available to fly any route of your choice. It flies under the registration C-FCDN and the tail number 848.
The Rhys T. Eyton Memorial 747-8i
Canadian Airlines named all of their 747's, and this one is no different. Like the real-life 747-427 flown under registration C-FGHZ, this aircraft honors the late Rhys T. Eyton, Canadian Airlines CEO between 1989 and 1995. Rhys was a pioneer in Canadian Aviation. He passed away in 2023.
Livery Info
Upon its founding in 1987, Canadian Airlines revealed its new livery using the colours light grey, dark grey, navy blue, and red. The paint scheme was an adaptation of the recently introduced livery from its predecessor Canadian Pacific Airlines. The lower half of the aircraft's body was navy blue, topped with light grey and red stripes, while the tail was blue, with approximately one-third taken up by the carrier's new logo. The new Canadian Airlines logo was a combination of Canadian Pacific's five grey stripes, representing the five continents served by the carrier. Over these stripes was a thick, bright red chevron. The chevron was a simplification of the Pacific Western Airlines logo. The chevron was placed over the stripes, which then represented "Wings over 5 continents". It was also an ingenious and subtle way to represent the takeover of CP by PWA. The same logo, in a square form, became a clever alternative to a true bilingual name on the fuselage replacing the French "e", and the third "a" in English (Canadian/Canadien).
| Filename: | Canadian_Airlines_Boeing_7478i.zip |
| License: | Freeware, limited distribution |
| Added: | 20th April 2024, 21:55:57 |
| Downloads: | 61 |
| Author: | Julian Flight |
| Size: | 65.56 MB |
| Category: Flight Simulator X - Scenery | |
| "Your Own Sea Port"..Part II of "Your Own" |
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File Description:
This scenery is Part II of "Your Own" Series. The first one is "Your own AirPort"....
slowly but surely a community is being born!!!!!!...what do you get with YOSP??
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"YO Airport" has contracted the " Marching Band and Construction Ltd" to construct the " YO-Seaport" near the rich Oil Fields of the coast. MBC Ltd, has thus proceeded full blast on this major important Sea Port which will give traffic to YO Airport and sorroundings.....Now planes will fly on rigid schedules between these two airfields......
later YO-Hill Airfields(Part III) will come along in the mountains in small lakes and Sea Stops...or small seaplane destinations....for more Fun and activities!!!!
What does "Your Own Sea Port" has for you.....?and what can you do there??
1) Two Airfields, one grass for small private planes and one Concrete for Commercial traffic ( new technique so it won´t be "sunk" with whatever mesh you have!!!) ...........+ Floatplane Base!!!
2) Helicopter Pad at the Port Hospital...(lighted)
3) Rescue Sailors at burning ship!!!!---(ship sinking fast!!)...take them to the Port´s Hospital.
4) Check moving traffic with any chopper.( There is a red corvette which must be checked with some women driving too fast!!!)
5) Participate in:
Road Race ( Need a car!!)...Prices galore!!!
Boat Race around Red Bull Pylons (need a Boat!!)...RedBull guys left them here for good!!!
Fly a Race at the same Pylons...(Really Hard!!!!)
6) Fly Tourists to Fishing Lake where Bass Abounds..(Need Floatplane).
8) Fly with your Navy Patrol plane and check on some "Strange Submarine
taking pictures of the port"...if necessary blow it to smitherins!!!!!!!
9) Open a New Airline....YO Air Service Inc...
10) Fly around and take pictures.
11) Take executives to the Oil Facilities in the Interior (EpisodeIII)...
or just fly around with your gal, wife or hummmm, hummmm.............or go fly under its three bridges!!!!!
12) Take passenger from the "Float Plane" Airpark, near the hospital, to lakes and rivers. The Mayor of YOSP will be giving the "city Keys" to all Pilots
who makes four consecutive loops in a helicopter on Sunday at 11:42:45.
| Filename: | Your_Own_Sea_PortPart_II_of_Your_Own.zip |
| License: | Freeware, limited distribution |
| Added: | 28th November 2008, 15:48:14 |
| Downloads: | 1,513 |
| Author: | Gera Godoy Canova |
| Size: | 900.13 KB |
| Category: Flight Simulator X - Scenery | |
| RAF Polebrook |
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File Description:
On June 28, 1942, RAF Polebrook was officially turned over to the USAAF and the airbase became the base of the 97th Bombardment Group, the first USAAF heavy bomber organization to arrive in the UK. It was designated USAAF Station 110.
The 97th BG was assigned to the 1st Combat Wing, at RAF Bassingbourn. It's operational squadrons were divided between Polebrook and RAF Grafton Underwood:
340th Bomb Squadron (RAF Polebrook)
341st Bomb Squadron (RAF Polebrook)
The 97th BG conducted a total of 14 missions from Polebrook, attacking airfields, marshalling yards, industries, naval installations, and other targets in France and the Low Countries.
The group sortied 247 aircraft, dropped 395 tons of bombs on Nazi-controlled territory, and lost 14 aircraft. On October 21, 1942, the 97th Bomb Group was transferred to the Twelfth Air Force in the Mediterranean theater and Polebrook was unoccupied until April 1943.
351st Bombardment Group (Heavy)
On April 15, 1943, the 351st Bomb Group arrived at RAF Polebrook. It was assigned to the 94th Combat Wing, also at Polebrook. The group tail code was a "Triangle J". It's operational squadrons were:
508th Bomb Squadron (YB)
509th Bomb Squadron (RQ)
510th Bomb Squadron (TU)
511th Bomb Squadron (DS)
Boeing B-17G-85-BO Flying Fortress, Serial 43-38465 of the 510th Bomb Squadron. This aircraft survived the war and returned to USA on 8 June 1945
Douglas-Long Beach B-17G-30-DL Flying Fortress Serial 43-38116 of the 509th Bomb Squadron.The 351st's first completed combat mission took place on May 14, 1943, when 18 B-17's targeted a German Luftwaffe airfield at Kortrijk, Belgium. As the war progressed, the 351st operated primarily against strategic objectives in Germany, striking such targets as ball-bearing plants at Schweinfurt, communications at Mayen, marshalling yards at Koblenz, a locomotive and tank factory at Hannover, industries at Berlin, bridges at Cologne, an armaments factory at Mannheim, and oil refineries at Hamburg.This is for FSX and you will need to have Ted Andrews's RAF Hangars Library and his other great RAF Buildings. They can
be found on AVSIM. Search the FSX section for "Ted Andrews" - you'll find loads of his scenery object files for
RAF airfields. Follow his instructions on how to install them.
| Filename: | RAF_Polebrook.zip |
| License: | Freeware |
| Added: | 21st January 2009, 13:27:45 |
| Downloads: | 1,058 |
| Author: | Scott Berge |
| Size: | 15.01 KB |
| Category: Flight Simulator X - Scenery | |
| Merrill Field PAMR |
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File Description:
This is a version for FSX of the Merrill Field made by Roger Wensley (me) for FS9, converted by John B Loney jnr. "PAMR read this first" explains this but I have modified John's original procedure, and instead of first installing the Merrill Field original plus two updates I have included here the current FS9 version as installed on my computer. Note that to see the apron lighting working in FS9 it was necessary to have Sidney Schwartz's light library installed, along with his updated textures (to avoid severe blurries caused by a faulty texture). The original installation instructions are included giving file library priorities etc. Just ignore the bits that do not apply, such as installing AI that is not included. I have of course omitted the original AI as this is replaced by John's version. I have no comment to make on installing in FSX as I have not done so, and I have not tested it in FSX. If you have comments or questions I will respond as much as I am able. Merrill Field is in Anchorage Alaska, between Anchorage International to the southwest and and Elmendorf Air Force Base to the north. It caters for general aviation and is the land equivalent of the Lake Hood float plane base, with fuel and numerous maintenance facilities, and several hundred parking spots for small planes. There are three runways, and the longest is 4,000 feet of 100 feet wide asphalt, the second 2,635 feet of asphalt 75 feet wide, and the third 2,000 feet of 60 feet wide gravel. The first two have runway lights. It is a controlled airfield with a relatively new control tower to cater for the numerous flights and to coordinate with Elmensdorf and Anchorage International, the latter also controlling flights from Lake Hood and the adjacent gravel strip Z41. (See my Lake Hood scenery). The gravel runway at Merrill Field is not connected with active taxiways to the rest of the airfield; this avoids you being ordered to land on it when flying a plane too large to do so.
| Filename: | Merrill_Field_PAMR.zip |
| License: | Freeware, limited distribution |
| Added: | 3rd July 2017, 18:00:19 |
| Downloads: | 452 |
| Author: | Roger Wensley and John B loney jnr |
| Size: | 21.73 MB |
| Category: Flight Simulator X - Original Aircraft | |
| C-17 Globemaster III/ER |
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File Description:
The C-17 Globemaster III/ER is a heavy cargo aircraft used by several foreign militaries, but primarily the U.S. Air Force. She is designed to do many things that other cargo aircraft cannot, based on her unique design. This version incorporates the extended range fuel tanks. The real world aircraft can actually use reverse thrust in flight, up to 100% reverse power, during descents or on the ground. It is also the only heavy aircraft in the world with a wing efficiency factor over 1.0, which is theoretically impossible, but true. All of the dynamics in this model are correct down to the inch, so she does almost everything the real aircraft does. Some things are not possible in FSX, including reverse thrust while in flight, but full flaps/slats employed in a steep descent will adequately simulate this effect without damage to the model while in flight. The landing gear are authentic and capable of heavy loads. The weight and balance is authentic. The fuel tanks are authentic. The aircraft name, tail number, location, and callsign are authentic. The calculated range(s) listed are all authentic, understanding that most public data released is based on average range, at average altitude, and normal payload missions. The sound is authentic. The engine dynamics are authentic. The panel used is the best I could find, is fairly authentic, and requires some pre-flight study before flight. All-in-All the aircraft is very simple to fly, but requires some study to operate correctly, so I recommend all simmers watch as many "You Tube" videos, read as many authentic sites, and study as much as possible about this aircraft before operation. Model by: Bob Chicilo, Sound by: Devyn Silverstein, Panel by: Phillip Wallaert, Auto Smoke Effects by Richard Wisman/Douglas E. Trapp, Real World Aero/Engine Dynamics and modifications by: Douglas E. Trapp, FS Flight Dynamics Engineer, [email protected], July 2018, FOR EDUCATIONAL USE ONLY. This aircraft is designed for educational use protected under the Fair Use Doctrine:
(http://www.expertlaw.com/library/intellectual_property/fair_use.html). It cannot be sold or bundled for sale, and such will never be approved by me or the original authors. FREEWARE DISTRIBUTION ONLY!!! Douglas E. Trapp, [email protected], July 2018
| Filename: | C17_Globemaster_IIIER.zip |
| License: | Freeware |
| Added: | 14th July 2018, 17:41:34 |
| Downloads: | 775 |
| Author: | Dougals E. Trapp |
| Size: | 13.5 MB |
| Category: Flight Simulator X - Original Aircraft | |
| B-52J |
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File Description:
Since it became operational in 1955, the B-52 has been the main long-range heavy bomber of the U.S. Air Force. It first flew on Apr. 15, 1952. Nearly 750 B-52s were built when production ended in Oct. 1963. This "J" model is the future re-engined "h" model 60-0042 of the 917th Wing AFRC based at Barksdale AFB (KBAD). She flies higher, further, and faster than any previous version. The aircraft can cruise at 380 KIAS at 500 ft agl over about 5,000 nm which makes her capable of reaching targets within enemy airspace anywhere on the globe without being detected by radar until it's too late. Her normal high altitude cruise speed has been increased to Mach .88 above FL550E over 9,000 nm without refueling, and her service ceiling has increased to FL570E. The 50,000 lb payload is still nominal, but due to the lighter engines she now has more accomidations for the crew, and does not require refueling very often. She can range much further with less speed (i.e., Mach .85), but there is normally no need for that. This aircraft is designed to fly like the real thing. It is likely one of the best B-52 models available at this time. I have test-flown this aircraft around the globe several times to reassure myself that all is well. You will not have a bouncing effect occur when cruising with 16x speed acceleration and autopilot engaged because all aerodynamics and balance are perfected to a very low margin of error, or no error margin at all. Please be sure to read the INSTRUCT.TXT file for extended details. Original aircraft designer: Mike Stone; Textures by Bill Baldwin; Panel and gauges by Philippe Wallaert; Auto Smoke Effects by Richard Wisman; BR-725 Sound by Ronald Buffalo; Real World aero/engine dynamics, data, lights and effects by: Douglas E. Trapp, FS Flight Dynamics Engineer, Irving, Texas, [email protected], October 2018. The use of this model, and the configuaration of such, is designed for free educational purposes, and protected by the Free Use Act: (https://www.law.cornell.edu/uscode/text/17/107). This model and/or aspects of such cannot be used for monetary purposes!
| Filename: | B52J.zip |
| License: | Freeware |
| Added: | 27th October 2018, 18:57:21 |
| Downloads: | 629 |
| Author: | Douglas E. Trapp |
| Size: | 24.51 MB |
| Category: Flight Simulator X - AFCAD Files | |
| Parker Airport (70NJ), NJ |
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File Description:
Located 02 miles S of Asbury, New Jersey on 13 acres of land, Parker Airport is a private turf strip located on residential property. This airport is challenging in many ways. For one, when approaching from the southeast the airport is located immediately after a tall ridge, so when topping this ridge at altitude you may not even see the airport over the nose of your aircraft before you overfly it. The runway for this airport is 1600' feet long but it is curved and slightly sloped perpendicular to your roll, so significant rudder will be needed to stay aligned - be careful when operating with any crosswind component! It is highly recommended that you only depart via Runway 25 and arrive via Runway 07 to avoid having to clear significant obstacles prior to landing or after taking off. This airport has no hard-surfaced runway and there is a very noticeable "bump" in the terrain halfway down the runway that will literally bounce your aircraft into the air - I tried my best to smooth it over but could not get rid of it entirely. When taking off make sure you have back pressure applied so your main gear only bounce you high enough to remain within ground effect - hitting your nose wheel can cause an extreme pitch up leading to a stall. Trees close in tight to the runway at the end of Runway 07 or the start of Runway 25, however collision has been disabled with the trees nearest the runway so you can scrape some branches if needed on the takeoff/landing rolls. The author has successfully departed and arrived on both runways in the default Cessna 172 under moderate crosswind from the northeast. This field may definitely require some practice but it is usable!! This airport has no edge lighting, so daytime VFR operations only are recommended.
Scenery constructed with use of satellite images/streetview/aerial photos - the author has not been there in person.
This scenery is meant to be used in conjunction with MegaScenery Earth New York 007. It is not required, but apron use is minimized to allow satellite scenery to show through as much as possible, and objects are placed based on the MSE textures - lack of it may make scenery look out of place.
| Filename: | Parker_Airport_70NJ_NJ.zip |
| License: | Freeware |
| Added: | 10th February 2011, 05:04:30 |
| Downloads: | 215 |
| Author: | Drew Sikora |
| Size: | 559.02 KB |
| Category: Flight Simulator X - AFCAD Files | |
| Atlantic City International Airport (KACY), NJ |
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File Description:
Located 09 miles NW of Atlantic City, New Jersey on 5000 acres of land, Atlantic City International Airport is a major airport serving the southern portion of New Jersey. It is also one of the main gateways for tourists looking to vacation in nearby Atlantic City, famous for its boardwalks and casinos. This airport has been very heavily modeled with many surrounding buildings and all aprons properly placed. Gates are all properly located and labeled according to the terminal chart (there are, however, no jetways like in the default scenery). General Aviation parking is available in its proper area � all aircraft in the parking area (middle of the tarmac) have collision disabled. If you select Military Cargo parking you will start on one of the helipads in the Coast Guard section. If you select Military Combat parking you will start next to the line of F-16s on ready-alert over on the Air National Guard tarmac. You can also start on a helipad north of the airport. This airport also features completely custom taxiway line and edge lighting. Because this airport uses ATC, it suffers the same bug as my KEWR airport, which is that you cannot receive taxi in directions from ATC � to gate, parking or fuel. Almost all arriving AI aircraft will also disappear from the taxiway after radioing in to ATC and failing to receive taxi instructions to the gate/parking. All traffic and instructions taxiing out works fine. All gate parking spaces have fuel, as well as the military parking and north helipad. GA aircraft can get fuel by taxiing over to the fuel station north of the GA tarmac. Taxiing onto a closed runway (marked with an �X�) will cause a crash. Broken-down taxiways are not good for your undercarriage!
Scenery constructed with use of satellite images/streetview/aerial photos - the author has not been there in person.
This scenery is meant to be used in conjunction with MegaScenery Earth New Jersey/Delaware 003. It is not required, but apron use is minimized to allow satellite scenery to show through as much as possible, and objects are placed based on the MSE textures - lack of it may make scenery look out of place.
| Filename: | Atlantic_City_International_Airport_KACY_NJ.zip |
| License: | Freeware |
| Added: | 1st February 2011, 10:28:53 |
| Downloads: | 1,355 |
| Author: | Drew Sikora |
| Size: | 5.12 MB |
| Category: Flight Simulator X - Scenery | |
| Silloth Aerodrome plus Great Orton |
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File Description:
RAF Station Silloth is a former Royal Air Force station located 1 mile (1.6 km) north-east of Silloth, Cumbria, England and 6.7 miles (10.8 km) south-west of Kirkbride, Cumbria. The station was used by RAF Coastal Command during WW2.
I designed this scenery primarily for my own pleasure using Airport Design Editor and FSX SDK. I use FSX Acceleration and Horizon VFR photo scenery but it should work with standard FSX SP2.
This scenery depicts the airfield as closely as i can get it with the available information. I have modelled all of the Airfield buildings as closely as I could with the information available to me and this was done using Sketchup, the models were then converted for use in FSX using Model converter X.
It is not 100% accurate and no claim is being made by the author that it is. I have depicted the buildings in wartime camo.
All the buildings can be used as as you wish. My only request is that if you should design better textures for them that you let me have a copy, my textures are pretty basic.
Some buildings have night lighting, lights and smoke effects, these should be in your FSX effects files already.
I have not yet completed the Domestic Site but i may do this in the future...(I've hit the buffers for now though!!)
Included in this scenery pack is the Satellite Airfield RAF Great Orton. Built in 1943 to accommodate the larger bombers now being used by the RAF. This airfield is very sparse as i am unable to get much info about it.
Runways, Taxiways, Watch Office and Ground Signals are all that is included in this scenery pack, along with Sloped flattens, crosswind runways and AGN files.
I have included this as a destination for the Bristol Beaufort AI aircraft that i have included with the scenery.
The Bristol Beaufort AI is a freeware model from Alphasim and is used with their permission. I have altered the model textures and aircraft file and it works well enough as AI.
I have used other scenery libraries within this scenery (mainly to depict the village of Silloth) and these will need to be downloaded from the appropriate sources and activated within FSX.
| Filename: | Silloth_Aerodrome_plus_Great_Orton.zip |
| License: | Freeware |
| Added: | 6th December 2015, 22:32:18 |
| Downloads: | 491 |
| Author: | Mark Byers |
| Size: | 357.87 MB |
| Category: Flight Simulator X - Aircraft Repaints, Textures and Modifications | |
| Boeing B-17G 91st BG (LG-O) "Roxy's Special" |
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File Description:
This folder contains a repaint for the A2A WoP2 B-17G in the colors of B-17G-85-BO #43-38348 LG-O "Roxy's Special" of the 322 BS/ 91st BG based in Bassingbourne UK. #348 arrived in Bassingbourne on 18 August 1944, and very quickly received her nose art, by Corporal Tony Starcer. By 5 September, it had flown four missions to Germany. The next mission, on the 8th of September, was to the I.G. Farben Chemical Plant in Ludwigshafen, Germany. On board this mission was David McCarty, pilot, Neil M. Mylin, co-pilot, Donald L. Brazones, navigator, Frank S. Bolen, bombardier, John Cangemi, top turret, Frank F. Trim, Jr., ball turret, Charles E. Beebe, waist guns, Floyd Z. Dillon, tail gun, and Henry R. Schuls, radio operator. Around 11.35 hours, short of the bomb drop near Ludwigshafen, “Roxy’s Special†took a hit ripping off a wing. A spin ensued pinning Bolen and navigator Don Brazones in their nose bubble followed almost immediately by an explosion blowing them free of the aircraft. Bolen and Brazones were the only two survivors of “Roxy’s Special.†They both parachuted down, but not together, therefore neither knew the fate of the other until later. Bolen eluded capture for 7 days before being picked up and carted off to Stalag Luft 1 near Barth, Germany after interrogations. Brazones had been picked up before Bolen and processed through the channels to Stalag Luft 1. The two were reunited at Stalag Luft 1 where they spent the remainder of the war. On Sept. 14, 1944, the day Bolen was captured, his wife Frances gave birth to their first child, Linda, in Selma - a child Bolen would not see until returning from imprisonment and the war. The “Roxy’s Special†crash site was near a Lutheran Church in Ludwigshafen. A very respectful group of Germans removed the remains of the air crew and buried them in the local cemetery. After the war, the remains were turned over to American authorities and they moved them to a National Cemetery in Northern France. In 1947, Bolen served as casket bearer for David McCarty when he was brought home to rest in Birmingham.
Repaint by Jan Kees Blom, based on the paintkit by A2A.
| Filename: | Boeing_B17G_91st_BG_LGO_Roxys_Special.zip |
| License: | Freeware |
| Added: | 7th October 2019, 18:21:26 |
| Downloads: | 109 |
| Author: | Jan Kees Blom |
| Size: | 18.33 MB |