Ground2K version 4 by Christian Fumey is a very easy to use design tool for Flight Simulator terrain scenery. With it, you can create and modify coasts, roads, rivers, lakes, islands, land and water class, altitude mesh, and textured ground polygons.
This short user guide is meant for beginners, and presents some basic concepts concerning Flight Simulator terrain, and a step-by-step explanation of some of the principal functions of Ground2K.
No technical terms are used here, for ease of comprehension.
An HTML document for universal compatibility.
New sections include:
- expanded coverage of basic concepts and functions;
- common problems and errors with solutions;
- glossary of terms
Very sorry - no support is offered for this guide. For any questions, please consult the AvSim forum dedicated to Flight Simulator scenery design.