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| Category: Flight Simulator 2004 - Scenery Design | |
| Simple Instructions for Modifying Land Class |
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File Description:
Simple Instructions for Modifying Land Class
Land classification, or land class (NOT "landclass"), is how Flight Simulator depicts the ground textures. For much of the FS world, the ground is not representative of the real thing, however. There have been complaints because of this from those who do not understand the cause of the problem.
This document explains the basic concepts behind the land class system, why it is inevitably inaccurate for most of the world, and the very easy-to-use tools with which to fix this.
Also includes instructions for modifying water class.
This is an html document for universal compatibility.
You do not have to be a computer programmer in order to change the land class. Anyone can do it quickly and easily.
So, why complain about it? Do something!
Very sorry - no support of any kind is offered for this document. Please consult the AvSim Scenery Design forum for any questions.
| Filename: | Simple_Instructions_for_Modifying_Land_Class.zip |
| License: | Freeware |
| Added: | 6th February 2005, 04:24:20 |
| Downloads: | 5,073 |
| Author: | Luis, scenery design forum |
| Size: | 2.18 MB |
| Category: Flight Simulator 2004 - Scenery Design | |
| 4mi0 sar11 |
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File Description:
4MI0 is a forward training base located in Michigan
The seebees have been busy adding a number of additions
This will add a tower, radar, power generator,and a missile battery.
trucks and a clearing are added with room to land your outfit
| Filename: | 4mi0_sar11.zip |
| License: | Freeware |
| Added: | 7th February 2005, 22:35:29 |
| Downloads: | 546 |
| Author: | Chuck Jodry |
| Size: | 1.73 MB |
| Category: Flight Simulator 2004 - Scenery Design | |
| Conditional Animation Tool (CAT) v1.00 |
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File Description:
CAT allows scenery designers to apply restrictions on their animations made with GMax. Instead of running endlessly, the animation can now be triggered by certain conditions. The display of different animations based on a condition is also possible. For scenery designers only, requires the ASM source code produced by GMax.
| Filename: | Conditional_Animation_Tool_CAT_v100.zip |
| License: | Freeware, limited distribution |
| Added: | 8th February 2005, 19:41:46 |
| Downloads: | 834 |
| Author: | Arno Gerretsen |
| Size: | 508.49 KB |
| Category: Flight Simulator 2004 - Scenery Design | |
| EBBJ Brugge Jeffrey Intl. Airport (Special Edition) |
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File Description:
This beautifal airport.
Is designed with Afcad 2.21
This Special Edition.
Includes
-The Airport file EBBJ
-Flightplans030528.txt
-Aircraft030528.txt
-And all AI Traffic Aircraft's
That is a special edition...
| Filename: | EBBJ_Brugge_Jeffrey_Intl_Airport_Special_Edition.zip |
| License: | Freeware, limited distribution |
| Added: | 13th February 2005, 19:59:33 |
| Downloads: | 1,348 |
| Author: | Jeffrey Ouwens |
| Size: | 24.89 MB |
| Category: Flight Simulator 2004 - Scenery Design | |
| Replacement Pavement Runway Texture Sets |
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File Description:
This is a set of replacement runway textures for pavement type runways. There is a dark and lite runway version that will cover all default pavement type runways within FS2004 . Also ,I have included in this download, a brand new never posted envmap file.This envmap file will bring out the true sun shine on all reflective surfaces. All files included are all installed in the main texture folder.
| Filename: | Replacement_Pavement_Runway_Texture_Sets.zip |
| License: | Freeware |
| Added: | 27th January 2005, 01:45:14 |
| Downloads: | 5,107 |
| Author: | Sandon Lyon |
| Size: | 531.84 KB |
| Category: Flight Simulator 2004 - Scenery Design | |
| Ship Collection, a Rwy12 Object Placer Library |
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Images related to this file:
File Description:
For users of Rwy12 Object Placer only. This collection of 50 ships
represents port facility vessels, tankers, container ships and other
commercially used ships. All ships have been done in Gmax and with
low polygon count, so they have only a small affect on framerate. You
can place them anywhere on the water surfaces of your sceneries.
By Winfried Orthmann. Converted to Rwy12 format by Seev Kahn - Rwy12 team.
| Filename: | Ship_Collection_a_Rwy12_Object_Placer_Library.zip |
| License: | Freeware |
| Added: | 27th January 2005, 01:50:32 |
| Downloads: | 9,282 |
| Author: | Winfried Orthmann, Team Rwy12 |
| Size: | 1.42 MB |
| Category: Flight Simulator 2004 - Scenery Design | |
| Texture Finder Version 0.1b2 |
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File Description:
This program is for scenery designers only. If you use api or asd macros then the program can help to ensure that all the necessary textures are available. Many scenery design programs such as Airport for Windows and FSSC have the facility to transfer required textures into the scenery folder. Other tools do not. Even the tools that do sometimes miss textures. Texture Finder decompiles a scenery bgl (using scdis.exe from Takuya Murakami - available separately) and then identifies the textures used. It can then idenfity and move missing files into the appropriate folder. Identify needed textures which are missing from you systems and also those which are not used.
It works only for SCASM based bgls and cannot identify textures for objects from libraries. It requires the latest version of dotNET from Microsoft (version 2). Please read the included pdf file for details.
Support is available from www.scruffyduck.plus.com
| Filename: | Texture_Finder_Version_01b2.zip |
| License: | Freeware, limited distribution |
| Added: | 2nd December 2005, 17:47:06 |
| Downloads: | 1,484 |
| Author: | Jon Masterson |
| Size: | 354.99 KB |
| Category: Flight Simulator 2004 - Scenery Design | |
| Generic Bridges Library Vol. 1 for EZ-Scenery |
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File Description:
18 auto bridges and 2 train tressels
Library bgl, txt files and DXT1 textures included.
| Filename: | Generic_Bridges_Library_Vol_1_for_EZScenery.zip |
| License: | Freeware |
| Added: | 2nd December 2005, 17:59:11 |
| Downloads: | 4,733 |
| Author: | Lou Frost |
| Size: | 547.62 KB |
| Category: Flight Simulator 2004 - Scenery Design | |
| API Manager |
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File Description:
API macros are old technology as far as FS scenery design is concerned. The new approach in FS2004 and beyond is quite different. It seems possible that scenery files using macros will not be supported in the next version of FS. Nevertheless there are many scenery designers who still use macros. I am one and I have a large collection of macros. I wanted a way to manage and categorize these macros. I also wanted to be sure that I could credit authors correctly when I use the results of their efforts. I wanted a way to keep information about object footprint and scale and I wanted to know ahead of time if I had missing textures for an object. Hence API Manager.
Please be aware that this is a first release and there are likely to be things wrong. There are also some areas of the program which could be more user friendly. Please note that API Manager only works with api macros
Requires dotNET framework version 2 from Microsoft. Support is available from www.scruffyduck.plus.com
| Filename: | API_Manager.zip |
| License: | Freeware, limited distribution |
| Added: | 3rd December 2005, 21:11:45 |
| Downloads: | 2,112 |
| Author: | Jon Masterson |
| Size: | 530.72 KB |
| Category: Flight Simulator 2004 - Scenery Design | |
| Texture fix for Lens EZ Scenery Library vol 1 |
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File Description:
2 missing textures needed for the brick and stone walls
| Filename: | Texture_fix_for_Lens_EZ_Scenery_Library_vol_1.zip |
| License: | Freeware, limited distribution |
| Added: | 5th December 2005, 22:52:43 |
| Downloads: | 10,800 |
| Author: | Len Hickman |
| Size: | 120 KB |