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| Category: Flight Simulator 2004 - Miscellaneous Files | |
| Tutorial: Making Panels, Part 2 |
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File Description:
FS2004 Tutorial: Part 2- Making panels with Xara and Paint Shop Pro.
Most of us modify panels at some time or another. If understanding more about panel construction catches your interest, then this 4-part tutorial can help get you started. By building a panel from beginning to end, graphic techniques will be illustrated in a step-by-step, easy to learn approach. They will teach how to make the structural components of a panel and wrap them in simulated 3D effects to achieve near-photographic realism.
| Filename: | Tutorial_Making_Panels_Part_2.zip |
| License: | Freeware |
| Added: | 18th September 2006, 04:02:24 |
| Downloads: | 1,520 |
| Author: | Glenn Copeland |
| Size: | 1.03 MB |
| Category: Flight Simulator 2004 - Miscellaneous Files | |
| Tutorial: Making Panels, Part 4 |
|
File Description:
FS2004 Tutorial: Part 4- Making panels with Xara and Paint Shop Pro.
Most of us modify panels at some time or another. If understanding more about panel construction catches your interest, then this 4-part tutorial can help get you started. By building a panel from beginning to end, graphic techniques will be illustrated in a step-by-step, easy to learn approach. They will teach how to make the structural components of a panel and wrap them in simulated 3D effects to achieve near-photographic realism. By Glenn Copeland.
| Filename: | Tutorial_Making_Panels_Part_4.zip |
| License: | Freeware |
| Added: | 2nd October 2006, 00:43:04 |
| Downloads: | 1,211 |
| Author: | Glenn Copeland |
| Size: | 1.05 MB |
| Category: Flight Simulator 2004 - Miscellaneous Files | |
| High-Altitude Contrail 50 Miles Long |
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File Description:
FS2004 High-altitude contrail 50 miles
long. Use w/ default AI aircraft. High-
altitude contrails are now enabled by MS
for use on each aircraft, jet or prop,
single or multi-engine, by using the FS9
version of the aircraft.cfg "EFFECTS"
section to specify them. The temperature
below which the contrails occur can also
be defined in aircraft.cfg by the user.
Included in d/l are new AI contrail, and
revised aircraft.cfg w/folder structure
to make a extra "AI" copy of default AC.
This allows default(or other)contrail to
be used for "hand" flying same aircraft.
Easy manual installation with all new
filenames.
| Filename: | HighAltitude_Contrail_50_Miles_Long.zip |
| License: | Freeware |
| Added: | 28th September 2003, 19:12:42 |
| Downloads: | 14,736 |
| Author: | Jan Rosenberg |
| Size: | 90.43 KB |
| Category: Flight Simulator 2004 - Miscellaneous Files | |
| Nick's AI Jet Exhaust With Control Gauge |
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File Description:
Hanging around the airport watching the A-I traffic and chasing A-I jet aircraft just got a little more interesting. Enjoy watching your entire A-I jet fleet as they display engine heat shimmer effects -after- push-back from the terminal and during taxi to the active runway. All the A-I traffic take off displaying a lite, expanding, frame-rate friendly and nicely scaled high throttle heat/exhaust trail FX which remain with the A-I aircraft during its entire flight. To top off the show, the A-I aircraft that are throttled down and landing display no exhaust from the engines! This package also comes with a gauge that allows pilot throttle control of the taxi heat shimmer/full-throttle exhaust FX for the jet aircraft being flown in the sim by the user. This package does NOT interfere with the logo, taxi or wing lights of any aircraft and comes with 5 all new exhaust effects files which can be applied to just about any size private, commercial or military jet. It requires editing/adding lines in the aircraft.cfg and panel.cfg files. The README files include very complete and comprehensive instructions including a quick and easy copy/paste file for all the Microsoft jet aircraft and tutorial on making custom gauges from the one provided. This package completely replaces my original *Nick's Jet Smoke* package and any/all updates for it.
By Nick Needham
| Filename: | Nicks_AI_Jet_Exhaust_With_Control_Gauge.zip |
| License: | Freeware, limited distribution |
| Added: | 22nd December 2003, 21:16:01 |
| Downloads: | 29,957 |
| Author: | Nick Needham |
| Size: | 894.61 KB |
| Category: Flight Simulator 2004 - Miscellaneous Files | |
| VLCC Tanker |
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Images related to this file:
File Description:
This ship is a fictional VLCC Tanker with texture sets for Shell and Turnbull Scott Shipping Co.
There is a VC Bridge with animated female Captain and a VC Control Room with animated female Chief Engineer Officer. There is also an animated male Third Engineer Officer on watch in the Control Room. The tanker is in a ballasted state and hence rides high out of the water. Most Gauges used are default FS2004 gauges. The Model uses 'nn-gauges' Smoke control gauge by Nick Needham for the smoke and spray effects and with his permission is included in this package. Please read the 'readme' for further info and easy installation instructions.
| Filename: | VLCC_Tanker.zip |
| License: | Freeware, limited distribution |
| Added: | 16th January 2010, 18:56:17 |
| Downloads: | 700 |
| Author: | Andrew Randall |
| Size: | 4.42 MB |
| Category: Flight Simulator 2004 - Miscellaneous Files | |
| HMS Bounty Update V1.2 |
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Images related to this file:
File Description:
HMS Bounty V1.2 Update for FS9 for all previous versions.
Built Specifically for FS9 (an FSX version is available)
by Milton Shupe, Nigel Richards, Rob Barendregt, Sasha Rieger, and Rob Ibey. Helmsman by Craig "Full" Richardson.
This update simply replaces your existing Panel folder in the HMS Bounty Folder.
WILL NOT WORK IN FSX as it contains FS9 specific sim interfaces.
Version 1.2 upgrades:
1) Further improvements regarding wind effects on yaw and roll based on the confluence of sails deployed, wind speeds and direction relative to ship heading, yard arms angle to the wind, and ground speed.
2) Auto-Skipper greatly improved for high winds and gusts to minimize the showing/hiding of sails.
| Filename: | HMS_Bounty_Update_V12.zip |
| License: | Freeware |
| Added: | 14th May 2015, 17:45:06 |
| Downloads: | 269 |
| Author: | Milton Shupe, Nigel Richards, Rob Barendregt |
| Size: | 1.33 MB |
| Category: Flight Simulator 2004 - Miscellaneous Files | |
| Ethiopia - Ras Dashen (Highest Mountains Package 003) |
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File Description:
This is the flight package "003 Ethiopia Ras Dashen" of the series "Highest Mountains - of all Countries of the World". Flying around for sightseeing is one of the countless options you can do with MS Flight Simulator 2004. Mountain areas are a good choice for looking around, especially if you have a high quality mesh available for those areas. Why not travel to the highest mountain of each country of the world and have a flight from a near airfield up to the roof. With this flight package you will get a ready to fly programmed flight file, including a flight plan for GPS, an interactive map within the kneeboard using GoogleMaps showing the flight path while flying, a weather file generated with ActiveSky 6.5, GPS measured airfields, high quality mesh data for this area, a lot of GA traffic flying around, AI helicopters (not with this package) flying around and coming close to you and some other cool effects you will discover while flying.
| Filename: | Ethiopia__Ras_Dashen_Highest_Mountains_Package_003.zip |
| License: | Freeware |
| Added: | 6th October 2007, 13:55:52 |
| Downloads: | 446 |
| Author: | Gerhard Scheuerecker |
| Size: | 40.04 MB |
| Category: Flight Simulator 2004 - Miscellaneous Files | |
| Nick's Prop Dust v2.0 with Nick's ALL WET for Watercraft! |
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File Description:
This package is an all new release of my original prop dust FX. This gauge/effects package automatically senses the terrain the aircraft is in contact with or flying over and changes the prop dust and water FX for the aircrafts prop/rotor wash based on dirt, dry mud or clay, snow, rain, water, ice, sand, gravel and short grass. In addition the real time surface conditions are also sensed. In example: a dry asphalt or concrete runway will produce no prop dust/wash; however, the same runway with snow/rain conditions present will automatically produce a throttle controlled snow/rain blowing effect. FX files and gauges are included for large and small, single engine, multi-engine, amphibians, helicopters, seaplanes and massive scale military and commercial land/water transports. This package requires manually editing/adding lines in the aircraft.cfg and panel.cfg files. The README files include very complete and comprehensive instructions with a quick and easy copy/paste file for all the Microsoft prop aircraft and 13 other popular aircraft. I have also provided a QUICK REFERENCE file for current Nicks Prop Dust users for the new seaplane gauge and new FX location formulas. Nick's ALL WET is wild splashing and spraying bow/skid water FX designed for amphibians, seaplanes and boats which includes water droplets on the 2D and VC windshield as the plane barrels through the water on takeoff and landing. There is an option to install Nick's ALL WET without the main dust FX package. ENJOY! from Nick Needham
| Filename: | Nicks_Prop_Dust_v20_with_Nicks_ALL_WET_for_Watercr.zip |
| License: | Freeware, limited distribution |
| Added: | 1st October 2005, 05:22:11 |
| Downloads: | 8,440 |
| Author: | Nick Needham |
| Size: | 2.88 MB |
| Category: Flight Simulator 2004 - Miscellaneous Files | |
| Project Opensky Boeing 747 FDE Suite- -Version 9.7, Revision D |
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File Description:
This file is a *MANDATORY* Update!!! After many point-outs from members of the FS Community, I'm pleased to announce that ***ALL*** of the steering issues and maximum speed issues are fixed. Included Variants are:
747-SP
747-100
747-100SR
747-100SF
747-200
747-200C
747-200F (747-200F-PW-JT9D-70A Included)
747-300
747-300C
747-300F
747-300M
747-400
747-400D
747-400ER
747-400F
747-400LCF
747-400ER/F
747-400M
747-400BCF
VC-25A
E-4B
The supported version of the FDEs is now Version 9.7, Revision D. Now, you can finally turn the big girl when taxiing @ HNL or PAE... ;) Now, for the legal stuff: This package may NOT BE ALTERED, MERGED, REEDITED, REDISTRIBUTED OR UPLOADED AS PART OF ANY PAYWARE OR FREEWARE PACKAGE. LEGAL IMPLICATIONS EXIST with the air carriers which helped develop this package. READ THE MANUAL FOR BEST OPTIMIUM SETTINGS AND FAQ. This new 747 package inclues: - Correct 747 performance and feel based on airline FAA Level D simulators and documentation. - Use of MSFS payload and fuel editor. - Use of MSFS flight planner and Navigation Log for flight/fuel planning. - Use of true 747-100/200/300/400 landing gear footprint as default gear points, many realistic versions of 747 variants. - New physical contact point definitions. - New effects. The FDE included for this series are copyrighted by Project Opensky, Brandon D. Henry, and Warren C. Daniel. They may not be merged, altered and/or used for other uploads to any other aircraft without Authors permission.
| Filename: | Project_Opensky_Boeing_747_FDE_Suite_Version_97_Re.zip |
| License: | Freeware, limited distribution |
| Added: | 9th May 2008, 23:31:48 |
| Downloads: | 3,748 |
| Author: | Brandon D. Henry | Warren C. Daniel |
| Size: | 6.86 MB |
| Category: Flight Simulator 2004 - Miscellaneous Files | |
| Flight dynamics Douglas DC-3 V7.0 |
|
File Description:
This Corrected Aircraft.cfg VERSION.7 dated OCTOBER 13th, 2003 Features the Following....
1. The DC-3 will now not level itself out on a coordinated turn
(This was the biggest issue and is now fixed)
2. Flaps now have a little more drag when used.
(Will realistically slow down for landings and you
wont roll down the runway so much)
3. Differential braking now has a little more power.
(Will realistically allow for tighter turns during taxi)
4. The DC-3 itself now has a little more power.
(Default version is underpowered and used up too much runway,
and.. Default version cruise speed was a little low).
5. Corrected Manifold pressure from 47" to 48" full power
(Default version had it slightly wrong)
6.Fuel is now down to 200 per tank
(Default has version was a little over)
7. All control surfaces, ailerons, rudder and elevators now have delay
(There is a certain lag time when flying a DC-3 and it now shows
with these corrections which delays your input to the controls)
8. Elevator trim is now fixed
(To much play in the default elevator trim , it is now fixed with
less play and also has a delay/lag effect)
9. Rudder trim now with delay/lag
10. Aileron trim now with delay/lag
11. Fuel Flow is now fixed, the DC-3 will burn 90 GPH instead of the original 118 GPH
12. Increased power scalar very slightly for correct cruise airspeed
13. Manifold pressure will decrease 1" MAP per 1,000 feet after 2,000 feet Altitude
13.Exactly 140 kias on full tanks at 9,000' ASL
14. Added Strobe Lights to the wings
15. Adjusted steering (just a tad) for better taxiing
16.Prop (rpm) and Power (map) throttles interact correctly
Took off some delay with ailerons and rudder
Removed some drag and pitch up from the flaps
Added more brake power to the differentials
17. Added a working NAV light to the Nose
I have also added a corrected DC-3 reference sheet". In the zip there are two aircraft.cfg's.. one is modified if you are already using the add-on for special effects.
| Filename: | Flight_dynamics_Douglas_DC3__V70.zip |
| License: | Freeware |
| Added: | 13th October 2003, 19:43:08 |
| Downloads: | 4,569 |
| Author: | Trev Morson |
| Size: | 16.58 KB |