Where Flight Simulation Enthusiasts Gather from Around the World!
| Category: Flight Simulator X - Original Aircraft | |
| Bristol F2B Mk.1 (Part 4) |
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File Description:
Flight Simulator X version of the Bristol Fighter Mk.1 or 'Biff' as it was called by it's crews in WW1. This file is part 4 of a 4 part download and contains visual models and textures depicting 4-blade propeller versions, D8084 of No 139 Sqdn RAF and B1112 of No.22 Sqdn RFC/RAF. This file requires the prior successful installation of part 1 (F2BX1Pt1.zip), which contains common textures. Parts 2 & 3 are optional. This aircraft was modeled using 3DS Max 8.0 and compiled using FSX SDK tools and will only work in FSX or higher. It is NOT compatible with FS2004. The aircraft makes full use of FSX materials and also features skinned animated crew members in the external model. It also features a detailed virtual cockpit. All instruments, levers and selectors are modeled in the 3D model. It does not use the FSX gauge system and there is NO 2D cockpit.
| Filename: | Bristol_F2B_Mk1_Part_4.zip |
| License: | Freeware, limited distribution |
| Added: | 2nd February 2007, 03:23:26 |
| Downloads: | 5,525 |
| Author: | Robert Bruce |
| Size: | 17.22 MB |
| Category: Flight Simulator X - Flight Plans | |
| Rocky Mountain Airport Tour |
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File Description:
Rocky Mountain Airport Tour:
A very hard flight plan in common GA Aircraft. I flew this with a Carenado B58. VFR Flight with wild swings in Altitudes. Maintain 16000 (One Six Thousand) feet for most of the flight to and from the airports. You will have to fly around mountains on approaches with steep short field finals. GPS flight plan is just a guide. You will have to follow the mountain passes from some airports in order to attain sufficient altitude (in some cases). Don't wimp out! Max load your plane.
Country: USA
State: Cololorado
Start: KDRO (Make sure you start from a parking spot)
End: KHDN
Most difficult: Taking off at Buckhorn Ranch (8000+ feet ALT, 4000 FT Runway)
Toughest area between airports:
KASE to KEGE
Time to compleat: about 3 hours
Good Luck.
Questions Contact me at AVSIM
Avsim ID: hawkDsl
To Install: Copy "Rocky Mountain Airport Tour.pln" and paste it into you FSX flight plan file
Win7 : userfiles/my document/Flight Simulator X Files
| Filename: | Rocky_Mountain_Airport_Tour.zip |
| License: | Freeware |
| Added: | 21st July 2012, 13:26:52 |
| Downloads: | 473 |
| Author: | Henry Oeser |
| Size: | 1.94 KB |
| Category: Flight Simulator X - Original Aircraft | |
| BrightStar Swift |
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File Description:
BrightStar Swift for FSX and FS2004...The SWIFT, for Swept Wing with Inboard Flap for Trim, was designed by a team at Stanford University led by Dr. Ilan Kroo, and developed through a collaborative effort with BrightStar Gliders as a high performance foot-launched sailplane, Although it is a fully-cantilevered rigid wing with aerodynamic controls and flaps, it weighs only about 100 lbs and is easily transported on the top of a car.
Almost doubling the performance of conventional hang gliders at the time it was introduced,it dominated several competitions and was subsequently allowed to compete only in a separate class. Many pilots have flown the SWIFT for 100-200 miles.
BrightStar originally manufactured SWIFTs in the U.S. but subsequently sold the licence to the Belgian company Aeriane
This model made with g-Max features full aircraft animations and a running pilot during landing and take-off,detailed VC cockpit and custom built gauges.
: September 2008
| Filename: | BrightStar_Swift.zip |
| License: | Freeware, limited distribution |
| Added: | 22nd September 2008, 13:12:24 |
| Downloads: | 4,975 |
| Author: | David Rowberry |
| Size: | 6.78 MB |
| Category: Flight Simulator X - Utilities | |
| Boeing 737 Dispatch sheet v 4.9.7 |
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Images related to this file:
File Description:
The 737 Dispatch sheet is a comprehensive dispatcher, fuel planner and performance calculator in Excel 2007 and above. It is designed to be used with the PMDG NGX and its ranges of engine and weight variants and other options such as Short Field Package and winglets. Calculations are based on many available optional user inputs such as selected Cost Index, weather information, altitudes en route, altitude steps, passenger load, luggage, and many other factors that impacts fuel usage and aircraft performance. The calculations include takeoff and landing weights as well as estimated flight time, cruise speeds and more. The build in airport and runway database helps you find all the information you would need to plan your flight including takeoff performance settings, engine derates, assumed temperatures, landing configuration, landing and takeoff speeds, and more. This updated version corrects a few issues with time zone calculations.
| Filename: | Boeing_737_Dispatch_sheet_v_497.zip |
| License: | Freeware |
| Added: | 27th January 2015, 23:04:14 |
| Downloads: | 2,636 |
| Author: | Lasse Kronborg |
| Size: | 8.65 MB |
| Category: Flight Simulator X - Flight Plans | |
| Chas mod of Stearmandriver RNP RNAV Approach into PAJN Rwy 26 for 737NGX |
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Images related to this file:
File Description:
Modded StearmanDriver(SD) RNP RNAV Rwy 26 into PAJN, Juneau, Alaska. SD gave us a cool little route that while not LATLONG nor Fixname accurate, it couldn't be without legal and occupational liabilities...and it worked, but if you look at his FixNames and the LATLONG from the PAJN.txt file for the 737 NGX...it did work pretty nicely...at least as nicely as the charted RNAV course into Rwy 8. So I created my own procedure LATLONG rightly or wrongly in a multi-step procedure as follows:
1. I took the raw info provided by SD and flew to each of his waypoints,(if you look, almost all of his FIXs were rounded off...to avoid company or legal problems) noting safe altitude, starting out at 7000ft, creating user waypoints in my GTN750, looking around for first, vertical, then horizontal safety...keeping in mind that Ultimately...I would not be using this data for my Duke, but for the Procedure page of my PMDG 737 NGX..which you already saw me fly with SD's fixes.
2. I took my Turbine Duke up and noted the REAL LATLONG as reported by slewing and world map...transposed those numbers into the format that PMDG's procedures needed DDD.mm fractional minutes. I converted using http://www.directionsmag.com/site/latlong-converter/
3.I created my own mid-point user waypoints from the west CHRTRN,and the NNE CHRTS so we could have approaches from those directions.
4. I put my Duke into autopilot, knowing the lateral info...my flightplan was correct, but I would have to handle the Vnav manually. Turns out its rather manageable with the following info: CHRTRN 5000FT - MARMN 3500FT - TRDWL 2500FT - SALMN 1500 - LEMNN 500 - PAJN5 50
My MOD OF SDs RNP RNAV PAJNRwy 26, will be up on Avsim as ChasModRNP RNAV PAJN Rwy 26.zip
Contact:[email protected] - Support: http://forum.avsim.net/topic/466094-any-interest-in-updated-se-alaska-rnav-rnp-approach-procedures-including-juneau/
| Filename: | Chas_mod_of_Stearmandriver_RNP_RNAV_Approach_into_.zip |
| License: | Freeware |
| Added: | 8th May 2015, 11:35:16 |
| Downloads: | 339 |
| Author: | Chas Reed |
| Size: | 144.78 KB |
| Category: Flight Simulator X - Scenery | |
| Freeware Project Kobe X (RJBE) Japan |
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Images related to this file:
File Description:
Freeware project KOBE X (RJBE) Japan. Contains fully detailed airport with custom ground polygons. Accurate 3d model and texture of all the building of the airport including the terminal, control tower, hangars, bridge and many more. Please note that this project was my initial experience in many fields of scenery design so take it as it is and enjoy flying in Japan. The design is never done but I think it was ready to be released. Still have some work to do with the animated jetways and night lighting for my next "payware" project (KSAN, San Diego Intl). It's going to be far better than this freeware.
You can download the world of ai installer and install the All Nippon Airways package and maybe the JAL too. The jetways are not animated but you can park a 747 in gate 1, a 767 in gate 5 and a 737 in gate 6 and be perfectly aligned with the jetway door.
Also I've not try this scenery in a less powerful computer than mine. I run a Windows 7, I7-950 @ 3.8 GHz and a GTX 570. So don't get mad if you're having bad performances :). With all sliders in the "display settings" set to max I've around 20 fps in the virtual cockpit of the level-d 767. You'll get a nicer airport with also the global texture resolution set to max, water effects set to High 2.x and traffic to ultra-high. Do not turn on Ground scenery shadows as it will make a shadow for the entire airport (ground poly).
I've some tutorial on my YouTube channel (n170toga) on how to make fsx sceneries if you are interested. Don't forget to subscribe there and have updates for the upcoming scenery. Please review this airport if you like as I will learn a lot for my next
project and it's only going to be better.
This scenery is a freeware and should be considered as a freeware. Arigato, Sagga Toure (Devinci), Devinci Design and Development (3De)
| Filename: | Freeware_Project_Kobe_X_RJBE_Japan.zip |
| License: | Freeware |
| Added: | 12th June 2011, 08:28:51 |
| Downloads: | 6,649 |
| Author: | Sagga Toure |
| Size: | 66.48 MB |
| Category: Flight Simulator X - Utilities | |
| Boeing 737 Dispatch sheet v 4.9.5 |
|
Images related to this file:
File Description:
The 737 Dispatch sheet is a comprehensive dispatcher, fuel planner and performance calculator in Excel 2007 and above. It is designed to be used with the PMDG NGX and its ranges of engine and weight variants and other options such as Short Field Package and winglets. Calculations are based on many available optional user inputs such as selected Cost Index, weather information, altitudes en route, altitude steps, passenger load, luggage, and many other factors that impacts fuel usage and aircraft performance. The calculations include takeoff and landing weights as well as estimated flight time, cruise speeds and more. The build in airport and runway database helps you find all the information you would need to plan your flight including takeoff performance settings, engine derates, assumed temperatures, landing configuration, landing and takeoff speeds, and more. This updated version includes a unit change feature for baro settings similar to the distance and weight unit selectors as well as a few other corrections and additions.
| Filename: | Boeing_737_Dispatch_sheet_v_495.zip |
| License: | Freeware |
| Added: | 28th October 2013, 16:32:56 |
| Downloads: | 9,152 |
| Author: | Lasse Kronborg |
| Size: | 8.63 MB |
| Category: Flight Simulator X - Aircraft Repaints, Textures and Modifications | |
| Southwest "California One" 737-800 WL V2 (FIX) |
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Images related to this file:
File Description: The current SWA California One is a
737-300 [737-3H4, N609SW] which SWA, may someday, replace with a newer, larger
version. This is my rendition of the California One scheme as it might look if
applied to a 737-800NGX. I tried to keep it as true to the current scheme as
possible within the limitations of the PMDG paintkit, but there are some areas
where I had to use a little artistic license in order for it to apply to the 800
NGX without looking odd. This is a full .ptp package and requires the PMDG
livery manager for installation. NOTE: If you downloaded the original
version, please replace it with this one . This file completely replaces
Southwest "California One" 737-800 WL. Unfortunately, there
were some errors in the Alpha Channels of the original .dds files that made
strange things happen to the fuselage especially at night.
| Filename: | Southwest_California_One_737800_WL_V2_FIX.zip |
| License: | Freeware |
| Added: | 14th November 2012, 06:50:11 |
| Downloads: | 2,668 |
| Author: | David Blitch |
| Size: | 13.05 MB |
| Category: Flight Simulator X - Aircraft Repaints, Textures and Modifications | |
| Ryanair Boeing 737 MEGA Pack (EI-EXE / EI-DCL) |
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Images related to this file:
File Description:
Ryanair is an Irish low cost airline. Its headquarters is located in Swords, County Dublin, Ireland, with its primary operational bases at Dublin Airport and London Stansted Airports.
Ryanair livery painted on PMDG Boeing 737 NGX WL model. The textures are saved in DDS format for quality graphics. Textures are also characterized by HD (High Definition). Its features are idle-reverser animation, animated pack vents and pressurisation outflow valve, detailed textures, accurate paint, dynamic shine & effects, dynamic flexing wings that respond to turbulence, fully independent suspension, trim animation, gear steering, accurate flight dynamics, spoiler animation, reflective cockpit windows, improved wingflex code with input from several new parameters including ground spoilers, fuel load, and angle of attack, transparent navigation light lenses and many more. "HD EXPERIENCE" INSIDE. Credits to PMDG Simulations.
Visit our Facebook page "Sky Level Textures" for news, updates and previews on my future repaint projects. Thanks for downloading & Happy flying.
| Filename: | Ryanair_Boeing_737_MEGA_Pack_EIEXE__EIDCL.zip |
| License: | Freeware |
| Added: | 20th May 2014, 22:50:56 |
| Downloads: | 6,859 |
| Author: | Giacomo Tomasini | Sky Level Textures | PMDG Simulations |
| Size: | 75 MB |
| Category: Flight Simulator X - Miscellaneous Files | |
| BMW 760li automobile FDE |
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Images related to this file:
File Description:
If you have ever driven an automobile addon in the FSX scenery, you may have felt
that a few things were missing. If so, try this addon ..... It adds a whole new driving experience.
This version is for Hama's BMW 760li visual model (not included), and adds:
- Accurate max speed, acceleration and braking, according to real-word specs.
- A transmission gearbox: 6-gear Forward, Neutral and Reverse.
- Manual and Automatic gear switching, with kickdown function.
- Revup/down sound, depending on engine RPM (so dependant on speed and transmission gear).
- Accurate steering, at low and high speeds. This includes a non-lineair control of the steering wheel and control axis assignments; both configurable via an .ini file.
- ABS, TractionControl and CruiseControl.
- Several coded "tricks", like: Spinning wheels and "doughnuts" at high throttle in 1st Gear, Drifting/spinning at high speed when steering angle too large, A visual/audible TireSmoke effect if the above applies, Brake lights.
- New engine-RPM and speed gauges.
- A horn (claxon) sound.
For a full description (required downloads, installation, configuration, etc), see
the included README.
By Rob Barendregt
| Filename: | BMW_760li_automobile_FDE.zip |
| License: | Freeware, limited distribution |
| Added: | 29th May 2011, 19:43:39 |
| Downloads: | 1,489 |
| Author: | Rob Barendregt |
| Size: | 399.57 KB |