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Searching for: Author matching 'jim vile' in AVSIM File Library and below.
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File Description: Glacier Bay v2 is a complete replacement of the default FS2004 landscape and scenery of more than 90,000 square kilometers (36,000 sq miles) of Southeast Alaska and adjacent areas of Yukon and British Columbia. File 2 of 2 (also requires glbayv2a.zip)
Landscape enhancements include high-resolution terrain mesh, detailed shorelines, rivers, lakes, and glaciers, and accurate land cover data with custom seasonal ground textures. Inland water bodies can be made to "freeze over" via an on/off switch. Other landmarks include the settlements of Juneau, Haines, Skagway, Yakutat, Atlin, and Carcross as well as road and railroad networks, cabins, lodges, and lighthouses. We modeled or enhanced 16 main airfields (plus one fictitious airstrip), 20 unlisted airstrips, 16 seaplane bases, and seven heliports. We've also included AI ship traffic in various locations as well as optional flightplans for GA and floatplane AI traffic.
Glacier Bay v2 is fully compatible with other third-party add-ons, including terrain mesh (FSGlobal, FS Genesis, etc.), ground textures (Ground Environment, BEV, FScene, etc.), and landscape enhancements (Ultimate Terrain Canada/Alaska, Misty Fjords, Tongass Fjords, Freight Dogs). A configurator panel (requires .Net Framework!) allows users to set compatibility options and to choose levels of scenery detail. We provide an autoinstaller and detailed documentation with a sectional map of the coverage area and a list of weblinks to real-world information.
For feedback and questions, please visit the Glacier Bay v2 support forum at http://forums.fsaddon.eu/viewforum.php?f=10. This project is a collaboration of nine FS developers from Germany, Austria, USA, and Canada, logging more than 1000 hours of work over the past 14 months. We acknowledge the kind support of FSAddon.com. However, this project is independent of any commercial company or product. Enjoy!
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Filename: |
glbayv2b.zip |
License: |
Freeware, limited distribution |
Added: |
28th May 2010, 19:36:31 |
Downloads: |
40387 |
Author: |
Holger Sandmann, Rainer Duda, Michael Eder, Scot Fraser, Manfred Herz, Jay Langham, Jon Patch, Larry Silsbee, and Jim Vile |
Size: |
88054kb |
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Other files which are related to, or may be required by, this file:
Images related to this file:
|
File Description: Glacier Bay v2 is a complete replacement of the default FS2004 landscape and scenery of more than 90,000 square kilometers (36,000 sq miles) of Southeast Alaska and adjacent areas of Yukon and British Columbia. File 1 of 2 (also requires glbayv2b.zip)
Landscape enhancements include high-resolution terrain mesh, detailed shorelines, rivers, lakes, and glaciers, and accurate land cover data with custom seasonal ground textures. Inland water bodies can be made to "freeze over" via an on/off switch. Other landmarks include the settlements of Juneau, Haines, Skagway, Yakutat, Atlin, and Carcross as well as road and railroad networks, cabins, lodges, and lighthouses. We modeled or enhanced 16 main airfields (plus one fictitious airstrip), 20 unlisted airstrips, 16 seaplane bases, and seven heliports. We've also included AI ship traffic in various locations as well as optional flightplans for GA and floatplane AI traffic.
Glacier Bay v2 is fully compatible with other third-party add-ons, including terrain mesh (FSGlobal, FS Genesis, etc.), ground textures (Ground Environment, BEV, FScene, etc.), and landscape enhancements (Ultimate Terrain Canada/Alaska, Misty Fjords, Tongass Fjords, Freight Dogs). A configurator panel (requires .Net Framework!) allows users to set compatibility options and to choose levels of scenery detail. We provide an autoinstaller and detailed documentation with a sectional map of the coverage area and a list of weblinks to real-world information.
For feedback and questions, please visit the Glacier Bay v2 support forum at http://forums.fsaddon.eu/viewforum.php?f=10. This project is a collaboration of nine FS developers from Germany, Austria, USA, and Canada, logging more than 1000 hours of work over the past 14 months. We acknowledge the kind support of FSAddon.com. However, this project is independent of any commercial company or product. Enjoy!
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Filename: |
glbayv2a.zip |
License: |
Freeware, limited distribution |
Added: |
28th May 2010, 19:34:54 |
Downloads: |
41083 |
Author: |
Holger Sandmann, Rainer Duda, Michael Eder, Scot Fraser, Manfred Herz, Jay Langham, Jon Patch, Larry Silsbee, and Jim Vile |
Size: |
57818kb |
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File Description: Some User's have reported that certain trees are showing on the 2 taxiways that crossover the roads leading into the Main Terminal. This patch file changes the poly exclusion GUID and uses a better Land Class code so the trees will not show on some Computers. This Patch File is not mandatory but should be used regardless of whether trees show or not on certain taxiways. You must have my wsss_ade_jv.zip that is here on AVSIM to use this patch.
Filename: |
wsss_patch.zip |
License: |
Freeware, limited distribution |
Added: |
7th April 2009, 08:51:28 |
Downloads: |
11669 |
Author: |
Jim Vile |
Size: |
7kb |
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File Description: This Airport package is being released in conjunction with the release of the ADE Design Utility (Airport Design Editor) to illustrate the power and design capabilities of the newest Version 1.40.
The main airport in my Scenery is the Singapore Changi WSSS Airport. I also included the additional Changi RSAF (Military) Airport. Changi RSAF (WSAC) is the 3rd runway at Singapore and is used by the Singapore Military. Even though it is runway 02R/20L for Singapore it is not attached to WSSS.
New Approach/Transitions have been added using the ADE Approach Editor Tool and both airports are up to date including all Terminal_Waypoints for SID Departures and Terminal Arrival Transitions to the ILS runways. Many Scenery features have also been added at each of the Airports. Optional files that add static aircraft to the EXPO area of WSAC and Freeway Vehicle Traffic for all the Freeway/MotorWays. Read the included Readme txt file for the added enhancements.
Filename: |
wsss_ade_jv.zip |
License: |
Freeware, limited distribution |
Added: |
3rd April 2009, 19:14:37 |
Downloads: |
24067 |
Author: |
Jim Vile |
Size: |
580kb |
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File Description: Most of my Airports were done by hand when FSX was released. I am in the process of updating all my FSX airports so each User can open them with the Airport Design Editor (ADE) developed by Scruffyduck Software and Team to make changes when needed. KSAV is FSX SP1, SP2 and Acceleration compatible. See the Readme for additional information and updates added to this KSAV version 1.3.
Filename: |
ksav_v1.3.zip |
License: |
Freeware, limited distribution |
Added: |
30th August 2008, 12:51:09 |
Downloads: |
1160 |
Author: |
Jim Vile |
Size: |
944kb |
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File Description: Creating VIP Parking in FSX - an Illustrated Guide. After landing your favorite FSX aircraft, are you frustrated by ATC directing you to a gate which is nowhere near a logical spot? This guide shows how to create a reserved parking gate at any airport and have ATC direct you properly to that gate. This concept will work for a specific aircraft of your choice. The technique is based upon investigations and information developed by Jim Vile and Reggie Fields. Please unzip to a temporary folder and read the directions carefully. Compiled in Doc and PDF formats for your flying enjoyment by David "Opa" Marshall.
Filename: |
vip_fsx.zip |
License: |
Freeware |
Added: |
27th August 2008, 00:06:13 |
Downloads: |
2174 |
Author: |
Jim Vile & David "Opa" Marshall |
Size: |
769kb |
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File Description: This enhanced airport made with Airport Design Editor (ADE) for Birmingham, Alabama is 100 percent FSX/ADE compliant. Many parking spots have been added and changed to their proper Airline/Cargo/Military/GA Codes for proper parking. Additional Fuel Trucks, Airport Vehicle roads, plus many other Airport scenery and features have been added and brought up to the year 2008. For those that use ADE Ver 1.20 or later can also edit the Airport.
Filename: |
kbhm_ade_jv.zip |
License: |
Freeware, limited distribution |
Added: |
6th April 2008, 01:43:15 |
Downloads: |
2850 |
Author: |
Jim Vile |
Size: |
29kb |
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File Description: This enhanced airport made with Airport Design Editor (ADE) for Minneapolis-St Paul is 100 percent FSX compliant. Many parking spots have been added and changed to their proper Airline/Cargo/Military/GA Codes and reordered for proper parking for 3rd party AI Flightplans. Additional Fuel Trucks, Airport Vehicle roads, plus many other Airport scenery features have been added.
Filename: |
kmsp_ade_jv.zip |
License: |
Freeware, limited distribution |
Added: |
27th February 2008, 09:36:25 |
Downloads: |
3864 |
Author: |
Jim Vile |
Size: |
53kb |
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File Description: AI Flightplans for my FSX Kai Tak (VHHX) Airport. Included are 2 different sets of Flightplans which one set is based on the default FSX AI Planes if you use those. The second set of Flightplans is based on additional 3rd Party AI Planes and Flightplans if you have added those to FSX. You should download from AVSIM my FSX Kai Tak Airport in order to use either set of Flightplans. The additional download files needed for my FSX VHHX Airport are, vhhx_ils_jv.zip and vhhx_ils_jv_v1.1.zip.
Filename: |
vhhx_fp_jv.zip |
License: |
Freeware |
Added: |
5th February 2008, 00:34:41 |
Downloads: |
5660 |
Author: |
Jim Vile |
Size: |
9106kb |
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File Description: This Airport package is being released in conjunction with the release of the new ADE Design Utility (Airport Design Editor) to illustrate the power and design capabilities of both the current Home Version and the future Pro Version. The main airport in my ADE BGL is the Amsterdam Schiphol EHAM Airport. I also included into the single Airport Facility data bgl 5 additional airports which are Eindhoven AB (EHEH), Groningen Eelde (EHGG), Lelystad (EHLE), Maastricht-Aache (EHBK) and Rotterdam (EHRD) for you to explore. Major key changes are all 3 parallel runways are open with restrictions and are ATC controlled Arrival runways for both the User and AI Plane Traffic. Additional runways are also working simultaneously but some runways are closed for Arrival and/or Departure as per the ATC Preferential Runway System. All Gates and Parking Spots have been updated so AI Airline Planes, Maintenance, Cargo, Commuter, and Corporate GA park in the correct places. New Approach code including the 3 STAR's, Night RNAV's and all current Transitions have been rewitten and coded properly as seen in the GPS receiver per current Jeppesen Charts. Many Scenery features have also been added at each of the Airports which also includes the new H Terminal at EHAM. AI Planes fly the true RWY 24 VORDME curved approach from the PAM VOR and RWY 04/22 is a restricted runway that FSX ATC will only vector AI/User Planes that weigh less then 74000lbs EW to this active runway. Read the included Whats New Readme txt file for all the added enhancements.
Filename: |
eham_ade_jv.zip |
License: |
Freeware, limited distribution |
Added: |
4th December 2007, 12:15:13 |
Downloads: |
44059 |
Author: |
Jim Vile |
Size: |
4372kb |
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