Where Flight Simulation Enthusiasts Gather from Around the World!
| Category: Flight Simulator X - Scenery | |
| West Coast Victoria v2 for ORBX v2 YWBL Warrnambool YPOD Portland YPFA Port Fairy |
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File Description:
'West Coast Victoria v2' is made to match ORBX Australia v2 scenery. Use 'West Coast Victoria' for ORBX v1 or no ORBX. There are 3 airports YWBL Warrnambool YPOD Portland YPFA Port Fairy. ORBX has done 2 of these (YWBL, YPOD) as they have done every airport included with FSX in Australia to a reasonable standard. If I had not already done them for ORBX V1 I would not have bothered. However these are better than ORBX because the surroundings have been modified to match real life. Towns have been added or shifted. Forests cut down or added. There are also custom accurate versions of the actual terminal buildings. Included are AI traffic files that cover all 3 airports + YHML Hamilton nearby (little or no traffic from ORBX). In short a lot more time spent. ORBX had to do every airport has in Australia! Recommend installing the excellent YHML Hamilton (by Anthony Lynch). These files are for Flight Simulator X. Made using Airport Design Editor using some objects borrowed from Robert Budd's excellent Baccus Marsh and 'Static aircrafts' by Jean-Pierre Fillion. REQUIRED The scenery is designed to interface with ORBX FTX_AU V2 scenery for Australia (payware).
| Filename: | West_Coast_Victoria_v2_for_ORBX_v2____YWBL_Warrnam.zip |
| License: | Freeware |
| Added: | 8th October 2019, 20:00:14 |
| Downloads: | 321 |
| Author: | Colin Jeffery |
| Size: | 8.56 MB |
| Category: Flight Simulator X - Scenery | |
| East Coast Victoria v2 for ORBX v2 YLKE Lakes Entrance YGRL Great Lakes Airport YORB Orbost YMCO Mallacoota |
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File Description:
'East Coast Victoria v2' is made to match ORBX Australia v2 scenery. For ORBX v1 or no ORBX use 'East Coast Victoria'. There are 4 airports. YLKE Lakes Entrance YGRL Great Lakes Airport YORB Orbost YMCO Mallacoota. ORBX has done 2 of these (YORB, YMCO) as they have done every airport included with FSX in Australia to a reasonable standard. If I had not already done them for ORBX V1 I would not have bothered. However these are better than ORBX because the surroundings have been modified to match real life. Towns have been added or shifted. Forests cut down or added. There are also custom accurate versions of the terminal buildings. Included is an AI traffic files that covers the airports (little or no traffic from ORBX). In short a lot more time spent by me as I did not have to do every airport in Australia! These files are for Flight Simulator X. Made using Airport Design Editor using some objects borrowed from Robert Budd's excellent Baccus Marsh. REQUIRED The scenery is designed to interface with ORBX FTX_AU V2 scenery for Australia (payware).
| Filename: | East_Coast_Victoria_v2____for_ORBX_v2____YLKE_Lake.zip |
| License: | Freeware |
| Added: | 16th September 2019, 16:27:48 |
| Downloads: | 388 |
| Author: | Colin Jeffery |
| Size: | 6.32 MB |
| Category: Flight Simulator X - Scenery | |
| Goma Intl (FZNA) DRC and Gisenyi (HRYG) Rwanda |
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File Description:
This project includes the neighboring Goma Intl (FZNA) and Gisenyi (HRYG) airports. After Goma's only runway was severely damaged by the eruption of Mount Nyiragongo in 2002, the runway, originally 3000m long, was reduced to 1800m of serviceable pavement after lava flowed onto the northern part runway and through the city center. In 2013, German NGO Welthungerhilfe ("World Hunger Aid") signed a contract to rehabilitate 500m of runway damaged by the lava flow. Goma resumed scheduled international flights in 2015, and this project reflects the airport as of March 2016, with runway 18/36 renumbered to 17/35. SRTMGL1 (30m) mesh brings the volcanoes in the area into much greater detail. This scenery is complimented by the Kigali Intl (HRYR) scenery (FSX_HRYR_Kigali_2016.zip).
Updates were created or rebuilt in a manner which carefully aligns airport data with current satellite imagery. Scenery was created using Airport Design Editor X v1.70.6042, SBuilderX 3.13, and the FSX Object Placement Tool. Scenery objects were added and modified from stock FSX scenery to resemble as closely as possible the actual airports. The FSX apron lights included are from the set created by Jim Dhaenens.
| Filename: | Goma_Intl_FZNA_DRC_and_Gisenyi_HRYG_Rwanda.zip |
| License: | Freeware |
| Added: | 4th August 2016, 21:11:20 |
| Downloads: | 2,276 |
| Author: | Carlyle Sharpe |
| Size: | 5.25 MB |
| Category: Flight Simulator X - Scenery | |
| Murray river and SE Victoria v2 for ORBX v2. YRIO Robinvale YBRN Balranald YDLQ Deniliquin YLEG Leongatha YYRM Yarram |
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File Description:
'Murray and SE Victoria v2' is made to match ORBX Australia v2 scenery. Use 'Murray + SE Victoria airports' for ORBX v1 or no ORBX. There are 5 airports. 3 airports near the Murray river in Victoria and NSW - YRIO Robinvale, YBRN Balranald, YDLQ Deniliquin. 2 airports in SE Victoria - YLEG Leongatha, YYRM Yarram. ORBX has done these as they have done every airport included with FSX in Australia to a reasonable standard. If I had not already done them for ORBX V1 I would not have bothered. However these are better than ORBX because the surroundings have been modified to match real life. Towns have been added or shifted. Forests cut down or added. Race courses, sewage treatment ponds and other stuff added. Local obstacles (towers etc) added. There are Included are 2 AI traffic files that cover the airports. These files are for Flight Simulator X. Made using Airport Design Editor using some objects borrowed from Robert Budd's excellent Baccus Marsh and 'Static aircrafts' by Jean-Pierre Fillion. REQUIRED The scenery is designed to interface with ORBX FTX_AU V2 scenery for Australia (payware).
| Filename: | Murray_river_and_SE_Victoria_v2_for_ORBX_v2_YRIO_R.zip |
| License: | Freeware |
| Added: | 15th December 2019, 19:06:10 |
| Downloads: | 315 |
| Author: | Colin Jeffery |
| Size: | 10.06 MB |
| Category: Flight Simulator X - Scenery | |
| HALA - Hawassa Intl. - Hawassa, Ethiopia |
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File Description:
This project adds the booming city of Hawassa, Ethiopia, creates the new international airport (HALA), moves (and rebuilds) the downtown airport (recoded to HALX), and includes AI flight plans for the Ethiopian Airlines service that began April 2016. Tested in both the default FSX: Acceleration and with FTX Global/Vector, accurate coastlines, lakes, road data, and SRTMGL1 (30m) mesh, as well as corrected landclass are provided based on the latest available satellite imagery. The Hawassa International Airport was created using information from the current satellite footprint and the promotional video from Ethiopian Airports Enterprise (EAE). Although there is still very little published data on the airport, it is fully functional.
Updates were created or rebuilt in a manner which carefully aligns airport data with current satellite imagery. Scenery was created using Airport Design Editor X v1.70.6042, SBuilderX 3.13, and the FSX Object Placement Tool. Scenery objects were added and modified from stock FSX scenery to resemble as closely as possible the actual airports. The FSX apron lights included are from the set created by Jim Dhaenens. Thanks to Ron Blehm for bringing this part of the world to my attention.
| Filename: | HALA__Hawassa_Intl___Hawassa_Ethiopia.zip |
| License: | Freeware |
| Added: | 20th July 2016, 09:06:40 |
| Downloads: | 1,016 |
| Author: | Carlyle Sharpe |
| Size: | 10.41 MB |
| Category: Flight Simulator X - Scenery | |
| 2016 Kigali Intl (HRYR) Rwanda |
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File Description:
This sequel to the 2009 Kigali Intl (HRYR) Rwanda scenery (by Jacques Botha and Frits Beyer) brings it up to date with the current layout and enables full compliance with FTX Global/Vector and FSX. Buildings are added and adjusted to their real-world locations, and the new taxiway and south apron are added according to the May 2016 satellite imagery. In addition to real-world gate locations, custom apron markings are added along with apron lighting. The landclass around Kigali is also updated, and SRTMGL1 (30m) mesh is included. This scenery can be complemented by the Goma (FZNA) and Gisenyi (HRYG) scenery (FSX_FZNA-HRYG_CS.zip), and GA flightplans are included to supplement the commercial traffic at Kigali and provide more activity at FZNA and HRYG.
Updates were created or rebuilt in a manner which carefully aligns airport data with current satellite imagery. Scenery was created using Airport Design Editor X v1.70.6042, SBuilderX 3.13, and the FSX Object Placement Tool. Scenery objects were added and modified from stock FSX scenery to resemble as closely as possible the actual airports. The FSX apron lights included are from the set created by Jim Dhaenens.
| Filename: | 2016_Kigali_Intl_HRYR_Rwanda.zip |
| License: | Freeware |
| Added: | 4th August 2016, 21:10:09 |
| Downloads: | 3,379 |
| Author: | Carlyle Sharpe, Jacques Botha, and Frits Beyer |
| Size: | 17.12 MB |
| Category: Flight Simulator X - Scenery | |
| Extreme Westgreenland |
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File Description:
Extreme Westgreenland
Terrain Mesh for Greenland for Microsoft Flight Simulator X
Everybody who flies in Greenland knows, how incorrect the default scenery is.
This is a new terrain mesh scenery which covers Westgreenland - from Lat N 65 to N 68.
As SRTM data do not cover above N 60 - no Greenland mesh scenery has been produced.
This is one of the most detailed Greenland terrain mesh released up to release date of this scenery.
This great package covers more than 50.000 sq. km. area. This includes:
* LOD11 Mesh (terrain/elevation)
* Redesigned coastline
* Redesign lakes
R E S O U R C E S
Flightsim.gl sceneries for Microsoft Flight Simulator
http://www.flightsim.gl
Flightsim.gl updates, support and official website
http://www.flightsim.gl
N O T E S
This product including all files contained within this package is copyright © Flightsim.gl (www.flightsim.gl).
The information provided within this document and the Flightsim.gl Extreme Westgreenland scenery package is
not intended for real world navigation. All trademarks and/or logos mentioned and/or displayed within this
scenery package are property of their respective holders and are being used solely with the purpose of
representing reality.
| Filename: | Extreme_Westgreenland.zip |
| License: | Freeware, limited distribution |
| Added: | 22nd December 2007, 01:31:21 |
| Downloads: | 3,665 |
| Author: | Ulrik Motzfeldt |
| Size: | 44.95 MB |
| Category: Flight Simulator X - Scenery | |
| Bhutan Airports and Paro Valley |
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File Description:
This project adds and updates all of the airports of Bhutan. Bathpalathang (VQBT) and Gelephu (VQGP) are added, Yongphulla (VQ10) is updated and recoded as VQTY, and Paro (VQPR) is fully updated to reflect current satellite imagery. These are all fully functioning AI airports as well. Special attention was given to the entire Paro Valley, and numerous road/river vectors were updated around Gelephu. Accurate coastlines, lakes, road and river data, as well as corrected landclass are provided based on the latest available satellite imagery. They are optimized to fit seamlessly with FTX Vector's roads/water, but they should be fully functional in all FSX configurations.
GA-encoded flight plans for the Buddha Air/Kathmandu charter are provided to enhance service to Paro. NASA SRTM Global 3 arc second terrain mesh is also included for all of Bhutan. Updates were created or rebuilt in a manner which carefully aligned airport data with current satellite imagery, when available. Scenery was created using Airport Design Editor X v1.61.5298, SBuilderX 3.13, and the FSX Object Placement Tool. Scenery objects were added and modified from stock FSX scenery to resemble as closely as possible the actual airports.
| Filename: | Bhutan_Airports_and_Paro_Valley.zip |
| License: | Freeware |
| Added: | 19th January 2015, 06:09:17 |
| Downloads: | 11,411 |
| Author: | Carlyle Sharpe |
| Size: | 21.4 MB |
| Category: Flight Simulator X - Original Aircraft | |
| Piaggio P-180 V3.0 |
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File Description:
This is a true FS-X (SP2) SDK aircraft! Version 3.0 brings an entirely new cockpit (2D/3D, 2D panel available in Widescreen and 4/3) and cabin down to almost every single switch, entirely new flight dynamics, advanced systems and avionics, new sound and panel sound effects, and much more!
The Piaggio P-180 is a high-speed high-efficiency turboprop aircraft. Capable of speeds up to 395 KTAS (or M0.68) up to its service ceiling of 41000ft. This performance is achieved by extreme aerodynamic optimization instead of sheer power. The end result is an aircraft that burns 40% less fuel than the average jet of comparable size, while flying at the same speed range, or 30% less than an equivalent size turboprop, as it flies much faster. The pusher propellers on the wings mounted much backwards thanks to the forward wing set make it a comfortable and quiet ride for the passengers, that also enjoy a very spacious cabin for an aircraft of this size.
Features Clickable Dynamic Photortreal VC with Night Lighting, night lighted internals, Photoreal 2D Cockpit, Engine start Effect, advanced FDE, Customizable Payloads.
| Filename: | Piaggio_P180_V30.zip |
| License: | Freeware |
| Added: | 30th July 2012, 23:25:47 |
| Downloads: | 7,270 |
| Author: | Mario Noriega |
| Size: | 68.37 MB |
| Category: Flight Simulator X - AFCAD Files | |
| PAKT - Ketchikan airport - Ketchikan, Alaska - USA |
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File Description:
This AFCAD requires payware "Ultimate Terrain Alaska X"!! It will not work without it as it is built on the underlying terrain features and the included file "PAKT_AP.BGL" which has to be renamed or moved to a folder outside the FSX terrain environment. The original file included some errors which I tried to correct. This patch is published with permission.
Changes: The apron layout is corrected including now taxiway "C" leading to GA parking. The pavement has been changed to asphalt as it appears to be when taking aerial pictures as template. The runway got the proper overruns at both sides and the position of the ILS glideslope and localizer has been corrected as well as the DME. The layout of the airport building arrangement including the tower should be now closer to the real world and I added a working jetway. However, I used FSX default objects. As I was dependent on quite rare layout information I just tried to adjust the taxi paths and parking spots probably closer to the reality than before but I did not put any effort to name the parking spots like in real life nor did I take care for taxi signs (only the runway entries got such).
| Filename: | PAKT__Ketchikan_airport__Ketchikan_Alaska__USA.zip |
| License: | Check within download |
| Added: | 25th May 2013, 19:40:38 |
| Downloads: | 439 |
| Author: | Axel Birsul |
| Size: | 1.28 MB |