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Category: Flight Simulator 2004 - Scenery | |
Long Beach KLGB Version 4.0 (New Terminal Construction) |
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File Description:
This is a transitional version of Long Beach Daugherty Field. A brand new terminal is currently under construction and due to open in 2013. This version of the scenery shows the terminal as built but not yet operational which reflects current operations as of November 2012. All parking stands have been moved from their original staggered locations to positions surrounding the new terminal complex. Airlines serving the airport have been updated, and other heavy modifications have also taken place. In addition, Signal Hill has been converted from the giant rock scenery object to a correct elevation change file. The hill now has autogen and proper positioning and elevation. A future update with the fully operational terminal will be forthcoming.
Filename: | klgbv4.zip |
License: | Freeware |
Added: | 28th October 2012, 12:58:03 |
Downloads: | 2,607 |
Author: | FRFStudio.net / William Morgan / Sheryar Ansari |
Size: | 83.07 MB |
Category: Flight Simulator 2004 - Scenery | |
Milano Linate Refresh 2017 |
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File Description:
Hello guys, I proceed with my work retexturizzazione the legendary scenery isd Milan Linate done by ISD.
Basically I worked to make it less "cartoon" the old texture of the airport making it much more plausible real photos the colors of the airport.
To install it is sufficient to copy the texture folder of your Linate isd new textures. (I recommend making back up first).
To complete the work I recommend to install in addition to the original scenario, even my "Linate area" 2013 always available on AVSIM.
It goes without saying that I recommend for the best performance to have autogen to massimo.Ps (not a job of AFCAD but only graphic)
VIVA FS2004! VIVA ITALY
Filename: | milan_linate_2017.zip |
License: | Freeware |
Added: | 9th March 2017, 04:49:28 |
Downloads: | 1,897 |
Author: | fabio ferrari |
Size: | 8 MB |
Category: Flight Simulator 2004 - Scenery | |
Relief textures: 5.-Spring And Water |
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File Description:
FS2004 Relief textures: world surface textures: SPRING & WATER
This is the logic extension to my prior work, the relief textures for the autogen and
airport buildings, that you can find in the file rlftxts1.zip.
Now I try to improve the 3D aspect and ·relief of the ground textures, and give
them a "bit of life"...
I believe that these new textures are more "immersive" than the default ones, but
this is only my opinion.
Again, judge by yourself...
The water textures are FULLY COMPATIBLE with the water reflections textures of Bill Lyon's and other authors.
There are 5 files projected:
1.-fall
2.-winter
3.-Heavy winter
4.-spring and water
5.-summer
Filename: | Relief_textures_5Spring_And_Water.zip |
License: | Freeware |
Added: | 29th November 2003, 01:52:32 |
Downloads: | 3,624 |
Author: | Carlos Lorenz Benlloch |
Size: | 19.07 MB |
Category: Flight Simulator 2004 - Scenery | |
VFR of Lario, Area C1 - Como lake, Italy |
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File Description:
This is the third scenery of the "VFR of Lario" project, with photorealistic terrain and some 3D GMax realistic objects.
Information: this third scenery covers approximately an area of 7.5x6 kmt, from Pellio Intelvi/Ramponio (NW) to Colonno (NE), and from Almanno/Vesbio (SW) to Cavagnola locality (SE) and includes some details (GMax) of Argegno town, as NLC pier, some Holtel and Restaurants, the SS. Trinity church, some bridges and walls on Telo torrent and the cableway Argegno-Pigra (animated); it is also enclosed the unique small museum of financial police and smuggling, on Erbonne.
Contents: GMax objects as above and other buidings, minor piers and boats together with autogen buildings and trees are fully spreaded on the scenery.
Filename: | lagocomo_c1.zip |
License: | Freeware |
Added: | 16th February 2012, 00:17:59 |
Downloads: | 1,770 |
Author: | Aldo Della Vedova, Daniele Lanfranchi, Gian Mario Verga e Diego Caligiuri |
Size: | 13.03 MB |
Category: Flight Simulator 2004 - Scenery | |
Sao Luis (Brazil) - Photoreal |
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File Description:
Sao Luis is a Brazilian city, capital of Maranhao state, founded on September 8, 1612. It is located on the island Upaon-Acu (the name was given by the Indians tupinambas meaning "Big Island"), South Atlantic, between the bays of San Marcos and San Jose. It is one of three Brazilian state capitals located on islands (the others are Florianopolis and Vitoria). The scenery contains:
Photoreal of Sao Luis island with hand placed autogen; Marechal Cunha Machado Intl. Airport photoreal in HD; real lighting effect; grass textures; AZL with detailed buildings and hangars; ground support vehicles; detailed terminal with fingers; ships on the coast; Itaqui harbor.
# Courtesy of Marco Santiago (Addons): Bridges Pres. Sarney, Bandeira Tribuzi and the Estreito dos Mosquitos; Terminal de Integracao BR; Alexandre Raposo aerodrome; CAVU aerodrome (Ultralight).
Filename: | fsbirdhouse-sao_luis.zip |
License: | Freeware, limited distribution |
Added: | 4th December 2010, 03:58:01 |
Downloads: | 2,698 |
Author: | Jorge Amengol |
Size: | 62.66 MB |
Category: Flight Simulator 2004 - Scenery | |
Tijuana MMTJ / TIJ, version 2.0 |
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File Description:
Thank you for downloading this scenery. This is an extensive upgrade to the default Tijuana Abelardo L. RodriÂguez International airport. There are more accurate terminals, more GA parking, and the huge hangar which is visible from Otay Mesa has also been added. The autogen buildings and trees have been excluded from the north side of the airport to mare accurately represent the area around Brown Field. It is not perfectly
correct or photoreal, but it is a good basic representation.
Update from v1:
The terminal buildings from v1 have been replaced with much more frame rate friendly versions. Frames now hover much closer to my max frame limit. There are some tweaks to the AFCAD to stop arriving AI from jamming up at the east end of the runway.
Filename: | mmtjv2.zip |
License: | Freeware |
Added: | 30th May 2010, 10:33:58 |
Downloads: | 4,585 |
Author: | William Morgan, FRFSTUDIO.NET |
Size: | 2.87 MB |
Category: Flight Simulator 2004 - Scenery | |
Terrain Mesh of Glacier National Park |
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File Description:
New and updated scenery enhancements for the mountain ranges of southeastern British Columbia and parts of the Alberta Rocky Mountains. They require an existing installation of my files bcmesh9d.zip and/or bcmesh9e.zip. Scenery coverage follows the Trans-Canada Highway from Banff National Park to west of Revelstoke (~350km), with accurate transportation network, rivers and lakes, hydro dams, ski hills, glaciers, and landclass/waterclass updates based on satellite imagery. Also, similar enhancements to the parks and towns of the southern Kootenay, Selkirk, and Monashee mountains. The mesh source data are 0.75-arcsec (~23-m) CDED files, compiled at LOD10 (38-m) resolution. Due to significant changes in FS2004 to vector layering and autogen features, the special scenery enhancements cannot be used with FS2002. However, terrain mesh, new lakes and land/waterclass replacements will work well in FS2002.
Filename: | bcmeshp2.zip |
License: | Freeware, limited distribution |
Added: | 18th December 2003, 23:17:35 |
Downloads: | 8,844 |
Author: | Holger Sandmann |
Size: | 12.79 MB |
Category: Flight Simulator 2004 - Scenery | |
Himalayan Peaks Volume 2 - Mt. Everest photoreal textures |
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File Description:
The photoreal textures in this package cover an area of about 100km (E/W) by 60km (N/S) featuring Mt. Everest and several neighboring peaks and are based on a Landsat 7 ETM 15-m multispectral image taken in October 2000. The relatively low resolution of the image makes for pretty grainy textures up close and I did not add any autogen, seasonal textures, or flattened water bodies. Nevertheless, I do believe the photoreal textures do a much better job at showing the grandiose alpine features of this area - rock faces, snow fields, glaciers, and bare ground - than generic landclass textures possibly can. The textures are placed for a best fit with our Mt. Everest area LOD10 terrain mesh, fs_him_01.zip, but probably work OK with the default LOD8 mesh of this area or third-party terrain mesh files.
Filename: | fs_him_02.zip |
License: | Freeware |
Added: | 10th March 2010, 22:27:43 |
Downloads: | 25,459 |
Author: | Holger Sandmann |
Size: | 75.71 MB |
Category: Flight Simulator 2004 - Scenery | |
The Greater Toronto Area for Ultimate Terrain 1.2 Part 1 |
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File Description:
Part 1 of Flight Ontario's scenery for the Greater Toronto Area for Ultimate Terrain. The scenery is bounded by Detroit in the west, Kingston in the east, Huntsville in the north and Buffalo in the south and features: * all-season scenery * custom water textures * completely modelled Toronto Airports...CYTZ (Toronto Island) and CYZD (Downsview-home to Bombardier Aerospace and the Canadair Regional Jet and Dash-8, and the Toronto Aerospace Museum) * Niagara Helicopters CPQ3 (NEW) *custom autogen for the GTA * Custom landclass for southern Ontario * prominent features around Hamilton include the Burlington Skyway,lift bridge and steel mills * the Welland Canal is featured with lift bridges from Pt Weller to Pt Colborne * the Niagara area includes two hydro generating plants with reservoirs * compatibility with SimFlyers CYYZ.
This scenery is downloadable in two parts and both parts are essential.
Filename: | greatertorontoareautpart1.zip |
License: | Freeware |
Added: | 31st December 2005, 18:39:52 |
Downloads: | 13,862 |
Author: | Jim Kanold - Flight Ontario |
Size: | 63.02 MB |
Category: Flight Simulator 2004 - Scenery | |
EPGD 2008 - Gdansk Lech Walesa Airport, Poland |
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File Description:
Gdansk Lech Walesa Airport (EPGD) is an international airport located in Gdansk, Poland, not far from the city centers of the Tricity metropolitan area: Gdansk (6.25 miles/10 km), Sopot (6.25 miles/10 km) and Gdynia (14.4 miles/23 km). The airport is named after Lech Walesa, the former Polish president. On the outside wall of the terminal building one can see the logo of the airport, which is Lech Walesa's actual signature, a stylized "W".
EPGD 2008 is the first Polish scenery in this quality. Main features of the scenery are:
-Airport ground high resolution textures - (five seasons + night textures);
-Highly detailed 3D objects, all photo textured;
-Animation vehicles ground services;
-Detailed autogen and photorealistic trees;
-Detail mesh.
For more details please look at the README file attached to the scenery file.
Filename: | EPGD_2008__Gdansk_Lech_Walesa_Airport_Poland.zip |
License: | Freeware |
Added: | 18th May 2010, 10:37:46 |
Downloads: | 25,710 |
Author: | Kuba Paczek |
Size: | 24.06 MB |