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Searching for: 'ga-traffic' in AVSIM File Library and below.
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File Description: This package covers KPAH, Barkley Field airport in Paducah KY. It has two runways, 4-22 which is 6500 feet long and 14-32 which is 5499 feet long. It has scheduled airline service using CRJ's to Chicago each day. On one side of the field is the GA component with Midwest Aviation as the FBO. On the other side of the field is the airline terminal. All of the buildings are custom made from Google Maps including the new large armed forces reserve center. I also modeled the Nexrad radar which is on the field. I hope you enjoy!
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Filename: |
kpah.zip |
License: |
Freeware |
Added: |
23rd June 2017, 01:09:14 |
Downloads: |
429 |
Author: |
Shannan Landreth |
Size: |
27137kb |
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File Description: This route follows historic route 66 from start to finish going west bound. Several airports for fueling stops along the way. For small to medium GA.
Filename: |
rt_66.zip |
License: |
Freeware |
Added: |
21st May 2017, 07:19:59 |
Downloads: |
268 |
Author: |
Henry Oeser |
Size: |
3kb |
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File Description: Etimesgut AB/Ankara(Turkey) Airport (LTAD/ANK) scenery (2016) for Flight Simulator 2004 (Fs9). This military airport is in Ankara, the capital of Turkey. Esenboga (LTAC) is very close to the airport. Flight training is given here. The pilot is raised. There are two large and long aprons on either side of the runway. This aprons has a very large number of flight training buildings and hospitals. Bombardier, Gulfstream, Cessna 560XL Excel, Businesss Jet, CL215-Fire fighter, Dash8, Saab-340, CN235, etc. GA airplanes have been configured for parking. Thanks for using. Scenery design by VAPS (vaps.hooxs.com)
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Filename: |
ltad_etimesgut2016fs9.zip |
License: |
Freeware |
Added: |
14th April 2017, 07:18:47 |
Downloads: |
913 |
Author: |
Pilot Hoca (VAPS) |
Size: |
9088kb |
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File Description: Detailed scenery of Fort Wayne International Airport, Indiana, USA. This is a regional airport served by most of the US major airlines or their feeders. The airport is also home to the USAF Indiana ANG 122nd Fighter Wing and numerous GA/Bizjets (P3DV3 version).
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Filename: |
fwa2017p.zip |
License: |
Freeware, limited distribution |
Added: |
8th April 2017, 18:04:16 |
Downloads: |
1175 |
Author: |
Shehryar Ansari |
Size: |
221040kb |
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Images related to this file:
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File Description: Detailed scenery for Fort Wayne International Airport, Indiana, USA. All elements are included to give a good representation of the airport. The airport is served by most of the US majors or their feeder airlines and has cargo presence with FedEx and UPS. The Indiana ANG is also based at the airport along with a good selection of GA/Bizjet aircraft.(FSX version)
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Filename: |
fwa2017x.zip |
License: |
Freeware |
Added: |
8th April 2017, 18:01:02 |
Downloads: |
1458 |
Author: |
Shehryar Ansari |
Size: |
220683kb |
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File Description: UPDATED version of earlier (Feb. 2017) LEZG AB. All adjusted for use with orthographic and HD material. Extensive Read Me is in the package. However: I used many "Libraries" as defined in the Read Me file to get the best scenery with optimized scaling of objects. Added visual beacons about 20 nm E and W from runways to make it easier to navigate this "rare" airport. Zaragoza city is improved and more "real". I have done all I could to keep frame-rates low (on my NV960: locked to screen refresh always between 50-60 fps) and temperatures low. See the images as well to orient yourself. LEZG comprises 5 platforms and now is expanded with a new engine test plate and a new GA platform. It is a huge airbase with civil part. I am still looking for a good F-18 static model, to replace the F-4's I had to use now.
Filename: |
jvk_lezg_zaragoza-2017-3-10.zip |
License: |
Freeware |
Added: |
9th March 2017, 18:45:18 |
Downloads: |
238 |
Author: |
John v. Kampen |
Size: |
18876kb |
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File Description: This is Ketchikan PAKT in southern Alaska, 45 miles north of the Canadian border and 220 miles south of Juneau. It is the closest major Alaskan airport to the lower 48 and most flights from or to Seattle pass through Ketchikan en route. The airport is on the southern side of the stretch of water known as The Narrows and the town is on the northern side, with ferries connecting the two. The town side was somewhat modified as part of one of the three Misty Fjords sceneries, so there were already some marinas and docked cruise liners etc before I started this. In addition, Ketchikan Airport had been partly made way back in 2006, and further modified in 2007; I say "partly" as there is in fact no way to accurately make PAKT within the limitations of FS9 as there is a 50 or 60 feet difference in elevation between runway and apron, and the taxiways are actually ramps up from the apron to the ends of the runway. This has a knock-on effect on the float plane and ferry docks on the water below the airport. I can see why the Misty Fjord sceneries avoided it. This scenery retains the original buildings from the Alan Wright scenery. It also includes the modification made by John Hinson, who created the second taxiway to the western end of the runway; FS9 had not included this as the original airport started operations with only one taxiway in place. There are new vehicles on the apron (fuel etc), new apron markings and some parking modifications to enable AI with Boing 737, DC6, Beechcraft 1900, and GA, plus runway and taxiway signage, windsocks, some car parking, freight items, etc. There is a road and covered bridges down to the docks and ferry, and the town side of the water has been modelled to include other float plane docks along with waterfront buildings, including the ship repair facility with it's dry dock (actually a floating dock that lifts ships out of the water) and the Alaskan Ferry Terminal wharf etc. The ferry forms a part of the AI, generously permitted by FSAddon and originally a part of the payware Tongass Fjords package, as are the AI aircraft also included here. There are new waterside buildings that stretch from the ship repair yard, past the shopping plaza and onward to the stationary cruise liners (that were part of the Tongass payware scenery) including float docks for the float plane companies that are based in Ketchikan, plus a new AI liner. The AI is a further adaptation of the already posted CF36 AI and PAKN AI, as listed in the AI folder. Due to the surrounding hills there may be some interference with AI float aircraft, depending on the wind direction, though I have watched succesful Beaver landings with the wind from the east. The combined AI for float planes creates a float plane take off or landing at, on average, 20 minute intervals; this is still well short of the actual busy summertime period.
Filename: |
ketchikan_full.zip |
License: |
Freeware, limited distribution |
Added: |
12th February 2017, 23:27:59 |
Downloads: |
1136 |
Author: |
Roger Wensley |
Size: |
49356kb |
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File Description: This is a pretty basic rework of the original FSX KASH scenery matching taxiways, buildings & GA parking's, no extra libraries are required. The original KASH airport in FSX is really nothing like the real deal, so I used ADE, Skyvector and Google Earth to collect all the information I needed to complete this design and the result is a more realistic airport that matches the real geography of the airport.
Filename: |
fsx_kash_v1.0.zip |
License: |
Freeware |
Added: |
3rd February 2017, 04:07:00 |
Downloads: |
164 |
Author: |
Leonardo Pierry |
Size: |
11kb |
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File Description: The X-Camera 2.1.1 plugin for X-Plane 9 and 10 is a replacement camera system that lets you define multiple view categories and multiple views within those categories that are associated with specific aircraft. X-Camera is similar to EzDok for FSX only for X-Plane. Watch this short X-Camera demo on YouTube: https://www.youtube.com/watch?v=PgOxG8ejq9A
Each view can have options:
- TrackIR:
Each view can enable or disable the TrackIR input. If the view is out the cockpit window having TrackIR enabled is desirable. However, if the view is a close-up of an instrument panel then having TrackIR disabled is probably the better choice since the view will be stable making it easy to click on cockpit controls with the mouse. We also support LinuxTrack on Linux and Mac systems.
- HeadShake:
If the HeadShake plugin from SimCoders is installed then the view can accept input from HeadShake. Similar to the TrackIR feature you will likely want this enabled for certain views but disabled for views on instrument panel close-ups where a stable camera makes it easier to use a mouse to control cockpit knobs and switches. The HeadShake plugin must be at version 1.3 or higher for the integration to work.
- Scenic Flyer:
If the Scenic Flyer plugin from Digital Avionics is installed then the view can choose to display either the Scenic Flyer Glass panel or GA panel.
- Smooth Transition:
When this option is enabled the camera with smoothly transition from one view to another over approximately half a second. When the option is off the view will transition immediately.
- Views can be controlled in a number of ways:
> Each view can be positioned by using keyboard keys or a control panel
> The camera's X, Y, Z, Heading, and Pitch can all be adjusted for each view
> Views can be assigned to a HotKey or JoyStick button for easy selection
> HotKey or JoyStick button can be used to navigate to next or previous views
> The views for a specific aircraft can be saved to a CSV file for easy editing
- Walk Mode:
Any view's camera can be placed in Walk Mode. While in this mode the camera can be walked or floated around using keyboard input. If you ever played the video game asteroid that is what walk mode is like. The mode is particularly useful for pre-flight inspections of your aircraft. You can create a external view and after selecting that view you can "Walk" the camera around checking out your landing gear, props, etc.
- Linear Transitions and Auto Advance:
Linear transitions allows you to define a transition between two adjacent cameras in category. This capability, in conjunction with the auto advance feature, allows you define fairly sophisticated animations that can be used for automated Pre-flight inspections, scenery viewing, and cool transitions affects that can be used when creating flight videos. All the transitions in our YouTube video were done with X-Camera.
- Bezier Curve Transitions:
Bezier curve transitions allows you to define a transition between three or more adjacent cameras in a category. This capability, in conjunction with the auto advance feature, allows you define fairly sophisticated animations that have an ultra smooth movement between the curve control points.
- Many Unique Camera Attributes:
Tracking Cameras - Camera Leveling - Smooth Camera Joining - Auto Advance to the Next Camera - Individual Zoom and Field of View Setting - External Cameras - Free Cameras - Target Following Cameras - Cineflex Cameras - Automatically Generate Unique Orbit and Fly-By Animations
X-Camera can create unique orbit and fly-by camera sequences by providing a few key parameters
- Airport Cameras:
You can define a set of free cameras associated with an airport. You can create up to 2,000 cameras per airport. X-Camera can also automatically populate airport cameras by reading the airport scenery files and creating cameras at runways, starting locations, taxiway signs, and airport viewpoints. You can map a joystick button to quickly switch between your aircraft camera set and the nearest camera at the nearest airport.
- Target Following Cameras:
Targets are locations defined by a latitude, longitude, and elevation in meters. Target following cameras are a special type of external camera that is attached to your plane and it has the ability to track a selected target. You can also view the target reciprocal which as a view from the target back to you plane.
X-Camera Tutorial Videos: There is also a four part series of tutorial videos that will help you get started with X-Camera. You can access them from the X-Camera Tutorial Page: https://www.stickandrudderstudios.com/x-camera-tutorial-videos/
The full manual is included in the zip file you can also view it here: https://www.stickandrudderstudios.com/downloads/User_Guide.pdf
Filename: |
x-camera_360336.zip |
License: |
Shareware, limited functionality |
Added: |
27th January 2017, 15:14:21 |
Downloads: |
464 |
Author: |
Mark Ellis |
Size: |
4649kb |
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Images related to this file:
File Description: This is the fifth in a series of new and renovated float bases in BC. Echo Bay is a floating marina on the northwest coast of Gilford Island, just 6 miles northwest of Health Bay (the previous post in this series). It is run by a beard called Pierre and his wife, and the food seems to attract crowds. Watch the video, and others about the marina; some of the more interesting buildings are replicated here, others are representative. There is no fuel or oil available but you can post a letter as there is a post office in the store that sells food etc to boaters. The AI is a further adaptation of the CF36 AI and involves a Baxter Beaver flying from Port Hardy on a round trip in the area through Port McNeill, Health Bay, Echo Bay, and Sullivan Bay, plus Harbour Air from Vancouver, and small GA. At Echo Bay the AI appears to work for both landing and takeoff for the Beaver and sometimes for the Otter, depending on wind direction. All of these float bases can be installed together in the same folders, with a saving in duplicate textures. So a series called BC Floats (or whatever you want to call it) or individually installed float bases; your choice. The next in the series will be Sullivan Bay, another floating marina. I have used what was a RWY12 boat here, but my RWY12 no longer includes the "Port and Sea" part that included this and other boats. Somewhere I must still have the textures as they are showing up as required, but I cannot find them to include them here. Hopefully your installation will find them on your hard drive and use them. If not, complain to me and I will attempt to demonstrate diligence.
Filename: |
echo_bay.zip |
License: |
Freeware, limited distribution |
Added: |
18th January 2017, 17:09:19 |
Downloads: |
195 |
Author: |
Roger Wensley |
Size: |
7373kb |
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