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| Category: Flight Simulator X - Scenery | |
| YBMC - Maroochydore (Sunshine Coast) Airport - Queensland, Australia **With Corrections** |
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File Description:
With his permission this is Martin Hiesboeck's airport layout file (AFCAD) for the default FSX YBMC Maroochydore (Sunshine Coast) Airport in Queensland, Australia with two changes. (ATIS changed to 119.5MHz due to conflict with CTR freq 119.8 and Primary Rwy set to 36/18).
It features an enlarged apron, additional asphalt surfaces to accommodate the FSX default buildings, corrected gate numbers, jetways (which aren't there in reality - you can turn them off by reducing scenery complexity), added parking areas and vehicle pathways.
The runway is configured for noise abatement procedures usually in place: Landing RWY 36, Takeoff RWY 18 for all jets, such as not to disturb the sunseekers on the beach. Gate assignments are incomplete. Tested with WoAI AI only.
Original file uploaded by Martin Hiesboeck named ybmc_mh.zip with changes and renamed ymbc_mh2.zip.
| Filename: | YBMC__Maroochydore_Sunshine_Coast_Airport__Queensl.zip |
| License: | Freeware |
| Added: | 11th March 2015, 13:55:08 |
| Downloads: | 433 |
| Author: | Simon Hitch, Martin Hiesboeck |
| Size: | 115.59 KB |
| Category: Flight Simulator X - Scenery | |
| EGHA Compton Abbas |
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File Description:
All additional Buildings were placed using default objects.
AI traffic uses default aircraft which was scheduled by hand using the TrafficDatabaseBuilder from the SDK tools provided by FSX Deluxe.
Any additional roads and modified Landclass & water features were created using FSX-KML.
This package adds the apron , Hangars, clubhouse and the fueling station has been moved to the correct spot between the hangars.
Some of the local roads have been added to allow road access to the airfield.
The main wooded areas have been added to the North and south of the airfield and cropland defined surrounding the immediate area although FSX insists on putting trees on some steeper slopes.
I have also included 3 of the villages nearby , Compton Abbas, Ashmore and Fontmell Magna .
It also provides parking spots and ATC interaction along with some AI traffic.
Hope you like it :)
| Filename: | EGHA_Compton_Abbas.zip |
| License: | Freeware, limited distribution |
| Added: | 1st October 2007, 17:08:37 |
| Downloads: | 1,887 |
| Author: | Len Hickman |
| Size: | 17.45 KB |
| Category: Flight Simulator X - Utilities | |
| FSX Wing Leveler/ForceFeedback Utility Version 3.1.0 |
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File Description:
This Utility combines both a Wing Leveler and a ForceFeedback Utility for FSX/FS2004/FS2002. The Wing Leveler will remove or restore Flight Simulator's automatic Wing Leveler function. For those of you who like to fly using the Autopilot solely to maintain a constant altitude I've developed this little utility to modify Flight Simulator Aircraft.cfg file(s) to remove the Wing Leveller function. The Aircraft.cfg file is modified to add information that will disable the default Bank (wings level) and the default Pitch (Aircraft attitude, nose up, nose down or level).
If you're a Force Feedback Joystick user and the joystick shakes violently on take off it is because the Force Feedback code is missing from the Aircraft.cfg file. The Utility will add or remove the FF code for you. Requires the VB6 Runtime files.
Freeware - Dave Westbury
| Filename: | FSX_Wing_LevelerForceFeedback_Utility_Version_310.zip |
| License: | Freeware |
| Added: | 29th November 2007, 20:07:32 |
| Downloads: | 1,672 |
| Author: | Dave Westbury |
| Size: | 228.57 KB |
| Category: Flight Simulator X - Scenery | |
| WashDCX beta for FSX |
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File Description:
WashDCX beta is a complete upgrade to the default FSX Washington D.C. scenery. You will find included in this download: Satellite images; traffic files; and additional significant landmarks and buildings surrounding the downtown National Mall area. See the Readme file for a complete list. I have imported several models from Google Sketchup taking great care to minimize drawcalls for each one. Although all models may not appear "perfect" in the beta version, I have shown it can be done and it is something that can be improved on. You will find a drastic improvement of flying over Washington D.C. when compared to the default FSX scenery. This is the first beta release. I encourage feedback, comments, suggestions, and collaboration on this project if you wish. Please visit my website: www.myflightsimblog.com and leave me an email at [email protected] .
Enjoy!
LARRY
| Filename: | WashDCX_beta_for_FSX.zip |
| License: | Freeware |
| Added: | 21st December 2010, 14:34:19 |
| Downloads: | 991 |
| Author: | lkrobbins |
| Size: | 49.4 MB |
| Category: Flight Simulator X - Panels | |
| Alphasim F-111 Panel Package Version 2.0 |
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Images related to this file:
File Description:
This upgrade to the Alphasim F-111 adds a Weapons System Operator Panel with default and old avionics packages, Working TERRAIN FOLLOWING RADAR scope
shows accurate ground mapping ahead of aircraft in 5, 10 or 15 mile ranges, THREAT WARNING DISPLAY shows airborne AI aircraft in 20 or 40 mile ranges, Ground Attack RADAR displays airports and AI aircraft on default panel and airports as ground targets in ranges of 5,10,30,80 and 200 miles on old avionics panel, Shockwave Lights ready, Updated afterburner effects, INS (old avionics panel) displays working digital readout of latitude, longitude, and altitude, TFR and TWR gauges automatically change brightness between day and night to match lighting conditions.New Autopilot and Lighting control panels. Features custom gauges created by Dietmar Loleit for this project. You must have the Alphasim F-111 aircraft package for this panel
| Filename: | Alphasim_F111_Panel_Package_Version_20.zip |
| License: | Freeware |
| Added: | 7th November 2009, 12:11:41 |
| Downloads: | 917 |
| Author: | Steve Hess |
| Size: | 15.88 MB |
| Category: Flight Simulator X - Utilities | |
| paX Passenger Simulation |
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File Description:
You might use professional airliner add-ons (or even the default airliners), are flying under realistic conditions, maybe you have even installed a sound effects panel for passenger announcements, but still something’s missing – the passengers!
paX aims at being a complete passenger simulation/emulation environment for your flights. At the moment, a boarding simulation module is available that accurately simulates boarding passengers while fully integrating into FSX (and only into FSX, SP1 and up). Several configuration options for passenger behavior, aircraft capacity and boarding methods are available, while real-world occurrences (like passengers blocking aisles or arriving late or not at all) are modelled into the program. paX is synced to your FSX flight time and supports time compression (simulation rates) and the simulator pause command.
Pre-configured aircraft definition files for all default airliners (in several cabin configurations) are also included.
| Filename: | paX_Passenger_Simulation.zip |
| License: | Freeware |
| Added: | 26th July 2008, 15:59:22 |
| Downloads: | 9,646 |
| Author: | Henning Schaefer |
| Size: | 1.11 MB |
| Category: Flight Simulator X - AFCAD Files | |
| V2 Christchurch Intl - NZCH - New Zealand |
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File Description:
ADE Home Edition (Freeware) was used to design these BGL files: This is an update of my previous version, my previous version not required, these 2 files are only for the FSX default airport: one with the Xwind rwy 11/29 activated where both rwy's will now be used for takeoff/landing and one as default: all taxiways now updated to the Nov 07 AIP NZ ground movement charts, all taxisigns changed to match the taxiways with missing taxisigns added, assigned parking with extra parking, and for the Canterbury Aero Club the grass rwy 2L/20R is now open and start locations added, support vehicle roads rebuilt, extra fuel trucks and several other improvements, airport views are from the roof of control tower (when in tower view) fully tested with Ultimate Traffic/WOAI but not required, please view the readme before installation
| Filename: | V2_Christchurch_Intl__NZCH__New_Zealand.zip |
| License: | Freeware |
| Added: | 13th December 2007, 08:34:27 |
| Downloads: | 2,405 |
| Author: | Ray Smith |
| Size: | 17.1 KB |
| Category: Flight Simulator X - Utilities | |
| HUD Parameters for FSX |
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Images related to this file:
File Description:
HUD_Parameters.lua is a Lua script that displays flight parameters in a small text window that pops up when the script is selected by an assigned key or button if the aircraft is in the air.
Parameters displayed are:
• Indicated Airspeed (IAS. Kts)
• True Airspeed (TAS, Kts)
• Ground Speed (GS, Kts)
• Mach# (when above a user settable altitude, currently 25000ft)
• Altitude (ALT, ft)
• Radio Altitude (RA, ft)
• Vertical Speed (VS, ft/min)
• Vertical Speed per Nautical Mile (VS/NM, ft/NM)
• Attitude Indicator pitch (AI, degrees)
• Flight Path Angle (FPA, degrees)
The top of the script contains user settable values for the size and location of the display, the altitude above which the a/c Mach# will be displayed (default is 25000ft), the data update interval in milliseconds (default is 2000),
and whether or not data is to be logged in HUD_Parameters.log (default is 0, off). These values can be set using a text editor like NotePad.
A registered copy of FSUIPC is required to execute the Lua script. Simply copy the script to the Modules folder of FSX and use FSUIPC4 to assign a key, button or switch to toggle the script on and off.
The script turns off if the aircraft is on the ground.
Al Klayton
| Filename: | HUD_Parameters_for_FSX.zip |
| License: | Freeware |
| Added: | 29th July 2017, 07:15:25 |
| Downloads: | 473 |
| Author: | Al Klayton |
| Size: | 16.82 KB |
| Category: Flight Simulator X - AFCAD Files | |
| ZSGS - Zhuhai Janwan Airport - Zhuhai, China |
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File Description:
The Zhuhai Sanzao airport (ZGSD/ZUH, China), close to Macao, was built on request of someone who found it included in the FMC of PMDGs 737NGX, but missed in FSX. I used ADE and the Google based old version 2 of Plan-G (thanks to both authors) and some charts being available in the internet. However, it is equipped with standard buildings which are roughly adapted to the real dimensions well. Lighting, windsocks, taxisigns and moving jetways. Of course I added both ILS as well. There is a big exhibition apron on the airport which is modeled but blocked for AI traffic. You will see the lines of the taxiways nevertheless. The latest temporary chart (Nov 2012) shows a third apron which is not realised and I'm not planning to do so (obviously the whole site is still under construction).
As being built on a FSX island (which is now a peninsula) and default coast lines not fitting to the real position of the airport (Rwy05 was hanging in the water) I decided to compromise in a way that I corrected the area in the vicinity of the airport but respected the remaining part as it was in the default scenery. The attached pictures should give an impression even if I'm not using the pure default scenery. Therefore this little patch should be compatible to advanced mesh sceneries.
| Filename: | ZSGS___Zhuhai_Janwan_Airport__Zhuhai_China.zip |
| License: | Freeware |
| Added: | 2nd May 2013, 07:56:18 |
| Downloads: | 686 |
| Author: | Axel Birsul |
| Size: | 614.11 KB |
| Category: Flight Simulator X - Aircraft Repaints, Textures and Modifications | |
| Piper PA-23 Aztec F 250 |
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Images related to this file:
File Description:
This is my first upload of a repaint. It is a livery for the payware Alabeo PA23_Aztec_F_250, using the excellent dark blue default Alabeo Aztek texture. It shows a fictitious Papua New Guinea registration with a flag from the Jiwaka province, which is located between Mount Hagen and Goroka. The file comes with a new thumbnail and updated text for the aircraft.cfg file. Happy flying in PNG.
| Filename: | Piper_PA23_Aztec_F_250.zip |
| License: | Freeware |
| Added: | 1st March 2016, 15:59:04 |
| Downloads: | 197 |
| Author: | Bernd S. Koehling |
| Size: | 30.79 MB |