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Category: Flight Simulator 2004 - Scenery Design | |
Tutorial: Placing 3d Objects using Sbuilder |
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File Description:
This is the fourth Tutorial in my series on using Sbuilder to design airport scenery. In this one I look at adding objects such as buildings, trees and vehicles to your scenery. I cover how Sbuilder displays information about, and categorizes objects. I show how to use FS default library objects, API macros and RWY12 objects to populate the airfield.
Support is available from my website www.scruffyduck.plus.com
Filename: | objects_tutorial.zip |
License: | Freeware, limited distribution |
Added: | 16th December 2005, 23:24:44 |
Downloads: | 3,541 |
Author: | Jon Masterson |
Size: | 1.46 MB |