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Found 675 files (68 pages)

Category: Flight Simulator 2004 - Scenery Design
Lighthouse and Beams Download

File Description:
The lighthouse-plain.api is the one used in the Grand Lake O12 scenery project. It has a rotating beacon light & lamp. EOD source included. I darkened the lighthouse sides texture from the one shown here. All are re-scaleable without having to redo the EOD. Feel free to modify it. Beams API set so ya can agl altitude position them inside or over top of other api/objects. There's two kinds; 3 feet wide and 6 feet wide. These range in length of 100 yards (299 feet) to 5200 feet long. They all have a lamp and both beam & lamp rotate horizontal. They all just use the beam.bmp and the beam_LM.bmp Beam_LM.bmp is the only visable texture in the sim. The beam.bmp is the dummy.


Filename: Lighthouse_and_Beams.zip
License: Freeware
Added: 22nd February 2005, 05:41:18
Downloads: 1,127
Author: Rick Connolly
Size: 1.88 MB


Category: Flight Simulator 2004 - Scenery Design
Lens Hanger 3 Rwy12 Library Download

File Description:
A collection of 16 Items for use with Rwy12 Object Placer 4 Cable drums and 1 group of drums, 2 lambretta scooters, 1 girl on a scooter, 1 collection of Logs, 1 Statue, 1 scaffold with planks, 1 workman kneeling, 1 workman walking with tool case, 1 workman reaching into a toolchest, 1 man in suit walking & 1 mother & child. A word of warning! the 3D human figures are framerate killers if over used in a small area. There is about 12,000 polygons per figure. All files are copyright 2005 Len Hickman www.lenshanger.co.uk


Filename: Lens_Hanger_3_Rwy12_Library.zip
License: Freeware
Added: 24th March 2005, 22:22:59
Downloads: 6,138
Author: Len Hickman
Size: 3.04 MB


Category: Flight Simulator 2004 - Scenery Design
Gmax Objection Collection Download

File Description:
These are rudimentary gmax objects which may serve as starting points for other designers. You will need to have the gmax FS2004 gamepack installed to modify these, and have a basic knowledge of gmax. Placement of the objects requires knowledge of XML. Objects: boats, boat cradle, fences, intercity bus, park benches, information kiosk, marine lights, a variety of light poles, school bus, security booth with transparent windows, a portable building with deck and coke machine, a tree planter and a simple zodiac water craft. These objects were created for the Ogden Point Terminal/Camel Point Heliport scenery vicenh04.zip By Jon Patch.


Filename: Gmax_Objection_Collection.zip
License: Check within download
Added: 30th March 2005, 17:54:51
Downloads: 2,513
Author: Jon Patch
Size: 2.57 MB


Category: Flight Simulator 2004 - Scenery Design
Tutorial - XML Editing for Placement Download

File Description:
A short tutorial in 'Viewlet' format that shows you how to take the xml file that is produced by GMAX and convert it into a bgl file for placement in FS2004.


Filename: Tutorial__XML_Editing_for_Placement.zip
License: Freeware
Added: 23rd December 2004, 19:24:25
Downloads: 1,723
Author: Todd Lucas
Size: 4.01 MB


Category: Flight Simulator 2004 - Scenery Design
How to Add a Rotating Beacon to Your scenery Download

File Description:
Rotating Beacon. Here's how to easily add the default MS2004 Rotating Beacon to any airport or location. All required files are included. Unzip to a temporary location (with folder option checked) and follow the easy instructions. For FS2004 only. Compiled by David "Opa" Marshall - instructions and XML file from fellow simmers on the Avsim Scenery Design forum.


Filename: How_to_Add_a_Rotating_Beacon_to_Your_scenery.zip
License: Freeware
Added: 1st January 2005, 15:16:59
Downloads: 3,656
Author: David Marshall
Size: 221.33 KB


Category: Flight Simulator 2004 - Scenery Design
Tower Gmax Model Download

File Description:
These files are not complete. This is a model only file without textures. For more information please reade the "readme.txt" in the zip-File !!!!!!!!!!You will need WinRar to open these Files!!!!!!!!!!


Filename: Tower_Gmax_Model.zip
License: Check within download
Added: 3rd January 2005, 19:57:08
Downloads: 400
Author: J. Sebastian Kramer
Size: 30.71 KB


Category: Flight Simulator 2004 - Scenery Design
Visual index and XML code for ships by Microsoft Download

File Description:
A document in the Adobe Acrobat format - for easier viewing and printing purposes - and in the Open Office.org 1.1.4 native format ( .swx ) - to allow the "copying and pasting" of the code - that presents pictures and XML code for the use of the ships available in Microsoft's default objects library in your scenery designs.


Filename: Visual_index_and_XML_code_for_ships_by_Microsoft.zip
License: Freeware
Added: 27th February 2005, 18:32:49
Downloads: 992
Author: Marc Renaud
Size: 3.21 MB


Category: Flight Simulator 2004 - Scenery Design
Quixada - Brazil Download

File Description:
Scenery of Quixada City, that is located in northeast of Brazil in South America (staty of Ceara). Region spotted with monoliths os rare beauty. Receiving pilots from all over the world for the great XC challenge through the Brazilian free flying paradise. The event XCeará, is a Cross Country event, getting pilots together trying to brake their own records and also local, continental and worlds records. It is, above all, a meeting of pilots from all over the world, flying together with the same aim: fly as far and as fun as possible. Have a Good Fly!


Filename: Quixada__Brazil.zip
License: Freeware
Added: 7th March 2005, 02:23:13
Downloads: 301
Author: Cicero Luis Cavalcante Costa
Size: 6.83 MB


Category: Flight Simulator 2004 - Scenery Design
Common School Bus API Download

File Description:
Common school bus API made with EOD. This version has the scale set non-scaleable. But, the scale can be changed with a text editor. Or, it can be changed within Easy Object Design. EOD source included for edits.


Filename: Common_School_Bus_API.zip
License: Freeware
Added: 7th March 2005, 20:50:58
Downloads: 795
Author: Rick Connolly
Size: 585.47 KB


Category: Flight Simulator 2004 - Scenery Design
FREEflow water scenery generation tutorial Download

File Description:
FREEflow - A method for automated generation of water scenery for use with Microsoft Flight Simulator. This quick-start guide will illustrate how to employ TerraScene 2.1 (by Todd Klaus) in combination with Slartibartfast (by Jim Keir) to almost automatically create lakes, rivers, and coastal shorelines for Microsoft Flight Simulator. (Other downloads required, details in document). Suitable for all - beginners and experts alike.


Filename: FREEflow_water_scenery_generation_tutorial.zip
License: Freeware, limited distribution
Added: 17th March 2005, 13:26:29
Downloads: 2,617
Author: Scott Gridley
Size: 1.58 MB


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