AVSIM Library - Search Results
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Searching for: 'eod' in Flight Simulator 2004 - Scenery Design and below.
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File Description: Common school bus API made with EOD. This version has the scale set non-scaleable. But, the scale can be changed with a text editor. Or, it can be changed within Easy Object Design. EOD source included for edits.
Filename: |
schoolbus-common-api.zip |
License: |
Freeware |
Added: |
7th March 2005, 20:50:58 |
Downloads: |
793 |
Author: |
Rick Connolly |
Size: |
610kb |
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File Description: Fireworks, smoke & steam effects API's
using effecs in your FS9 effects
folder. Various dates
and instructions included using
Matthias Brückner's program with
EOD. For scenery designers ONLY.
Filename: |
jm_sfweb.zip |
License: |
Freeware |
Added: |
9th October 2004, 19:55:39 |
Downloads: |
1535 |
Author: |
jimmy R martin |
Size: |
608kb |
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File Description: Fs2004 Scenery Design Macros
From Bobs Hangar, Park Headquarters macro and Toll
Booth macro. These macros are typical macros such as you
see at many national parks. These were made from digital
photos taken at Saguaro National Park East, Tucson AZ.
Highly detailed macros created using Matthias Breuckner's
EOD, Easy Object Designer.
Filename: |
tlbthqtr.zip |
License: |
Freeware, limited distribution |
Added: |
19th November 2003, 01:37:42 |
Downloads: |
815 |
Author: |
Robert Palmer |
Size: |
449kb |
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File Description: The lighthouse-plain.api is the one used in the Grand Lake O12 scenery project. It has a rotating beacon light & lamp. EOD source included. I darkened the lighthouse sides texture from the one shown here. All are re-scaleable without having to redo the EOD. Feel free to modify it.
Beams API set so ya can agl altitude position them inside or over top of other api/objects. There's two kinds; 3 feet wide and 6 feet wide. These range in length of 100 yards (299 feet) to 5200 feet long. They all have a lamp and both beam & lamp rotate horizontal. They all just use the beam.bmp and the beam_LM.bmp Beam_LM.bmp is the only visable texture in the sim. The beam.bmp is the dummy.
Filename: |
lighthouse_and_beams.zip |
License: |
Freeware |
Added: |
22nd February 2005, 05:41:18 |
Downloads: |
1106 |
Author: |
Rick Connolly |
Size: |
1935kb |
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File Description: Taxiway edge light API macro for FS2002/FS2004. Its light color is light blue like real lights.(verified by Korean Air's first officer!) And it has transparent blue glass so you can look through inside. 3D Model is made by Gmax and API compiled by fs regen to make frame friendly. It also has two LOD models. Light is made by EOD. Use API in scenery design program like Airport for Windows and put two bgl files in the scenery folder which you are working in. Appropriate scale of API is 0.01.
Filename: |
taxi_edge.zip |
License: |
Freeware |
Added: |
16th December 2003, 23:12:39 |
Downloads: |
5231 |
Author: |
Yunjin Lee |
Size: |
4kb |
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