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| Category: Flight Simulator X - Aircraft Repaints, Textures and Modifications | |
| Flight Tested Mods for FSX PA28 to get Realistic Warriors |
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File Description:
This mod is aimed to the beautiful Australian Simulation FSX PA28 Warrior Version 2, and corrects its few (but annoying) defects.
I'm a private pilot lucky enough to have enjoyed a couple hundreds hours on PA28s and, in my opinion, the result is a beautiful, realistic, FLIGHT TESTED FSX aircraft!
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FIXES:
1 - LONGITUDINAL AXIS STABILITY FIXES:
a) Turns are now stable: when you put the plane in a turn and center ailerons, the plane will keep its bank angle until new aileron movements. No more sudden and unrealistic "auto-leveling"!
b) Fuel tanks unbalances effects are cut down, since they are irrelevant in real life.
2 - AILERON TRIM removed since it's not present in real airplane - SORRY ;-)
3 - FUEL PUMP NOISE replacement for the excessive default FSX sound.
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SOFTWARE FULLY SUPPORTED:
Australian Simulation FSX PA28-161 Warrior Version 2.
OTHER PA28 WARRIOR SOFTWARE:
NOT TESTED but you can try without risk if you follow the installation procedure, WITHOUT REPLACING YOUR CFG FILES - This will offer you a good flight model, although not fully fixed.
| Filename: | Flight_Tested_Mods_for_FSX_PA28_to_get_Realistic_W.zip |
| License: | Freeware |
| Added: | 5th February 2009, 20:28:30 |
| Downloads: | 439 |
| Author: | Pierre Baron |
| Size: | 393.55 KB |
| Category: Flight Simulator X - Scenery | |
| Mesh South America / MeSA E03 |
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File Description:
FSX Mesh South America Project:
This terrain mesh file is a part of a whole project covering all the Continent
of South America and some islands, divided in tiles identified in a map by its
column (letters) and rows (numbers).
Those files were multi-LOD compiled from 90m SRTM2 source data, reprocessed
with 3DEM to remove voids and spikes, providing a 76.4m (LOD9) horizontal
resolution topography intended for use only in FSX updated with SP1.
Although not well documented, to improve performance, the updated FSX loads DEM
files in threads and only the closer terrain (about 5-10 NM from the point of view)
is rendered in high detail, while at far distances FSX shows up its default low
resolution mesh, when there is not a third part terrain mesh compiled in all
others intermediate level of details (multi-LOD).
THIS FILE:
FSX_MeSA_E03 (Column E x Row 03)
covers the area inside the boundaries:
N = 5º 37,5' N; S = 0º 0' S;
W = 60º 0' W; E = 52º 30' W;
| Filename: | Mesh_South_America__MeSA_E03.zip |
| License: | Freeware |
| Added: | 13th June 2007, 21:41:26 |
| Downloads: | 1,255 |
| Author: | Hely Heck Jr. and José Lôbo |
| Size: | 83.82 MB |
| Category: Flight Simulator X - Helicopters | |
| U.S. Army Bell OH-58 Kiowa - Flat Matte Finish |
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File Description:
These are 2 flat matte finish repaints of the default Bell 206B JetRanger helicopter included with FSX. No other files are necessary. The liveries are for Bell OH-58 Kiowas - California Army National Guard #0-21868 and U.S. Army 1st Cavalry, 2nd Battalion, 227th Air Regiment #0-16192. Appropriate pilot markings are included with each repaint. The Bell OH-58 Kiowa is basically the civilian Bell 206 series helicopter with longer rotor blades and an upgraded engine (also military avionics). Over 2,200 Kiowas have been delivered to the U.S. Army and have been actively serving in a variety of roles since the Vietnam War. The armed version is known as the AH-58 Kiowa attack helicopter. The Bell OH-58 Kiowa can be found in countries such as Canada, Australia, and Israel (among others), whether exported by Bell or built under contract by Agusta. The flat matte finish gives a more weathered look and is considered more prototypical for military camouflage as it is less reflective. However, some people do not like the look but I offer it as an option. Enjoy!
| Filename: | US_Army_Bell_OH58_Kiowa___Flat_Matte_Finish.zip |
| License: | Freeware |
| Added: | 31st January 2007, 02:44:53 |
| Downloads: | 3,334 |
| Author: | Mike Lanza |
| Size: | 3.86 MB |
| Category: Flight Simulator X - AFCAD Files | |
| CYDF - Deer Lake Regional Airport / Deer Lake, Newfoundland and Labrador, Canada (v1.1) |
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Images related to this file:
File Description:
CYDF - Deer Lake Regional Airport / Deer Lake, Newfoundland and Labrador, Canada (v1.1)
This airport update was made with the latest version of ADE (Airport Design Editor) and made for FSX as a replacement for the stock (default) airport. I've made several changes to the airport which are listed below. All these enchancements are as close to the real airport as I can get with stock library objects. I've used satellite images, terminal photos and maps throughout the whole process so building locations are as accurate as possible. Happy landings in the beautiful Canada!
Features:
*Expanded parking apron
*Main terminal building with commercial aircraft parking
*Seperate parking aprons for GA traffic
*Hangars and other airport buildings
*Airport vehicles and objects throughout the airport
*Parking lot with static vehicles
*Airport fire station with fire truck
*De-icing vehicle/runway plow
*Helipads
*Fuel tanks
*Runway lengthened to 8,000ft as per recent upgrade (v1.1)
*Vehicle paths corrected (v1.1)
(For more information on Endeavourai please visit our site at endeavourai.com or our forums at http://endeavourai.boards.net/)
| Filename: | CYDF__Deer_Lake_Regional_Airport__Deer_Lake_Newfou.zip |
| License: | Freeware |
| Added: | 9th August 2012, 17:15:43 |
| Downloads: | 626 |
| Author: | Jaison Diaz / Endeavour ai |
| Size: | 66.97 KB |
| Category: Flight Simulator X - Aircraft Repaints, Textures and Modifications | |
| Beechcraft Baron 58 - Damage Mod version 1.0 |
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File Description:
This mod adds to your default Beech Baron a little realism,
Features includes:
- Engine-1 and Engine-2 wear and damage (with fire and sound effect)
- Engine Oil use, adding oil for each engine
- Propeller wear with sound effect for each propeller
- Flaps and Flaps Motor Wear and damage
- Landing Gear and Landing Gear Motor Wear/Damage with sound effect
- Wheel Brake Right and Wheel Brake Left Damage with sound effect
- Flight controls wear and Damage (Aileron,Elevator,Rudder) with sound effect
- If you make High G's, Elevator can be broken.
- AFCS (Automatic Flight Control System) Servos Wear and Damage with sound effect
- CowlFlaps-1 and CowlFlaps-2 damage
- Overspeed (if you fly faster than 195 knots you hear then airframe stress sound effect)
- Pitot overheat (if you use pitot heat too long on ground)
- All Damage situations will be logged and saved. (If you leave the aircraft with damaged status, then you have the same damaged and weared status at next day)
| Filename: | Beechcraft_Baron_58__Damage_Mod_version_10.zip |
| License: | Freeware |
| Added: | 22nd February 2012, 12:01:17 |
| Downloads: | 756 |
| Author: | Ismail Hakki Guzel |
| Size: | 6.49 MB |
| Category: Flight Simulator X - AFCAD Files | |
| MDLR - La Romana International Airport / Casa de Campo/La Romana, Dominican Republic |
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Images related to this file:
File Description:
MDLR - La Romana International Airport / Casa de Campo/La Romana, Dominican Republic
This airport update was made with the latest version of ADE (Airport Design Editor) and made for FSX as a replacement for the stock (default) airport. I found that most stock airports in FSX lack a decent amount of character and realism and this area in particular was dreadful! The stock airport was rather inaccurate. I've made several additions to the airport which are listed below. All these enchancements are as close to the real airport as I can get with stock library objects. I've used satellite images, terminal photos and maps throughout the whole process so building locations are as accurate as possible. Happy landings in the Dominican Republic!
Features:
*Expanded parking apron with 6 gates for commercial traffic
*Seperate parking aprons for GA traffic
*Main terminal building
*Hangar and other airport buildings added
*Airport vehicles and objects throughout the airport
*Birds near the airport
*Main road in front of airport added with static vehicles
*Parking lots with static vehicles
*Vegetation in front of airport
| Filename: | MDLR__La_Romana_International_Airport__Casa_de_Cam.zip |
| License: | Freeware |
| Added: | 18th July 2012, 06:13:46 |
| Downloads: | 594 |
| Author: | Jaison Diaz |
| Size: | 6.72 KB |
| Category: Flight Simulator X - AFCAD Files | |
| TKPK - Robert L. Bradshaw International Airport / Saint Kitts and Nevis |
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Images related to this file:
File Description:
This airport update was made with the latest version of ADE (Airport Design Editor) and made for FSX as a replacement for the stock (default) airport. I've made several changes to the airport which are listed below. All these enchancements are as close to the real airport as I can get with stock library objects. I've used satellite images, terminal photos and maps throughout the whole process so building locations are as accurate as possible. Happy landings in sunny Saint Kitts and Nevis!
Features:
*Expanded parking apron
*Main terminal building with parking area for commercial traffic (Gates 1-9)
*St. Kitts airport sign
*Seperate parking area for GA traffic
*Parking stand for cargo (Gate 9)
*Misc airport buildings added
*Airport vehicles and objects throughout the airport
*Fuel tanks and station
*Airport fire station
*Windsocks added
*Birds flying near runway (beware)
*Palm trees/vegitation added near terminal
*Taxiway signs
*Taxiways Bravo and Charlie properly assigned
*New taxiway Alpha added
(For more information about Endeavourai please visit our site at endeavourai.com)
| Filename: | TKPK__Robert_L_Bradshaw_International_Airport__Sai.zip |
| License: | Freeware |
| Added: | 1st September 2012, 21:23:20 |
| Downloads: | 816 |
| Author: | Jaison Diaz / Endeavour ai |
| Size: | 87.92 KB |
| Category: Flight Simulator X - AFCAD Files | |
| EHAM - Amsterdam Airport Schiphol - Amsterdam, The Netherlands |
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Images related to this file:
File Description:
Amsterdam Airport Schiphol is the Netherlands' main international airport, located 20 minutes (9.1 km; 5.6 mi) southwest of Amsterdam, in the municipality of Haarlemmermeer.
The airport is the primary hub for KLM as well as for Arkefly, Corendon Dutch Airlines, Martinair and Transavia. The airport also serves as a European hub for Delta Air Lines and as a base for Vueling. Schiphol is considered to be an Airport City.
Using ADEx 1.50, aeronautical maps and Google Earth the default AFCAD has been completely reworked to reflect today's situation including gate assignments.
Schiphol has a complex runway lay-out and usage and FSX may assign a runway that in real life is not used as such. I have implemented Jim Vile's crosswind runway technique to open all runways. Now the pilot can decide which runway to use but AI aircraft may show unrealistic behaviour. Only tailored AFCADs taking into account different wind directions will solve this but that is beyond the scope of this project.
Jetways appear based on your 'scenery complexity' settings.
| Filename: | EHAM__Amsterdam_Airport_Schiphol__Amsterdam_The_Ne.zip |
| License: | Freeware |
| Added: | 2nd November 2012, 19:54:24 |
| Downloads: | 2,201 |
| Author: | Menno C. Robert |
| Size: | 3.86 MB |
| Category: Flight Simulator X - AFCAD Files | |
| CYKA - Kamloops Airport / Kamloops, British Columbia, Canada (v1.2) |
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Images related to this file:
File Description:
This airport update was made with the latest version of ADE (Airport Design Editor) and made for FSX as a replacement for the stock (default) airport. I've made several changes to the airport which are listed below. All these enchancements are as close to the real airport as I can get with stock library objects. I've used satellite images, terminal photos and maps throughout the whole process so building locations are as accurate as possible. Happy landings in beautiful Canada!
Features:
*Expanded parking apron
*Main terminal building with parking for commercial traffic (renumbered correctly v1.2)
*Seperate parking aprons for GA traffic
*Helipad
*Hangar and other airport buildings added
*Airport vehicles and objects throughout the airport
*Parking lots with static vehicles
*Airport fire station with fire truck
*Static de-icing vehicles & runway plow
*Static aircraft/helicopters
*Corrected communication frequencies (v1.1)
*Recent runway expansion to 8,000ft (v1.2)
*New taxiway Foxtrot,Golf (v1.2)
*New ILS for runway 08 (v1.2)
*Corrected tower elevation bug (v1.2)
(For more information on Endeavourai please visit our site at endeavourai.com or our forums at http://endeavourai.boards.net/)
| Filename: | CYKA__Kamloops_Airport__Kamloops_British_Columbia_.zip |
| License: | Freeware |
| Added: | 9th August 2012, 17:15:56 |
| Downloads: | 736 |
| Author: | Jaison Diaz / Endeavour ai |
| Size: | 127.44 KB |
| Category: Flight Simulator X - Gauges | |
| V-One Gauge for B737-200/Adv/C/F Complete |
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Images related to this file:
File Description:
Twenty call-outs sounds integrated into gauge.
Take-off V-Speeds calculated for Flaps 1, 5, 10, 15 or 25 with temperature and altitude adjustments.
Take-off speed bugs and Command speed bug automatically set for: V1, Vr, V2 (cmd speed bug), V2 + 15 and
flaps-up maneuvering speed (clean speed).
Optimum altitude and optimum EPR (EPR calc for M.728) are continually calculated.
Flap misconfiguration is displayed in RED text. Tooltip will indicate overweight value (LB/KG).
Take-off trim calculated for current gross weight.
Maximum Climb Thrust (MCT) calculated based on current TAT temperature.
Current EPR displayed adjacent to MCT with 3 decimal precision.
Display units can be toggled between LB and KG (default LB).
Resettable fuel use.
Resettable flight timer.
Selectable Vref landing configurations, Vref15, Vref30 or Vref40 (defaults to Vref30).
Approach / landing speed bugs and Command speed bug automatically set for: Vref, Vref + 5 (cmd speed bug),
Vref + 15 and flaps-up maneuvering speed (clean speed).
ZFW, Fuel, CG, Gross Weight and Barometric Pressure MSL (QNH) displayed.
| Filename: | VOne_Gauge_for_B737200AdvCF_Complete.zip |
| License: | Freeware, limited distribution |
| Added: | 31st December 2012, 22:30:01 |
| Downloads: | 2,092 |
| Author: | Paul Tally |
| Size: | 3.55 MB |