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Searching for: 'eod' in Flight Simulator 2004 - Scenery Design and below.
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Category: Flight Simulator 2004 - Scenery Design
Common School Bus API ZipDive!  Download

File Description:
Common school bus API made with EOD. This version has the scale set non-scaleable. But, the scale can be changed with a text editor. Or, it can be changed within Easy Object Design. EOD source included for edits.


Filename: schoolbus-common-api.zip
License: Freeware
Added: 7th March 2005, 20:50:58
Downloads: 793
Author: Rick Connolly
Size: 610kb


Category: Flight Simulator 2004 - Scenery Design
Fireworks, Smoke & Steam Effects API's ZipDive!  Download

File Description:
Fireworks, smoke & steam effects API's using effecs in your FS9 effects folder. Various dates and instructions included using Matthias Brückner's program with EOD. For scenery designers ONLY.


Filename: jm_sfweb.zip
License: Freeware
Added: 9th October 2004, 19:55:39
Downloads: 1535
Author: jimmy R martin
Size: 608kb


Category: Flight Simulator 2004 - Scenery Design
FS2004 Toll Booth And Park Headquarters Macros ZipDive!  Download

File Description:
Fs2004 Scenery Design Macros From Bobs Hangar, Park Headquarters macro and Toll Booth macro. These macros are typical macros such as you see at many national parks. These were made from digital photos taken at Saguaro National Park East, Tucson AZ. Highly detailed macros created using Matthias Breuckner's EOD, Easy Object Designer.


Filename: tlbthqtr.zip
License: Freeware, limited distribution
Added: 19th November 2003, 01:37:42
Downloads: 815
Author: Robert Palmer
Size: 449kb


Category: Flight Simulator 2004 - Scenery Design
Lighthouse and Beams ZipDive!  Download

File Description:
The lighthouse-plain.api is the one used in the Grand Lake O12 scenery project. It has a rotating beacon light & lamp. EOD source included. I darkened the lighthouse sides texture from the one shown here. All are re-scaleable without having to redo the EOD. Feel free to modify it. Beams API set so ya can agl altitude position them inside or over top of other api/objects. There's two kinds; 3 feet wide and 6 feet wide. These range in length of 100 yards (299 feet) to 5200 feet long. They all have a lamp and both beam & lamp rotate horizontal. They all just use the beam.bmp and the beam_LM.bmp Beam_LM.bmp is the only visable texture in the sim. The beam.bmp is the dummy.


Filename: lighthouse_and_beams.zip
License: Freeware
Added: 22nd February 2005, 05:41:18
Downloads: 1106
Author: Rick Connolly
Size: 1935kb


Category: Flight Simulator 2004 - Scenery Design
Taxiway Edge Light API Macro ZipDive!  Download

File Description:
Taxiway edge light API macro for FS2002/FS2004. Its light color is light blue like real lights.(verified by Korean Air's first officer!) And it has transparent blue glass so you can look through inside. 3D Model is made by Gmax and API compiled by fs regen to make frame friendly. It also has two LOD models. Light is made by EOD. Use API in scenery design program like Airport for Windows and put two bgl files in the scenery folder which you are working in. Appropriate scale of API is 0.01.


Filename: taxi_edge.zip
License: Freeware
Added: 16th December 2003, 23:12:39
Downloads: 5231
Author: Yunjin Lee
Size: 4kb


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