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| Category: Flight Simulator 2004 - AI Aircraft | |
| Indonesian Air Force McDonnell-Douglas A-4E/TA-4J Skyhawk (Delivery Scheme) |
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File Description:
Indonesian Air Force A-4E/TA-4J Skyhawk (Delivery Scheme); for retro AI traffic. This package represents the Skyhawks operated by Indonesia, which served through the 1980s-1990s, until replaced by F-16s and Su-27s. This package uses the Nick Black base model set, but these models have been heavily modified by me from the FSDS source; and this package. I have added a lot of new things to create two virtually new base models, please refer to the enclosed readme file for a list of adds and changes. All models retain Nick's original XML animations, plus some new ones I created. The aircraft also uses the unaltered (save for one light position change), original FDE by Mike MacIntyre. This package has two main aircraft models, the A-4E (Israeli mod) and TA-4J; and includes 35 serials with many loadout options. The included readme file includes instructions, notes, disclaimers, credits, and anything else I can think of. Original aircraft and source by Nick Black, FDE by Mike MacIntyre, expert mentoring by Frank Safranek and Steve Holland, model modifications and repaints by Michael Pearson.
| Filename: | Indonesian_Air_Force_McDonnellDouglas_A4ETA4J_Skyh.zip |
| License: | Freeware |
| Added: | 15th October 2011, 20:31:42 |
| Downloads: | 433 |
| Author: | Michael Pearson |
| Size: | 11.89 MB |
| Category: Flight Simulator 2004 - AI Aircraft | |
| Indonesian Air Force McDonnell-Douglas A-4E/TA-4J Skyhawk (Late Scheme) |
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File Description:
Indonesian Air Force A-4E/TA-4J Skyhawk (Late Scheme); for retro AI traffic. This package represents the Skyhawks operated by Indonesia, which served through the 1980s-1990s, until replaced by F-16s and Su-27s. This package uses the Nick Black base model set, but these models have been heavily modified by me from the FSDS source; and this package. I have added a lot of new things to create two virtually new base models, please refer to the enclosed readme file for a list of adds and changes. All models retain Nick's original XML animations, plus some new ones I created. The aircraft also uses the unaltered (save for one light position change), original FDE by Mike MacIntyre. This package has two main aircraft models, the A-4E (Israeli mod) and TA-4J; and includes 18 serials with many loadout options. The included readme file includes instructions, notes, disclaimers, credits, and anything else I can think of. Original aircraft and source by Nick Black, FDE by Mike MacIntyre, expert mentoring by Frank Safranek and Steve Holland, model modifications and repaints by Michael Pearson.
| Filename: | Indonesian_Air_Force_McDonnellDouglas_A4ETA4J_Skyh.zip |
| License: | Freeware |
| Added: | 15th October 2011, 20:32:45 |
| Downloads: | 427 |
| Author: | Michael Pearson |
| Size: | 9.31 MB |
| Category: Flight Simulator 2004 - AI Aircraft | |
| Malaysian Air Force McDonnell-Douglas A-4PTM/TA-4PTM Skyhawk (Early Scheme) |
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File Description:
Malaysian Air Force A-4PTM/TA-4PTM Skyhawk (Early Scheme); for retro AI traffic. This package represents the Skyhawks operated by Malaysia, which served through the 1980s-
1990s, until replaced by F-18s, MiG-29s, and Su-30s. This package uses the Nick Black base model set, but these models have been heavily modified by me from the FSDS source;
and this package. I have added a lot of new things to create two virtually new base models, please refer to the enclosed readme file for a list of adds and changes. All
models retain Nick's original XML animations, plus some new ones I created. The aircraft also uses the unaltered (save for one light position change), original FDE by Mike
MacIntyre. This package has two main aircraft models, the A-4PTM (Peculiar to Malaysia) and TA-4PTM; and includes 40 serials with many loadout options. The included readme
file includes instructions, notes, disclaimers, credits, and anything else I can think of. Original aircraft and source by Nick Black, FDE by Mike MacIntyre, expert mentoring
by Frank Safranek and Steve Holland, model modifications and repaints by Michael Pearson.
| Filename: | Malaysian_Air_Force_McDonnellDouglas_A4PTMTA4PTM_S.zip |
| License: | Freeware |
| Added: | 15th October 2011, 20:33:41 |
| Downloads: | 343 |
| Author: | Michael Pearson |
| Size: | 14.11 MB |
| Category: Flight Simulator 2004 - AI Aircraft | |
| Malaysian Air Force McDonnell-Douglas A-4PTM/TA-4PTM Skyhawk (Refurbished Scheme) |
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File Description:
Malaysian Air Force A-4PTM/TA-4PTM Skyhawk (Refurbished Scheme); for retro AI traffic. This package represents the Skyhawks operated by Malaysia, which served through the 1980s-1990s, until replaced by F-18s, MiG-29s, and Su-30s. This package uses the Nick Black base model set, but these models have been heavily modified by me from the FSDS source; and this package. I have added a lot of new things to create two virtually new base models, please refer to the enclosed readme file for a list of adds and changes. All models retain Nick's original XML animations, plus some new ones I created. The aircraft also uses the unaltered (save for one light position change), original FDE by Mike MacIntyre. This package has two main aircraft models, the A-4PTM (Peculiar to Malaysia) and TA-4PTM; and includes 40 serials with many loadout options. The included readme file includes instructions, notes, disclaimers, credits, and anything else I can think of. Original aircraft and source by Nick Black, FDE by Mike MacIntyre, expert mentoring by Frank Safranek and Steve Holland, model modifications and repaints by Michael Pearson.
| Filename: | Malaysian_Air_Force_McDonnellDouglas_A4PTMTA4PTM_S.zip |
| License: | Freeware |
| Added: | 15th October 2011, 20:35:18 |
| Downloads: | 394 |
| Author: | Michael Pearson |
| Size: | 13.84 MB |
| Category: Flight Simulator X - Scenery Design | |
| Animated Flags |
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File Description:
This scenery addon has been developed on Win 7 for FSX Flight Simulator SP1 or SP2. It has also been tested with Microsoft Acceleration, but compatibility is not guaranteed by the author.
The package provides a little collection of animated flags for scenery designers and FS users who do understand the handling of folders and files for FSX. The animated flag models have been developed with GMAX. Along with the textures the package includes the model (mdl) and bgl files. The XML files for the individual placement of a flag into a FSX scenery are included as well.
The documentation contains a step by step description on how to place the flag into the FSX scenery, on a position of your choice. In order to paint your own individual animated flag, the Appendix B of the documentation describes in detail on how to do it. However, a basic experience on how to work with graphical tools like Photoshop, GIMP, Paint Shop Pro etc. is required to paint the extures/colors for a new flag. For credits look at the pdf documentation inside the zip file. By Dietmar Loleit
| Filename: | Animated_Flags.zip |
| License: | Freeware |
| Added: | 17th October 2014, 22:59:25 |
| Downloads: | 662 |
| Author: | Dietmar Loleit |
| Size: | 5.98 MB |
| Category: Flight Simulator 2004 - Miscellaneous Files | |
| Active ILS - KMIA v2.0 |
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File Description:
UPDATED KMIA see the readme file -- By design KMIA is now the most advanced ATC controlled airport in the FS9 database. As most know initiating the ILS at certain airports for AI Traffic is not a function at this time when using AFCAD2. If you add a new ILS runway to an airport such as KMIA (Miami International Airport 8L/26R) only the user aircraft can use this runway when visibility falls below 3 miles. ATC will no longer use this runway for AI Traffic because FS9 sees it as a visual runway. This will cause ATC to vector your AI Traffic back to 9L/27R (old numbers) 8R/26L (new numbers) which is also a Terminal departure runway. All 4 runways for KMIA are now simultaneously active for both departure and arrival. The many options (written in the XML compiled to bgl) are to numerous to list for KMIA so follow the instructions in the README and just sit back (or fly) and plane spot either VMC or IMC for a very active airport. *** FlyTampa-Miami Scenery AFCAD2 and special ILS bgl also updated and included ***
| Filename: | Active_ILS__KMIA__v20.zip |
| License: | Freeware, limited distribution |
| Added: | 26th July 2004, 16:20:37 |
| Downloads: | 5,939 |
| Author: | Jim Vile |
| Size: | 129.61 KB |
| Category: Flight Simulator 2004 - Miscellaneous Files | |
| Active ILS - Niagara International Airport KBUF |
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File Description:
As most know initiating the ILS at certain airports for AI Aircraft or User Planes is not a function at this time when using AFCAD2 if visibilty falls below 3 miles. This is do to the somewhat complex XML code that has to be written for NAVAIDS and then the compiling into a bgl file. If you add a new ILS runway to an airport such as KBUF (rwy 32) only the user aircraft can use this runway when visibility falls below 3 miles if a GPS/LDA is unavailable. ATC will no longer use 32 ILS runway for AI Traffic or User Aircraft (by default) because FS9 sees it as a visual runway and will now vector your Planes back to 5/23 ILS which is also being used as a Terminal Departure Runway. The KBUF_ILS_jv.bgl file adds all NAVAIDS for making 32 a Precision Instrument Runway by adding all the radar fixes for both the ILS/DME approach portion and the proper missed approach procedures as per current published plates for runway 32. See the readme for what's new at the KBUF airport. **** AFCAD2 included for FS9 default scenery. ****
| Filename: | Active_ILS__Niagara_International_Airport__KBUF.zip |
| License: | Freeware, limited distribution |
| Added: | 30th January 2005, 17:21:34 |
| Downloads: | 1,306 |
| Author: | Jim Vile |
| Size: | 117.25 KB |
| Category: Flight Simulator 2004 - Miscellaneous Files | |
| Active ILS - KLAS (McCarran Intl - Las Vegas, Nevada) |
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File Description:
As most know initiating the ILS at certain airports for AI Aircraft or User Planes is not a function at this time when using AFCAD2 if visibilty falls below 3 miles. This is do to the somewhat complex XML code that has to be written for NAVAIDS and then the compiling into a bgl file. If you add a new ILS runway to an airport such as KLAS (rwy 01L) only the user aircraft can use this runway when visibility falls below 3 miles. ATC will no longer use 01L ILS runway for AI Traffic or User Aircraft (by default) because FS9 sees it as a visual runway and will now vector your Planes back to rwy 7/25LR ILS which is also being used as a Terminal Departure Runway. The KLAS_ILS_jv.bgl file adds all NAVAIDS for making 01L a Precision Instrument Runway by adding all the radar fixes for both the ILS/DME approach portion and the proper missed approach procedures as per current published plates for runway 01L. See the readme for what's new at the KLAS airport. **** AFCAD2 included for FS9 default scenery. ****
| Filename: | Active_ILS____KLAS__McCarran_Intl____Las_Vegas_Nev.zip |
| License: | Freeware, limited distribution |
| Added: | 28th February 2005, 15:44:40 |
| Downloads: | 3,027 |
| Author: | Jim Vile |
| Size: | 33.84 KB |
| Category: Flight Simulator 2004 - AI Aircraft | |
| Mikoyan-Gurevich MiG-21 Fishbed (Part 7) |
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File Description:
Mikoyan-Gurevich MiG-21 Fishbed (Part 7). I present a comprehensive AI traffic model package for this iconic aircraft of modern military history. With over 15,000 airframes of all types, including license-manufacture, the MiG-21 is the second-highest produced jet fighter of all time (next to the MiG-15 at 18,000+); and is the highest-produced jet fighter in the post-1960 'missile' age.
The model is an 8-LOD model, with quite a bit of XML animation and effects. This aircraft has been used operationally by 53 countries across fifty years, with extensive combat experience world-wide, and hundreds are still in service to this day.
Part 7 is dedicated to Chengdu and Guizhou-built F-7 Airguard aircraft for export. Variants included are the F-7A, F-7G, F-7M, FT-7M, and FT-7P. With loadout options, there are a total of 36 models and 36 paints in this package. Multiple credits are given in the documentation for everybody who pitched in to help on this one. Base model, paint kit, and textures by Michael Pearson.
| Filename: | MikoyanGurevich_MiG21_Fishbed_Part_7.zip |
| License: | Freeware |
| Added: | 8th June 2012, 20:26:00 |
| Downloads: | 803 |
| Author: | Michael Pearson |
| Size: | 23.09 MB |
| Category: Flight Simulator 2004 - AI Aircraft | |
| Mikoyan-Gurevich MiG-21 Fishbed (Part 3) |
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File Description:
Mikoyan-Gurevich MiG-21 Fishbed (Part 3).
I present a comprehensive AI traffic model package for this iconic aircraft of modern military history. With over 15,000 airframes of all types, including license-manufacture, the MiG-21 is the second-highest produced jet fighter of all time (next to the MiG-15 at 18,000+); and is the highest-produced jet fighter in the post-1960 'missile' age.
The model is an 8-LOD model, with quite a bit of XML animation and effects. This aircraft has been used operationally by 53 countries across fifty years, with extensive combat experience world-wide, and hundreds are still in service to this day.
Part 3 is the M-series, the 3rd-generation Fishbeds. Included variants are the MiG-21S (actually a tail-end of the P-series), MiG-21M, MiG-21MF, and MiG-21SMT. With loadout options, there are a total of 34 models and 34 paints in this package. Multiple credits are given in the documentation for everybody who pitched in to help on this one. Base model, paint kit, and textures by Michael Pearson.
| Filename: | MikoyanGurevich_MiG21_Fishbed_Part_3.zip |
| License: | Freeware |
| Added: | 31st May 2012, 22:12:34 |
| Downloads: | 926 |
| Author: | Michael Pearson |
| Size: | 21.93 MB |