Where Flight Simulation Enthusiasts Gather from Around the World!
| Category: Fly! II - Scenery | |
| Wiscasset Airport (KIWI) |
|
File Description:
TerraModels Scenery Development System by Allen Kriesman was used to create the scenery for Wiscasset Airport (KIWI), Maine. Biber Salsa models were also used to create this scenery. The taxiways were added using the program by Peter Jacobson. No custom models were created for this scenery.
| Filename: | Wiscasset_Airport_KIWI.zip |
| License: | Freeware |
| Added: | 15th May 2003, 15:31:44 |
| Downloads: | 117 |
| Author: | Wayne Roberts |
| Size: | 179.63 KB |
| Category: Fly! II - Scenery | |
| Waterville Robert Lafleur Airport (KWVL) |
|
File Description:
TerraModels Scenery Development System by Allen Kriesman was used to create the scenery for Waterville Robert Lafleur Airport (KWVL), Maine. Biber Salsa models were also used to create this scenery. The taxiways were added using the program by Peter Jacobson. No custom models were created for this scenery. There are dynamic vehicles in this scenery.
| Filename: | Waterville_Robert_Lafleur_Airport_KWVL.zip |
| License: | Freeware |
| Added: | 17th May 2003, 18:30:08 |
| Downloads: | 109 |
| Author: | Wayne Roberts |
| Size: | 361.6 KB |
| Category: Fly! II - Scenery | |
| AI Taxi Path Helper v1.0 |
|
File Description:
This tool can prepare TaxiPark files (aircraft taxiing and parking in airports) for TAXIPARK compiler and AI_TRAFFIC DLL.
The tool takes advantage of Padraic Morgan's BGROPS.exe program : thank you Padraic for your precious help.
| Filename: | AI_Taxi_Path_Helper_v10.zip |
| License: | Freeware |
| Added: | 18th May 2003, 13:06:33 |
| Downloads: | 220 |
| Author: | l.claudet (rotw) |
| Size: | 376.71 KB |
| Category: Fly! II - Scenery | |
| Monterey KMRY AI Traffic |
|
File Description:
Monterey KMRY AI Traffic
This ai_traffic scenery is intended as an example of what you can obtain in a couple of hours with AI_TH_H tool :
there is a complete set of 18 aircrafts in 3 parking areas.
AI_TP_H working files included.
| Filename: | Monterey_KMRY_AI_Traffic.zip |
| License: | Freeware |
| Added: | 18th May 2003, 16:42:20 |
| Downloads: | 143 |
| Author: | l.claudet (rotw) |
| Size: | 194.32 KB |
| Category: Fly! II - Scenery | |
| Central Maine Airport of Norridgewock (KOWK) |
|
File Description:
TerraModels Scenery Development System by Allen Kriesman was used to create the scenery for Central Maine Airport of Norridgewock (KOWK), Maine. Biber Salsa models were also used to create this scenery. The taxiways were added using the program by Peter Jacobson. No custom models were created for this scenery.
| Filename: | Central_Maine_Airport_of_Norridgewock_KOWK.zip |
| License: | Freeware |
| Added: | 19th May 2003, 03:49:00 |
| Downloads: | 129 |
| Author: | Wayne Roberts |
| Size: | 200.1 KB |
| Category: Fly! II - Scenery | |
| Pittsfield Municipal Airport (2B7) |
|
File Description:
TerraModels Scenery Development System by Allen Kriesman and Biber Salsa models were used to create the scenery for Pittsfield Municipal Airport (2B7), Maine. The taxiways were added using the program by Peter Jacobson. No custom models were created for this airport.
| Filename: | Pittsfield_Municipal_Airport_2B7.zip |
| License: | Freeware |
| Added: | 20th May 2003, 05:12:46 |
| Downloads: | 110 |
| Author: | Wayne Roberts |
| Size: | 224.96 KB |
| Category: Fly! II - Scenery | |
| Steven A. Bean Municipal Airport (8B0) |
|
File Description:
TerraModels Scenery Development System by Allen Kriesman and Biber Salsa models were used to create the scenery for Steven A. Bean Municipal Airport (8B0) - Rangeley, Maine. The taxiways were added using the program by Peter Jacobson. No custom models were created for this airport.
| Filename: | Steven_A_Bean_Municipal_Airport_8B0.zip |
| License: | Freeware |
| Added: | 20th May 2003, 05:13:16 |
| Downloads: | 108 |
| Author: | Wayne Roberts |
| Size: | 215.6 KB |
| Category: Fly! II - Scenery | |
| Sugarload Regional Airport (B21) |
|
File Description:
TerraModels Scenery Development System by Allen Kriesman was used to create the scenery for Sugarload Regional Airport (B21) - Carrabassett, Maine. Biber Salsa models were also used to create this scenery. The taxiways were added using the program by Peter Jacobson. No custom models were created for this scenery.
| Filename: | Sugarload_Regional_Airport_B21.zip |
| License: | Freeware |
| Added: | 21st May 2003, 03:00:37 |
| Downloads: | 106 |
| Author: | Wayne Roberts |
| Size: | 189.88 KB |
| Category: Fly! II - Scenery | |
| Dexter Regional Airport (1B0) |
|
File Description:
TerraModels Scenery Development System by Allen Kriesman was used to create the scenery for Dexter Regional Airport (1B0), Maine. Biber Salsa models were also used to create this scenery. No custom models were created for this scenery. The taxiways were added using the program by Peter Jacobson.
| Filename: | Dexter_Regional_Airport_1B0.zip |
| License: | Freeware |
| Added: | 21st May 2003, 03:01:08 |
| Downloads: | 111 |
| Author: | Wayne Roberts |
| Size: | 92.21 KB |
| Category: Fly! II - Scenery | |
| Charleston KCHS Grass Airport Underlay |
|
File Description:
This grassy texture underlays the KCHS (Charleston AFB INTL) Airport and closely approximates the actual field boundaries. Requires Fly!II patched to v240. I highly recommend this underlay in combination with my Charleston TerraScene and Wayne Roberts' airport scenery.
| Filename: | Charleston_KCHS_Grass_Airport_Underlay.zip |
| License: | Freeware |
| Added: | 23rd May 2003, 03:45:19 |
| Downloads: | 170 |
| Author: | Randall Rocke |
| Size: | 34.68 KB |