Where Flight Simulation Enthusiasts Gather from Around the World!
| Category: Flight Simulator 2004 - Miscellaneous Files | |
| info for passengers |
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File Description:
A system that shows to passenger the flight status (like the one you see when you travel in the cabin internal monitors).Requires FSUIPC
| Filename: | info_for_passengers.zip |
| License: | Freeware |
| Added: | 11th December 2005, 20:40:18 |
| Downloads: | 2,360 |
| Author: | Mário Dantas |
| Size: | 564.7 KB |
| Category: Flight Simulator 2004 - Miscellaneous Files | |
| Tutorial: working with Textured Polygons in SBuilder |
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File Description:
The third Tutorial using Sbuilder. This one looks at using Textured Polygons to create airport ground features. It uses the project file created in the first tutorial as the basis and replaces the land class runways and airfield with ones made using textured polys. I also cover flattens and a bit about creating slopes.
All feedback and suggestions much appreciated. Support available at www.scruffyduck.plus.com
| Filename: | Tutorial__working_with_Textured_Polygons_in_SBuild.zip |
| License: | Freeware, limited distribution |
| Added: | 12th December 2005, 22:34:46 |
| Downloads: | 1,857 |
| Author: | Jon Masterson |
| Size: | 1.42 MB |
| Category: Flight Simulator 2004 - Miscellaneous Files | |
| VC Design Tutorial ammendment |
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File Description:
After consulting with a number of people it has been discovered that there are some
unfortunate short-comings in the Polygon seperation technique. This new paper will
outline these short-comings and also indicate some areas where this technique can at
least improve gauge performance. By D. Ranieri
| Filename: | VC_Design_Tutorial_ammendment.zip |
| License: | Freeware |
| Added: | 13th December 2005, 13:40:42 |
| Downloads: | 454 |
| Author: | D. Ranieri |
| Size: | 196.37 KB |
| Category: Flight Simulator 2004 - Miscellaneous Files | |
| Flight Simulator Scenery Tutorial - How to decompile, edit, and recompile default scenery object BGL files |
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File Description:
This is a simple tutorial in a dual format, one HTML for web-based reading and the other for reading within Microsoft Word. The tutorial contains a thorough, step-by-step process on editing default scenery object BGL files within Flight Simulator. It covers everything from the task of decompiling the stock BGL file using BGLXML or NewBGLAnalyze, editing it using SceneGenX scenery Generator and Notepad, and recompiling the source code XML into a BGL file again by using the BGLCOMP SDK. This tutorial was the result of a request by a fellow scenery creator, in combination to my quest for further increasing the realism of one of Flight Simulator's stock airports (Sanderson Field, Shelton, WA). There's specific instructions, and a final word on the touchy topic of editing stock BGL files contained within the tutorial as well.
| Filename: | Flight_Simulator_Scenery_Tutorial__How_to_decompil.zip |
| License: | Freeware |
| Added: | 13th December 2005, 13:50:03 |
| Downloads: | 5,886 |
| Author: | Steven Rosenow |
| Size: | 24.52 KB |
| Category: Flight Simulator 2004 - Miscellaneous Files | |
| Fix for PSS Airbus Missing ATC and Landing Gear |
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File Description:
This is a 3rd party fix (and thus unsupported by PSS)for the PSS Airbus series. This will allow users who experienced a loss of FS ATC functions and/or were unable to raise and lower the landing gear to regain these functions. It is a simple gauge that can be closed after aircraft start up to ensure that the FS electrical system is operative. Please read the instructions carefully, as instant support cannot be garunteed.
| Filename: | Fix_for_PSS_Airbus_Missing_ATC_and_Landing_Gear.zip |
| License: | Freeware |
| Added: | 14th December 2005, 04:34:38 |
| Downloads: | 908 |
| Author: | Ian Grant |
| Size: | 4.24 KB |
| Category: Flight Simulator 2004 - Miscellaneous Files | |
| Grass texture |
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File Description:
Remplace texture relief, 256*256 dxt3 85,4ko , to optimize for fluidity.
| Filename: | Grass_texture.zip |
| License: | Freeware |
| Added: | 17th December 2005, 21:53:40 |
| Downloads: | 7,945 |
| Author: | Julien Robert |
| Size: | 51.99 KB |
| Category: Flight Simulator 2004 - Miscellaneous Files | |
| MD80 Lago Checklist Reviewed Version |
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File Description:
Reviewed version of my MD80 LAGO Checklist, with some important corrections!
This is a step by step full complete checklist for LAGO MD80. It will easily guide you through every phase of the flight, starting with "Pre Cockpit Preparation" and ending with "Leaving the Airplane" phase. I suggest this both for beginners and expert users, my checklist is as easy as complete! Only a suggestion: if you want best results, buy a yellow thin cardboard A4 format and print my check on it...realism guaranteed!!
| Filename: | MD80_Lago_Checklist_Reviewed_Version.zip |
| License: | Freeware |
| Added: | 19th December 2005, 00:55:42 |
| Downloads: | 1,042 |
| Author: | Luca Spadaro |
| Size: | 108.21 KB |
| Category: Flight Simulator 2004 - Miscellaneous Files | |
| Internet Kneeboard |
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File Description:
Using the kneeboard it is possible to browse any .html source, including the internet. Example uses default Cessna 182, with install instructions for all other aircraft included.
| Filename: | Internet_Kneeboard.zip |
| License: | Freeware |
| Added: | 19th December 2005, 12:13:46 |
| Downloads: | 544 |
| Author: | Sidney Starkey |
| Size: | 15 KB |
| Category: Flight Simulator 2004 - Miscellaneous Files | |
| Airline Inventory Update #1 |
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File Description:
(Update 1 - 19 December 2005) Not long ago I embarked on a project to streamline my flight simulator's AI setup. I knew I had too many aircraft texture setsthat I was not using, too many unnecessary night texture files, installation of defunct airlines, and the like. So, I put together
a spreadsheet showing my AI system with all the airlines and additional pieces such as vehicles and ships. This has been a very large and time-consuming project as my AI system has more than 7,000 texture sets, more than 2,200 airline folders, and other assorted AI components. Inside you'll find an Excel spreadsheet with all my airlines (more than 2,200) listed, Birds, Blimp, Corporate Aircraft, Defunct Airlines, Douglas DC-3, Float Planes, Government Aircraft, Helicopters, Medical Aircraft, Military Aircraft, Personal Registration Aircraft, Ships, and Vehicles - all associated with the FS AI system. In addition, I've included the spreadsheet's source text files for those that do not have Microsoft Excel. NOTE: You can download an MS Excel spreadsheet viewer (freeware) from the Microsoft site. Because of copyright restrictions and the size of my AI system, I have not provided links to specific files. However, I think you'll find the data very useful. See the readme file for a list of possible sources and contact information. NONE: Changes since the last update are reflected in "green" text. Frank Bass
| Filename: | Airline_Inventory_Update_1.zip |
| License: | Freeware |
| Added: | 20th December 2005, 02:18:57 |
| Downloads: | 820 |
| Author: | Frank Bass |
| Size: | 231.96 KB |
| Category: Flight Simulator 2004 - Miscellaneous Files | |
| Active ILS - PAUN (Unalakleet, Alaska) |
|
File Description:
As most know initiating the LOCALIZER at certain airports for the User Aircraft/ATC control is not a function at this time when using AFCAD2. If you add a new LOCALIZER runway to an airport such as PAUN (Unalakleet RWY 14) only the user aircraft can use this runway (without ATC commands) when visibility falls below 3 miles. This ILS bgl file adds all NAVAIDS for making RWY 14 a LOCALIZER/DME Instrument Runway by adding all the radar fixes for both the LOC approach portion and the Published Missed Approach Procedures. All User Planes can now ask ATC for the Localizer runway 14 when Airport weather conditions are either VMC or IMC. **** AFCAD airport included if needed ****
| Filename: | Active_ILS__PAUN_Unalakleet_Alaska.zip |
| License: | Freeware, limited distribution |
| Added: | 21st December 2005, 00:35:20 |
| Downloads: | 745 |
| Author: | Jim Vile |
| Size: | 5.3 KB |