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| Category: Flight Simulator X - Aircraft Repaints, Textures and Modifications | |
| RNLAF 334 Sqn (VIP flight) ZU-8 & Z-9 Douglas C-47 (DC-3) |
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Images related to this file:
File Description:
For Manfred Jahn's C-47 with Jan Visser's VVC, version 3.12 two repaint of
the RNLAF (Royal Netherlands Airforce). Both of the 334 squadron in there
VIP livery. The ZU-8 in it's 1957 scheme and the X-9 from 1960.
Initially they were based at Ypenburg Airbase and moved later on
to Eindhoven Airbase.
Besides the outside, the inside and the pilot's got a different look.
These are repaint only, you need to install the beautiful freeware plane first.
It's available here:
http://www.sim-outhouse.com/sohforums/showthread.php?101539-Douglas_C-47_V3-12_Beta-zip
Model-update is available here (recommended):
http://www.sim-outhouse.com/sohforums/showthread.php?101851-FSX-P3D-C-47-V3-Three-Exterior-Models-zip
Big thanks to Manfred Jahn and his team for creating this beautiful model and
Jan Visser and his team for all the work done to improve this model even further.
Ted "TuFun" Wolfgang for the improved engine textures.
For this repaint the excellent paintkit by Gordon "Gman5250" Madison was used.
| Filename: | RNLAF_334_Sqn_VIP_flight_ZU8__Z9_Douglas_C47_DC3.zip |
| License: | Freeware, limited distribution |
| Added: | 3rd September 2016, 19:36:05 |
| Downloads: | 380 |
| Author: | Marcel Ritzema |
| Size: | 26.8 MB |
| Category: Flight Simulator X - Aircraft Repaints, Textures and Modifications | |
| FS2004/FSX/P3D Project OpenSky V4 Dragonair Cargo B-KAB Boeing 747-312(SF) |
|
Images related to this file:
File Description:
(TEXTURES ONLY)
(ONLY TESTED IN FSX: STEAM EDITION)
Recently I noticed that there are only, and I am not kidding, THREE liveries for this particular variant available for the Project OpenSky V4 Models. So I thought, "why not make more liveries for this variant?" so I did. I am planning on making more liveries for this variant, like its older sister B-KAA, as well as other airliners like TransExport, Atlas Air, and others. I will not guarantee that I will 100% make them in the future, but this is just plans. As I am making other liveries as well, like Flying Tigers' 747-100 with EL AL and "C.A.L" text.
Thank you so much to Joey_C for letting me borrow his Dragonair Cargo Decals as well as Door Placecards, which made this livery possible! I recommend you checking his page out in the X-Plane Forums if you use XP11, or XP12. His liveries are equally as good, if not better!
Instructions and more information are included in the readme file.
| Filename: | FS2004FSXP3D_Project_OpenSky_V4_Dragonair_Cargo_BK.zip |
| License: | Freeware |
| Added: | 21st December 2025, 16:18:51 |
| Downloads: | 49 |
| Author: | Ryubunao |
| Size: | 83.16 MB |
| Category: Flight Simulator X - Scenery | |
| Wynoochee Lake WA - (Bob's Fly-in Cabin) |
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File Description:
Wynoochee Lake WA (Bob's Fishing Cabin) - Airport ID: BOB (FSX). - -
This is a fictitious fly-in lodge that I created for a quiet spot to fly into for weekend trips from the Seattle area. My cabin is located about 40 miles due south of Port Angeles, WA and about 50 miles due west of Seattle. - -
Wynoochee Lake is a real location, but my scenery around the lake is fictitious. - -
You will find my dirt airstrip to be quite challenging, although completely fly-able. My location is even more challenging at dawn or dusk with Weather. There are no approach lights, its just a rugged bush strip. - -
It is extra challenging with crash detection turned on - watch out for those birds, they're everywhere and that old tree just of the side of the dirt strip - don't get too close! - -
This is freeware. I hope you enjoy it. - -
Designed with the FS X Sdk Scenery function of the Mission builder,Abacus Scenery shortcut tool and Lee Swordy's AFCAD. - -
This scenery is frame rate friendly. - - Please read the "readme" - -
by Bob Caparoula
www.flydeervalley.com
| Filename: | Wynoochee_Lake_WA___Bobs_Flyin_Cabin.zip |
| License: | Freeware |
| Added: | 2nd February 2007, 21:10:37 |
| Downloads: | 1,455 |
| Author: | Bob Caparoula |
| Size: | 4.64 KB |
| Category: Flight Simulator X - Scenery | |
| FSX_MeSA_G08 |
|
File Description:
FSX Mesh South America Project:
This terrain mesh file is a part of a whole project covering all the Continent
of South America and some islands, divided in tiles identified in a map by its
column (letters) and rows (numbers).
Those files were multi-LOD compiled from 90m SRTM2 source data, reprocessed
with 3DEM to remove voids and spikes, providing a 76.4m (LOD9) horizontal
resolution topography intended for use only in FSX updated with SP1.
Although not well documented, to improve performance, the updated FSX loads DEM
files in threads and only the closer terrain (about 5-10 NM from the point of view)
is rendered in high detail, while at far distances FSX shows up its default low
resolution mesh, when there is not a third part terrain mesh compiled in all
others intermediate level of details (multi-LOD).
THIS FILE:
FSX_MeSA_G08 (Column G x Row 08)
covers the area inside the boundaries:
N = 22º 30' S; S = 28º 7.5' S;
W = 45º 0' W; E = 37º 30' W;
AUTHORS:
Hely Heck Junior - Magrao ( [email protected] )
and Jose Lobo ( [email protected] )
| Filename: | FSX_MeSA_G08.zip |
| License: | Freeware |
| Added: | 15th June 2007, 15:04:47 |
| Downloads: | 1,132 |
| Author: | Hely Heck Jr. and José Lôbo |
| Size: | 12 MB |
| Category: Flight Simulator X - Scenery | |
| FSX_MeSA_H04 |
|
File Description:
FSX Mesh South America Project:
This terrain mesh file is a part of a whole project covering all the Continent
of South America and some islands, divided in tiles identified in a map by its
column (letters) and rows (numbers).
Those files were multi-LOD compiled from 90m SRTM2 source data, reprocessed
with 3DEM to remove voids and spikes, providing a 76.4m (LOD9) horizontal
resolution topography intended for use only in FSX updated with SP1.
Although not well documented, to improve performance, the updated FSX loads DEM
files in threads and only the closer terrain (about 5-10 NM from the point of view)
is rendered in high detail, while at far distances FSX shows up its default low
resolution mesh, when there is not a third part terrain mesh compiled in all
others intermediate level of details (multi-LOD).
THIS FILE:
FSX_MeSA_H04 (Column H x Row 04)
covers the area inside the boundaries:
N = 0º 0' S; S = 5º 37.5' S;
W = 37º 30' W; E = 30º 0' W;
AUTHORS:
Hely Heck Junior - Magrao ( [email protected] )
and Jose Lobo ( [email protected] )
| Filename: | FSX_MeSA_H04.zip |
| License: | Freeware |
| Added: | 15th June 2007, 15:07:51 |
| Downloads: | 944 |
| Author: | Hely Heck Jr. and José Lôbo |
| Size: | 3.56 MB |
| Category: Flight Simulator X - Scenery | |
| FSX_MeSA_H05 |
|
File Description:
FSX Mesh South America Project:
This terrain mesh file is a part of a whole project covering all the Continent
of South America and some islands, divided in tiles identified in a map by its
column (letters) and rows (numbers).
Those files were multi-LOD compiled from 90m SRTM2 source data, reprocessed
with 3DEM to remove voids and spikes, providing a 76.4m (LOD9) horizontal
resolution topography intended for use only in FSX updated with SP1.
Although not well documented, to improve performance, the updated FSX loads DEM
files in threads and only the closer terrain (about 5-10 NM from the point of view)
is rendered in high detail, while at far distances FSX shows up its default low
resolution mesh, when there is not a third part terrain mesh compiled in all
others intermediate level of details (multi-LOD).
THIS FILE:
FSX_MeSA_H05 (Column H x Row 05)
covers the area inside the boundaries:
N = 5º 37.5' S; S = 11º 15' S;
W = 37º 30' W; E = 30º 0' W;
AUTHORS:
Hely Heck Junior - Magrao ( [email protected] )
and Jose Lobo ( [email protected] )
| Filename: | FSX_MeSA_H05.zip |
| License: | Freeware |
| Added: | 15th June 2007, 15:08:10 |
| Downloads: | 943 |
| Author: | Hely Heck Jr. and José Lôbo |
| Size: | 22.93 MB |
| Category: Flight Simulator X - Scenery | |
| FSX_MeSA_H06 |
|
File Description:
FSX Mesh South America Project:
This terrain mesh file is a part of a whole project covering all the Continent
of South America and some islands, divided in tiles identified in a map by its
column (letters) and rows (numbers).
Those files were multi-LOD compiled from 90m SRTM2 source data, reprocessed
with 3DEM to remove voids and spikes, providing a 76.4m (LOD9) horizontal
resolution topography intended for use only in FSX updated with SP1.
Although not well documented, to improve performance, the updated FSX loads DEM
files in threads and only the closer terrain (about 5-10 NM from the point of view)
is rendered in high detail, while at far distances FSX shows up its default low
resolution mesh, when there is not a third part terrain mesh compiled in all
others intermediate level of details (multi-LOD).
THIS FILE:
FSX_MeSA_H06 (Column H x Row 06)
covers the area inside the boundaries:
N = 11º 15' S; S = 16º 52.5' S;
W = 37º 30' W; E = 30º 0' W;
AUTHORS:
Hely Heck Junior - Magrao ( [email protected] )
and Jose Lobo ( [email protected] )
| Filename: | FSX_MeSA_H06.zip |
| License: | Freeware |
| Added: | 15th June 2007, 15:19:51 |
| Downloads: | 997 |
| Author: | Hely Heck Jr. and José Lôbo |
| Size: | 1.61 MB |
| Category: Flight Simulator X - Scenery | |
| Branson Airport KBBG--New Airport, Scenery, and Flight Plans |
|
Images related to this file:
File Description:
This project adds a new, detailed Branson Airport KBBG (Missouri) to FSX, which opened in May 2009, and is a privately developed commercial airport. The construction of the airport, which involved the flattening of several Ozark Mountains, is claimed to be the largest earthmoving project in Missouri history. As a result, the airport actually sits on a manmade plateau, surrounded by rolling hills. The airport uses the ICAO identifier BBG, however, the airlines use the IATA code BKG. The airport is served by AirTran, Frontier, and ExpressJet (Branson AirExpress), and is located in hilly terrain. Aircraft equipped with a terrain avoidance warning system may experience system activation on final approach. Birds are in the vicinity of the airport. AFCAD with sloping terrain created using Airport Design Editor X v1.47.07, and the hilltops were cleared and flattened and roads were added using SBuilderX 3.13. The terminal, hangar, FBO, and cars were added and modified from stock FSX scenery, using the FSX Object Tool, to resemble as closely as possible the actual airport.
| Filename: | Branson_Airport_KBBGNew_Airport_Scenery_and_Flight.zip |
| License: | Freeware |
| Added: | 5th August 2010, 01:08:33 |
| Downloads: | 2,003 |
| Author: | Carlyle Sharpe |
| Size: | 6.02 MB |
| Category: Flight Simulator X - Aircraft Repaints, Textures and Modifications | |
| P-51D Swedish Air Force 26152 |
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File Description:
This folder contains a repaint for the Shockwave World War II Fighters P-51D Mustang. Repaint by Jan Kees Blom, based on the repaint kit by John Terrell. It is for FSX only, as it contains 2048 x 2048 textures. For FS9, look for my earlier "Sierra Sue II" repaint, which contains a low res version of this repaint.
This aircract represents a J-26 of the Royal Swedish Air Force. A/C 26152 was previously 44-63675 E6-D "Sierra Sue II" of the 402nd FS, USAAF, flown by Lt. Bob Bohna. She was sold to Sweden after the war and flew with with 3rd squadron of the F4 wing, based on the island of Froson, with Cpl Sten Soderquist as her regular pilot. In 1954, she was sold to Nicaragua were she flew with registration GN91. She came to the US in 1970 and is currently owned by Roger Christgau, who flies her as "Sierra Sue II / Gul Kalle". Repaint by Jan Kees Blom, based on the repaint kit by John Terrell.
| Filename: | P51D_Swedish_Air_Force_26152.zip |
| License: | Freeware |
| Added: | 25th December 2008, 20:11:58 |
| Downloads: | 200 |
| Author: | Jan Kees Blom |
| Size: | 24.3 MB |
| Category: Flight Simulator X - Aircraft Repaints, Textures and Modifications | |
| Automobile Association (1959 and 1960) de Havilland DH.89A Dragon Rapide (G-AHKV) |
|
Images related to this file:
File Description:
Aircraft repaint for Dave Garwood's de Havilland DH.89A Dragon Rapide Version 4 only. This is my first ever aircraft repaint. Compatibile with Microsoft Flight Simulator X and Lockheed Martin Prepar3D only.
Built in 1944 as NR693, G-AHKV (c/n 6792) served with British European Airways from 1946. By 1954 Sky Neon Aviation were flying the aircraft at night over London with underwing neon advertising signs. Registered to the Automobile Association in 1957, G-AHKV became the most famous of all their aircraft. Flown by former RAF Mosquito pilot Bill Lewis, she was used as a traffic spotter, monitoring congestion and incidents from the air. The prototype of the DH.89A Mk 6 conversion, G-AHKV had sophisticated electrical and navigation equipment on board. She was also an air ambulance, repatriating AA members who had suffered accidents or illness in Europe and dropping supplies to snowbound villages in Scotland. Sold by the AA in 1963, she was burnt at Birmingham Airport in 1969. Two variants of the livery are included.
| Filename: | Automobile_Association_1959_and_1960_de_Havilland_.zip |
| License: | Freeware, limited distribution |
| Added: | 25th November 2012, 17:54:00 |
| Downloads: | 315 |
| Author: | Adrian Petford |
| Size: | 4.1 MB |