Where Flight Simulation Enthusiasts Gather from Around the World!
AVSIM Library - Search Results
Login | Register | About logging in and out
Searching for:
Download ID = 77998
in AVSIM File Library and below.
Return to Library Index
Found 1 files (1 pages)
Jump to page:   

Category: Flight Simulator 2004 - Miscellaneous Files
Flight Simulator Scenery Tutorial - How to decompile, edit, and recompile default scenery object BGL files ZipDive!  Download

File Description:
This is a simple tutorial in a dual format, one HTML for web-based reading and the other for reading within Microsoft Word. The tutorial contains a thorough, step-by-step process on editing default scenery object BGL files within Flight Simulator. It covers everything from the task of decompiling the stock BGL file using BGLXML or NewBGLAnalyze, editing it using SceneGenX scenery Generator and Notepad, and recompiling the source code XML into a BGL file again by using the BGLCOMP SDK. This tutorial was the result of a request by a fellow scenery creator, in combination to my quest for further increasing the realism of one of Flight Simulator's stock airports (Sanderson Field, Shelton, WA). There's specific instructions, and a final word on the touchy topic of editing stock BGL files contained within the tutorial as well.

Filename: default_bgl_modifying_tutorial.zip
License: Freeware
Added: 13th December 2005, 13:50:03
Downloads: 5798
Author: Steven Rosenow
Size: 24kb

No Prev Page No Next Page

AVSIM Library System Version 2.00 -- 2004-May-01
© 2001-2018 AVSIM Online
All Rights Reserved