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Searching for: 'tirado' in Flight Simulator X - Scenery Design and below.
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File Description: Flight Simulator X introduces a new method for adding generic bridges.
This document explains the concepts and methods for creating extrusion bridges in your projects
Very sorry - no support of any kind is offered. Please do not write. For any questions, please post in the Avsim Scenery Design Forum.
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Filename: |
illustrated_guide_to_extrusion_bridges.zip |
License: |
Freeware |
Added: |
21st November 2009, 23:22:28 |
Downloads: |
3588 |
Author: |
Luis Feliz-Tirado |
Size: |
3283kb |
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File Description: It is very easy to create your very own high-resolution, custom (photo-real) ground textures.
This document explains the concepts and techniques and illustrates the use of SBuilderX with which you can quickly and easily download aerial images and make this type of scenery.
So, why hesitate? Make Flight Simulator scenery as real as it gets!
Very sorry - no support of any kind is offered. Please do not write. For any questions, please post in the Avsim Scenery Design Forum.
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Filename: |
make_photo-real_ground_textures_in_fs_x.zip |
License: |
Freeware |
Added: |
21st November 2009, 23:20:06 |
Downloads: |
19149 |
Author: |
Luis Feliz-Tirado |
Size: |
2143kb |
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File Description: The Deluxe version of Flight Simulator X contains a very easy-to-use tool for placing scenery objects visually within the game. Unfortunately, the Microsoft developers neglected to tell anybody.
This document contains an illustrated explanation of this tool and how to use it.
My most sincere apologies - I am unable, for lack of free time, to offer support of any kind. For questions or problems, please post in the Avsim scenery design forum.
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Filename: |
making_scenery_with_object_placement_tool.zip |
License: |
Freeware |
Added: |
22nd November 2009, 18:03:12 |
Downloads: |
6918 |
Author: |
Luis Feliz-Tirado |
Size: |
673kb |
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File Description: Re-upload. These small and simple to use utilities will rename image tiles downloaded from Google Earth and Microsoft Virtual Earth using the Manifold tool bar so that they can be displayed with the latest version of SBuilder X.
SBuilder X now has its own tile server, and so one no longer needs the Manifold tool bar in order to get images.
I am unable, for lack of free time, to offer support of any kind. For questions or problems, please post in the Avsim scenery design forum.
Filename: |
man2sbuilder.zip |
License: |
Freeware |
Added: |
28th May 2010, 02:21:02 |
Downloads: |
2434 |
Author: |
Luis Feliz-Tirado |
Size: |
89kb |
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File Description: Terrain Design for Flight Simulator X
This simple illustrated document explains the basic concepts in Flight Simulator X terrain, and how to change them using SBuilder for FS X. Make new water bodies, roads, vehicle traffic, airport flattens, remove autogen, add more detail - anybody can do it easily and quickly.
My most sincere apologies - I am unable, for lack of free time, to offer support of any kind. For questions or problems, please post in the Avsim scenery design forum.
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Filename: |
terrain_design_for_flight_simulator_x.zip |
License: |
Freeware |
Added: |
14th December 2009, 13:29:15 |
Downloads: |
18238 |
Author: |
Luis Feliz-Tirado |
Size: |
3991kb |
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File Description: The Autogen Annotator is a powerful tool for modifying the autogen of default ground textures or adding autogen to custom (photo-real) ground.
This document illustrates the use of the tool, and includes a pictorial guide to all autogen object types.
Very sorry - no support of any kind is offered. Please do not write. For any questions, please post in the Avsim Scenery Design Forum.
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Filename: |
using_the_autogen_annotator_264833.zip |
License: |
Freeware |
Added: |
21st November 2009, 16:18:51 |
Downloads: |
5692 |
Author: |
Luis Feliz-Tirado |
Size: |
8930kb |
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