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| Category: Flight Simulator 2004 - Scenery Design | |
| Tutorial: Modify Landclass and Add Roads with SBuilder |
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File Description:
This is a follow up to my Tutorial on using SBuilder and AFCAD2 to regress an Airfield to an earlier time (available from my website www.scruffyduck.plus.com). It builds on from that tutorial and describes adding modified landclass around the airfield and adding an access road using VTP2 lines. Whilst this tutorial was designed as part of a series on creating earlier age airfields the techniques in both should be of interest and use in the modern era if you are developinh, or wish to develop, scenery using SBuilder. Future Tutorials will look at placing 3d scenery objects and other SBuilder related topics.
Support from my website. All feedback much appreciated
| Filename: | Tutorial_Modify_Landclass_and_Add_Roads_with_SBuil.zip |
| License: | Freeware, limited distribution |
| Added: | 11th December 2005, 20:52:02 |
| Downloads: | 3,199 |
| Author: | Jon Masterson |
| Size: | 1.87 MB |
| Category: Flight Simulator 2004 - Scenery Design | |
| RWY12 Object Placer Program - Frequently Asked Questions and Answers - IMPORTANT UPDATE |
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File Description:
RWY12 Object Placer Program - Frequently Asked Questions and Answers - IMPORTANT UPDATE. Microsoft has changed the location of the MSXML4 file which is required for the RWY12 program to function. This update provides the new link to that file. Compiled in .doc format for the RWY12 team by David "Opa" Marshall.
| Filename: | RWY12_Object_Placer_Program__Frequently_Asked_Ques.zip |
| License: | Freeware |
| Added: | 21st June 2005, 04:28:37 |
| Downloads: | 7,313 |
| Author: | David Marshall - RWY12 Team |
| Size: | 4.24 KB |
| Category: Flight Simulator 2004 - Scenery Design | |
| Rotating Beacon Tutorial - Updated |
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File Description:
Rotating Beacon - a Tutorial. Here's how to easily add the default FS2004 Rotating Beacon to any airport or location. This is an UPDATE which includes several important clarifications. Unzip to a temporary location (with folder option checked) and follow the easy instructions. All required files are included. For FS2004 only. Compiled in .doc and .pdf formats by David "Opa" Marshall - instructions and XML file from fellow simmers on the Avsim Scenery Design forum.
| Filename: | Rotating_Beacon_Tutorial__Updated.zip |
| License: | Freeware |
| Added: | 20th June 2005, 05:14:22 |
| Downloads: | 1,944 |
| Author: | David Marshall |
| Size: | 4.87 MB |
| Category: Flight Simulator 2004 - Scenery Design | |
| Ramp Light API Macro |
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File Description:
This API macro of a ramp light includes both night and day texture variations for the "lens" part, but the pole and supports use built-in colors. It also has a flashing red light on top of the pole. It does not cast a beam of light on the ground, but the "lens" becomes illuminated at night. Tested using FS9, but should work in FS2002.
| Filename: | Ramp_Light_API_Macro.zip |
| License: | Freeware |
| Added: | 1st March 2004, 14:13:41 |
| Downloads: | 1,885 |
| Author: | Matt C. Johnson |
| Size: | 110.4 KB |
| Category: Flight Simulator 2004 - Scenery Design | |
| Design files for the Bridges in LFmisBr1.zip |
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File Description:
Includes all .mdl and .xml files used and the required texture files. There's a total of 37 bridges that I used. There may be some duplicates. GMAX with DXT1 textures. These bridges were designed to replace autogen bridges. The .mdl files are useable with EZ-Scenery.
| Filename: | Design_files_for_the_Bridges_in_LFmisBr1zip.zip |
| License: | Freeware |
| Added: | 25th November 2005, 05:07:09 |
| Downloads: | 1,655 |
| Author: | Lou Frost |
| Size: | 647.34 KB |
| Category: Flight Simulator 2004 - Scenery Design | |
| KCLM - Fairchild Intl. |
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File Description:
KCLM - Fairchild Intl.
Heather Aviation Ltd.
For Flight Simulator 2004 ( FS9)
Thank you for your interest in Port Angeles. The community is going through a wonderful time of change, and many good things are happening in our area. The city and the downtown business community are spending millions of dollars to renovate and beautify our waterfront town, as residents continue to strive to make Port Angeles "Flower City, USA." Our newest industry is Heather Avaition, LTD located at the local Fairchild Airport. As a bonus with this scenery I have included a second one,an Oil Platform in the middle of Puget Sound. Scenery is named " Standard Oil #57" and is a Helo pad only. Garresh greys trees are required with this scenery. Includes Landclass, AFCAD2, Effects and FSE files. FSE is not required but it enhances this scenery.
| Filename: | KCLM__Fairchild_Intl.zip |
| License: | Freeware, limited distribution |
| Added: | 29th March 2004, 01:42:50 |
| Downloads: | 6,423 |
| Author: | Joe Watson |
| Size: | 2.56 MB |
| Category: Flight Simulator 2004 - Scenery Design | |
| Fences and Gates - Military |
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File Description:
FS2004/FS2002 API macro--Fences and Gates
for scenery designers. Ten mostly military
versions including double staked concertina,
much simpler flat concertina, barbed wire
on metal poles, barbed wire on wood poles,
Chain link, double vehicle gates open and
closed and a people gate that is closed.
The double staked concertina is a complex
object that you will have to use sparingly
but the others are all flat and use very
little resources so you can use miles of
them. When in a "line of objects" rotate
them 90 degrees. By Al Simms
| Filename: | Fences_and_Gates__Military.zip |
| License: | Freeware |
| Added: | 21st May 2006, 01:58:30 |
| Downloads: | 1,314 |
| Author: | Albert E Simms Jr |
| Size: | 71.4 KB |
| Category: Flight Simulator 2004 - Scenery Design | |
| Lihue Airport, Kauai, Hawaii |
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File Description:
This scenery completely redoes the original right down to the last palm tree. It includes an all new terminal which is highly detailed, and now includes the entire airport. With a cargo area, hangar area, and airport office buildings. The default FS tower has been left in due to its nice rotating beacon on top which is something new in FS2004, but it has been incorporated into the scenery with the office buildings at it's base. The front of the airport has an all new parking lot complete with parked cars and landscaping. I have not used any objects which have known transition problems between FS2002 and 04, so it should also be completely compatible with FS2002.
| Filename: | Lihue_Airport_Kauai_Hawaii.zip |
| License: | Freeware |
| Added: | 18th September 2003, 16:29:44 |
| Downloads: | 8,839 |
| Author: | Bill Melichar |
| Size: | 5.09 MB |
| Category: Flight Simulator 2004 - Scenery Design | |
| FinneyGround Crosshairs_Plus |
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File Description:
This is a set of Gmax aircraft models in the form of a crosshair made for placement of objects in Rwy12.
As an avid Rwy12 and Gmax user, I often found it difficult to accurately place many of the objects I created because an aircraft is too big for a placement tool. At the same time, it was often difficult to know where another designer put the centerpoint for his object.
With the Crosshairs_Plus, we hope to make it easier for the user to accurately place objects in Rwy12, and to clearly see where an object's centerpoint is.
These GMAX aircraft models utilize the Aircraft.cfg, sound, and .air files from the Unreal Aviation Jetpack by Kevin Bryan, therefore, while designed for SLEW mode, they also fly nicely in Jetpack mode when SLEW is turned off while in the air.
| Filename: | FinneyGround_Crosshairs_Plus.zip |
| License: | Freeware, limited distribution |
| Added: | 10th September 2005, 01:05:16 |
| Downloads: | 7,636 |
| Author: | Gary Mills, Robert Finnegan and Kevin Bryan |
| Size: | 1.87 MB |
| Category: Flight Simulator 2004 - Scenery Design | |
| GA-Hangers_lib for RWY12 |
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File Description:
GA-Hangers contain 9 hangers for small airfields, that can be placed with Rwy12 object placer there is also a few other objects. The hangers are either scratch built or built from photos.
| Filename: | GAHangers_lib_for_RWY12.zip |
| License: | Freeware, limited distribution |
| Added: | 29th November 2004, 00:06:47 |
| Downloads: | 8,471 |
| Author: | Stephen Legg |
| Size: | 1.02 MB |